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REALLY, REALLY gotta fix how if youeven touch a blimp or plane or anything you will become magnetizedto it and your enines will automaticallyporpel you towards it....
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The missions are a great improvement. Just what asequel should be, similar to the first but extended and improved. Well done.
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btw I figured out how to land on mars and win, when you finally get to mars you have to make sure to land on mars' surface with the lander, not the full space ship. So go to space and hit an asteroid to get the lander out of the spaceship if your spaceship survived until mars through the trip through space. Use the lander to land on mars and you win. If you land with the spaceship, you lose.
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Wow. You had a fairly good game in the first one, but you completely screwed the pooch with the crap missions addition in this one.
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The ONLY reason this game isn't a 5/5 is because of the lag that randomly occurs after certain periods of time. Until that's fixed this has to be a 4/5
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I finally landed on mars and then was destroyed by meteors. I'm not sure if there is a specific spot you're supposed to land on on mars so that you don't get killed or what.
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Great game. I really like the change in gameplay once you reach space - it was a nice change of pace and made the game fresh and exciting once again. Great job
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what is there to do after obtaining power mode? That was my last achievement completed and i only used it once before giving up on the entire game (just too boring at that point). Please add some kind of achievement after power mode. Other than that this game is cool!
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This game is truly awful. Controlling the rocket is ridiculously hard, the mission descriptions are inaccurate and in broken english, even selecting the missions is difficult because of a poorly thought out interface. One of the worst games I've ever played on Kongregate.
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I don't really see the problem in launching a rocket into space, I mean, they already found out how to defy gravity on Earth with all the power ups in the sky.
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Ok On the first investigate mission the 1st target seems to be being swarmed by helicopter 5 times in a row, I'm thinking your randomization engine needs a bit of work as well. revising down to 1/5 the first version of this game was a lot better than this.
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Ok the number of blimps in the area is Just insane, I had so many on multiple launches that there was no path about the first checkpoint. This needs to be fixed as is almost unplayable. when you happen to have a level not absolutely swarmed with blimps I notice the distinct memory link noted in the review by bobsaget007.
Until the above are fixed. 2/5
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i liked the 1st two levels,... then the lag kicked in. except a few grammar errors and in of the fins purchases the 3rd one is error ed if it is the light version, than why does it have the same weight and strength? if you were to get ridof the lag it would be s good game excluding the missions
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I would really like the engine to work on a toggle switch. By that I mean make pressing the down key shut off the engine and not turn back on until the key is pressed again. Also, work on the "random" placement of way-points in the missions. In both vertical and horizontal races I got sequential way-points that were at impossible angles from each other.
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Hey NASA, I've got the greatest idea for a new income generator. Oh, you're the ones who left the money lying around? Darn.
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Quickly Jeeves, find me the most densely populated bit of air space in the world. But Dr Hendricks, why on Earth would you need that? It's elementary my dear Jeeves, we're going to launch a rocket!
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Text error in achievments:
Black Hole I and II: You spelled "fly" as "fligh"
Welcome to Mars: you put "Land to Mars" when it should be "Land on Mars"