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Comments for Defender Idle 2

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Olug

May. 15, 2019

Under rating threshold (show) No longer receiving blueprints.

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(0)

damiennightwind

May. 15, 2019

Under rating threshold (show) Production isnt permanent, I unlocked the first one, refreshed the screen and when I checked again it was locked again.

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(-2)

Developer response from Barbasu

Game saves every minute not every second and/or after rebirth/surrender.

josephplay

May. 15, 2019

Under rating threshold (show) My production is seriously broken. It fills up the timer, which takes longer than 1 hour and then starts all over again. I did a huge jump in levels and they are all at 48 or higher. When do I get the production to work again?

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(1)

Monstrofocozo

May. 15, 2019

Under rating threshold (show) Auto-Rebirth needs an auto-place turrets feature. Maybe "lock" turret choice and once you can afford it it auto-buys. Need this for full idle.

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(187)

Developer response from Barbasu

This feature is coming in next update.

jesse022190

May. 15, 2019

Under rating threshold (show) Buying multiples in mining would be useful

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(2)

gigor

May. 15, 2019

Under rating threshold (show) sirspikey u get energy matter only when u reach 10,20,30,... wave this is not drop

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(0)

gigor

May. 15, 2019

Under rating threshold (show) Nemesis??? where i can find Nemesis???

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(0)

krazykatboy

May. 15, 2019

Under rating threshold (show) Offline production is, frankly, completely worthless. I close the game, come back from work 8 hours later and I have less than 1 hour of production. In fact it was about than 30 minutes max. This slows advancement to a crawl.

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(1)

Developer response from Barbasu

Will look into that.

Ashe_Frostwyrm

May. 15, 2019

Under rating threshold (show) doesnt load

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(0)

xZhiarx

May. 15, 2019

Under rating threshold (show) Also please add a setting that both auto-retry and auto-advance skip the rebirth window once it opens so that already known bugs of RNG and fast speeds dont mess your idle run up. It should be optional, though. Maybe also a setting that reduces your wave if you fail and keeps on doing so until you no longer fail (with auto-retry not auto-advance)

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(1)

Sleepingpill

May. 15, 2019

Under rating threshold (show) Super special chip doesn't seem to increase damage, even though the ingame tooltip says it should, either the damage increase is insignificant, or the tooltip could use a fresh .... (insert smart word here)

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(0)

xZhiarx

May. 15, 2019

Under rating threshold (show) Could you base some stuff like health reneration on your time multiplier? So that I gain health faster at 6x time boost than at 1x time boost for example

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(2)

Developer response from Barbasu

Will be fixed in next patch, thanks.

lancimatore

May. 15, 2019

Under rating threshold (show) An achievement system would be nice, with rewards. Reach level X with only 1 tower or use only sentry towers, etc.

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(0)

Sleepingpill

May. 15, 2019

Under rating threshold (show) Could chip tier up please not require a bazillion clicks? my wrist hurts :/... I recommend converting it to just a raw resource cost

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(1)

Developer response from Barbasu

Will be fixed in next patch, thanks.

del15818229_6482

May. 15, 2019

Under rating threshold (show) Hello dev, ty for this game but can you correct the encounter rate passiv please ?

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(0)

ThomasSmallTorso

May. 15, 2019

Under rating threshold (show) The RNG issue I talked about is what I was told in chat. Maybe the spawning is the random thing rather than the damage. The problem still stands regardless of what exactly is causing it. If your idle game can stop producing while you're idling without any sort of warning, that is a flaw, not a desired mechanic. I'm sure you'd have a better idea of what is causing it, but if I can sit and watch a wave do 0 damage to me multiple times in a row, I don't understand how it can eventually kill me while i'm away and keep me from progressing. At least put in a setting where you automatically restart level after death instead of going to that menu.

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(2)

Developer response from Barbasu

Not sure if there is an issue but I will try to find and fix it. Auto rebirth does that btw.

JRGermanGaming

May. 15, 2019

Under rating threshold (show) Really like a lot of the implemented ideas, but I'd desperately vote for some kind of preview window, so I can see, what the things in Research or Technology bring me, instead of having to invest the materials and grind back up, if it is something useless ... this kills any kind of strategy and reduces the game to pure trial and error ... :(

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(2)

Sleepingpill

May. 15, 2019

Under rating threshold (show) Critical chance artifacts (artifact 3) bonus to critical chance isn't reflected in the stats page.

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(0)

Developer response from Barbasu

Will be corrected in next update, thanks.

Sleepingpill

May. 15, 2019

Under rating threshold (show) After unlocking ability nr 2 (curse) it doesnt' seem to do anything when I click it, nor drain any energy - Then after refreshing, the tooltip for "curse" is that for bless, yet still no effect when I click on it. (I do have more than 250 energy)

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(0)

Developer response from Barbasu

I will look into that, thanks.

Sleepingpill

May. 15, 2019

Under rating threshold (show) In the "Research" Tab, what does "Shielder flat damage" actually do? ^.^

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(0)

Developer response from Barbasu

Will be corrected in next update, thanks.

Sleepingpill

May. 15, 2019

Under rating threshold (show) When you have multiple "heavy weapons" it would be nice if they picked seperate targets, 4 rockets for example are abit a moot point since they all target the same target.

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(0)

ericlala

May. 15, 2019

Under rating threshold (show) how do you kill the monsters after level 800? im doing 0 damage

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(0)

Developer response from Barbasu

You need armor ignore.

GuthixZane

May. 15, 2019

Under rating threshold (show) Would be nice to see what wave you reset on. This would allow you to set your auto advance to perhaps a few levels below that to leave it afk for a longer period.

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(0)

sirspikey

May. 15, 2019

Under rating threshold (show) Does Energy matter only drop if I'm advancing, cause I don't get any if I'm grinding a single wave?

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(0)

Developer response from Barbasu

Yes, one per 10 waves.

huldran

May. 15, 2019

Under rating threshold (show) A tip for making players invested in the game is to have tech thas 2 or more tiers from your current tech hidden. That way the mystery of unlocking new upgrades will make players come back for more! That, and it's way more fun to work towards something 'hidden' imo :)

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(0)

evoLverR

May. 15, 2019

Under rating threshold (show)

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(-8)

CanC10

May. 15, 2019

Under rating threshold (show) wth my refined cooper production turned negative it can't be increased it keeps decreasing following my cooper ingot production i can't upgrade anything for the refined cooper already refresh,nothing changed https://prnt.sc/noti3u

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(0)

Developer response from Barbasu

Thanks, will fix that in next update.

evoLverR

May. 15, 2019

Under rating threshold (show)

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(-5)

termt

May. 15, 2019

Under rating threshold (show) when buying the Hallower's tooltip says its range is 7 but that's clearly not the case. Typo on tooltip or minor mistake for the actual turret's stats?

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(0)

Developer response from Barbasu

Will be corrected in next update, thanks.

squady1

May. 15, 2019

Under rating threshold (show) Production is bugged. Went offline for the night and got half of my hourly production the next morning.

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(1)

jerrepk

May. 15, 2019

Under rating threshold (show) nvm i found it

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(0)

jacob713

May. 15, 2019

Under rating threshold (show) something is wrong with the exploder tech it says it is supposed to do 50% of the rockets damage on each extra explosion but it doesn't for me my rocket does 300Qa while the secondary explosions only do 1.5t

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(1)

jacob713

May. 15, 2019

Under rating threshold (show) the exploder tech for rockets seems to give 50% of the damage of my main turret not 50% of the rocket. the rocket is hitting for 300Qa while the secondary explosions only do around 1.5T

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(0)

Developer response from Barbasu

I will look into that, thanks.

jerrepk

May. 15, 2019

Under rating threshold (show) idk how to buy turrets because menu doesnt let me buy them when i click the circles next to my main weapon

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(1)

qedrakmar

May. 15, 2019

Under rating threshold (show) At the right distance from the monitor, the background can become a stereogram, and all the waves of enemies are floating... just thought I'd share. :)

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(0)

Naucien

May. 14, 2019

Under rating threshold (show) The Encounter Rate passive realy screwes u over , i thought u would progress faster since the needed enemies would spawn faster . Instead each wave takes alot longer now . You really have to change that .

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(1)

Developer response from Barbasu

How can it take longer when they spawn faster?

ThomasSmallTorso

May. 14, 2019

Under rating threshold (show) Having wave's strength based on RNG is bad game design. If you're able to beat a given wave without taking any damage, there is no reason that the same wave should be able to kill you while you idle. The only way to prevent this as a player, is to severely handicap yourself by idling on a low level. There is no reason that an idle game should stop producing idly based on the functions of the games. Please fix.

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(0)

Developer response from Barbasu

I'm not sure what RNG you are talking about, enemies have the same stats not rng based.

zerxil

May. 14, 2019

Under rating threshold (show) rebirth time bonus made it go from lvl3 5.868k rps at wave 730 to lvl 52 5.862k rps

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(-1)

Ninjinto

May. 14, 2019

Under rating threshold (show) "Smelted Tungsten Efficiency" has a cap of 100 even though the other two metals (smelted efficiency) have a cap of 1000.

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(0)

Developer response from Barbasu

Will look into that, thanks.

masestero77

May. 14, 2019

Under rating threshold (show) nevermind, its the % to completion, my bad

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(0)

masestero77

May. 14, 2019

Under rating threshold (show) slight little problem or i am reading it wrong. the sentry tower has a 5 base range but when you upgrade to 50% range i has less than there should be. it should be 7.5 but its at 6.9ish

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(0)

EdwardD5

May. 14, 2019

Under rating threshold (show) I set Mining unlock to research and went offline. Came back today to find it frozen. It says Est:0 and doesn't move. Did I break my game?

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(0)

Developer response from Barbasu

Will look into that, thanks.

spaz102

May. 14, 2019

Under rating threshold (show) Pacing and scaling are basically broken everywhere. Turret damage basically jumps from 5 to 10k to 50m by peeking back into the game every few minutes. There are so many different kinds of resource, but most of them just increase dps. Since they all come from simply killing enemies anyways, They don't seem to add much to the game besides extra interface complexity. If it were boiled down to just gold, RP, and xp; you might get some some interesting choices on what to spend them on

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(2)

Associated1992

May. 14, 2019

Under rating threshold (show) Desperately need to increase the number of Blueprints we're able to get. Decrease production timer would be best and increase drops from monsters.

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(21)

Developer response from Barbasu

Will be doing something about that in next update, thanks.

informing

May. 14, 2019

Under rating threshold (show) aura price resets to high price after game reload. After buying it one time, it will lower to the normal prices

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(2)

Developer response from Barbasu

Will look into that, thanks.

ConstellJoker

May. 14, 2019

Under rating threshold (show) Offline still doesn't work

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(15)

shadoron

May. 14, 2019

Under rating threshold (show) Just something i've noticed: when you speed up time HP regen doesn't speed up accordingly. Not a huge issue in the short term, but when you start hitting 1k+ max HP, that missing HP really stands out.

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(2)

Ptakers

May. 14, 2019

Under rating threshold (show)

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(-4)

Developer response from Barbasu

That's a browser limitation not the game itself.

Iasnek

May. 14, 2019

Under rating threshold (show) The rocket special doesn't actually do any damage (at least for me). The animation occurs, but any new enemies walking into the area take no damage.

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(2)

Developer response from Barbasu

Will look into that, thanks.

WinterWombat

May. 14, 2019

Under rating threshold (show) This game has a lot of fun elements, but the progression seems really haphazard. I takes forever to build up any amount of blueprints or research materials, while I always have thousands of times more batteries, power cells, exotic matter, and turret parts than I need. Mining and refining don't seem to do anything for me without even more (very expensive) research, but its hard to tell if I shouldn't be researching something else instead because nothing really comes with any description. Lots of potential here, but it needs a lot more work to be fun instead of frustrating.

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(1)

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