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Parker, NASA has a mission to Mars!! I want you use every blimp, helicopter and plane you can find to get me those photos!
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Engine off should be a toggle, not a 'hold down to keep engine off'. It's really annoying having to hold down the engine off button as you fall tens of thousands of feet trying to land.
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Just so you know, all these top comments about all these problems made me not want to play this. Should probably get this stuff fixed quick Devs.
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This is a really nice game, I like the addition of missions. However, the rocket in the early stages is pretty much not maneuverable, making it dependend on so much luck. I hate failing missions over and over just because pretty much no way to avoid a bad combination of object on the way.
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You think the scientist would have checked the local paper to make sure they weren't launching a rocket during the World Blimp Convention and Airplane Symposium.
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Getting stuck on blimps sucks, you should roll off or be pushed. Being stationary on a big pillow certainly shouldn't blow you up. Also when I increase shock resistance the number for it in stats goes down, so that is confusing. I don't know if it's actually working or making it worse.
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Despite the progressive lag issue, I think it's a great game, and one of the few games that I've played to completion (including all achievements). Very good job!
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I made both parts of my ship collide on the ground and managed to glitch it so that I could avoid ending the mission by holding D to turn. Money and duration medals racked up.
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Well, I clicked on "hot new games", and this sad excuse of a game popped up. Let's be honest here, this game is about as hot and new as my grandfather's dentures. Try harder in the future "BarbarianGames", one day you may actually succeed in making a game! But 1/5 for now.
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Also, timer is running at less than 50% of actual time on a computer with zero lag issues (2:15 second flight time after nearly 5 minutes). Furthermore, the little bounces and tipping over doing like 700 damage is absurd and should be toned down. I realize that the rocket would take damage from tipping over, but it's not fun or realistic to have it explode from 70% health because it tipped to the side after it had landed.
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One thing that was quite confusing to me was the speed race mission. "Achieve designated vertical speed" is the description, but the actual goal is nothing like that. Firstly, you're going horizontally, not vertically. Secondly it's simply making it to a certain distance, not a speed. Perhaps this is an older description and was simply forgotten, but it's something to fix.
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To those saying "simply refresh the page" for the lag issue, well, it gets pretty annoying when you have to do it after every 5 or so launches. Besides, that is relaly not the only issue in this game. There are just WAY to many obstacles that it becomes a game of chance rather than skill. There is no way to avoid them some times since they come up on your so fast with the game zoomed in more than it should be. It reminds me of the games where you hit a penguin or whatever and bounce along the ground. The better ones have a FAIR mix of good pickups to bad ones. The ones not worth playing seem to impale you by the 3rd bounce and stop you immediately. That is what happens here with all the helicopters and blimps.
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Oh hey, an awesome return flight mission ruined because I barely touched a jump gate that didn't appear on my radar because the game is poorly coded, causing me to (for some reason) completely flip over and then stop while facing straight down, making me rocket full speed to the earth! I like how the physics try to be realistic but then stop doing so when it screws you over, like when it stopped free-spinning while I faced straight down. Makes sense.
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For every 1 in-game second it takes about 5 real-life seconds... That makes it not worth playing. I'm sure it's a good game otherwise!
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wow def not the best launch game I've ever played. It's boring and lacks imagination. It's taking entirely to long for me to feel like I am making progress. If you make another please be more creative.
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Waait a minute, Im given an award for making a shuttle that could reach the moon, but at my first launch I could not even get above the third cloud?
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What the hell man, who allowed all these choppers, planes and blimps to fly above a launch sight? Then what the hell is with all the black holes this near Earth? And last I checked the asteroid belt is between Mars and Jupiter not Mars and Earth!
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OP novice programming. The game is quite good, but after a while, (hey, start deleting your damn extra code) it starts lagging like hell
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@SultanYu Also. If you're looking for logic and perfect physics, then you go and launch a rocket in real life. It's a game. Logic has no place here and just because everything that happens is illogical, it doesn't make the game a waste.
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I love this game mainly because when I'm flying at a high speed, I can hit one of those boost things wrong and then it could like change my direction completely and send me flying downwards, effectively screwing all of the progress I made up till then. xD
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not only did I return from space unharmed, but I managed to land directly on top of the launch pad... I feel like I should get an achievement for that...
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Total waste of the game. Physics is not as it should be. Logic is not as it should be. I mean what kind of retard launches rockets from busy airport? Or are all these planes/choppers/zeppelins bunch of degenerics and goes flying through F****** restricted zone???
Man I can`t regret enough for wasting 1.5 hours of my life on this game.