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Can we get forums enabled for this game because the instructions on how to enable all these new features are lost without you actually telling. For instance, how to enable auto-buy turrets and stats. If it's as simple as dread mode then say that somewhere because auto-buy is nowhere to be found within the game otherwise
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Something is bugged, when you add new researches. E.g. the "Auto try again" or "Enemy compression" researches are still locked, because I need something else first. But it also says "Research maxed" and is sorted on the bottom of the list.
Same happened with the "Shielder" for me. I could research it afterwards, by clicking the Research button anyway, but now it is Level 1 and I cannot research it anymore?
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Your latest patch delivered a nerf to the Stat Point Gain and now I'm only getting +24 instead of +25... if you ask me, you should've left the base progression as it is.
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Love the game! I just want to know why i can't put all the chips in the MT chip slots.. It only allows me to put Multi Shot and Automation Buff (I have all slots unlocked and all chips at max lvl)
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really fun but some small bugs one is a graphical glitch I assume. I can no longer see the bullets being shot by my towers. and the second is my Sp per level i have it maxed 600% increase bit it gives 35 instead of 36. still tho really fun so far.:)
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With maxed Stat Point Gain was getting 60 points, now today its way down to 35. I'm not to dread yet and every day things change; very hard to learn the game this way.
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Really great game, my favorite kind of idle. There's a bit of a learning curve, it's wonderfully complex. Lots of different menus and bonuses and the like to explore and chip away at. The interfaces and explanations could use some polishing, but I had a few exciting moments discovering something I missed. It's nice to wonder if I'm being absolutely efficient at any moment.
Great game!
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regarding Cultel's comment:
If I activate AutoAdvance the Units come one at a time at me, giving me much time to kill them but also taking much time to finish a level. But if I then manually start the next level they come at me at the rate they are suppossed to do and kill me off(since I'm not as advanced as I should be for the level)
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So about the flat passive let me add some more context because "their bonus increases with the lvl of the passive" doesn't actually answer my question.
I've unlocked electrifier. Its base dmg is 40. After adding a few levels in t4 passive which promised 800-ish flat dmg the displayed turret damage barely changed - as opposed to x20 increase that I've expected. On the other hand, once I completed the first research adding a measly 3 flat damage, the displayed turret damage increased by ~8% as expected.
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Do flat damage passives actually do anything? Just unlocked electrifier and dropped a few points to t4 flat damage, so flat damage went from 0 to quite a lot, and saw barely any effect on dmg output displayed.
On the other hand, finishing first research of flat dmg bonus to electrifier had the expected effect and bumped dmg noticeably.
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Certain passive buffs dont work correctly. for instance i have +54% stat point gain so i should get +3 but im still only getting +2. also not getting any bonus on Rebirth points even though im past +12%.
feels bad man.
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Unless there's some other way of gaining extra stat points, it'd take an excessive amount of farming to tier up, since the cost of doing so would be 32600 SP. That'd require level ~500 with the maximum stat point boost from rebirth points, and that's just for a single tier. Seems a bit unachievable right now.
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the threat level reward and the reserch of aditional gems doesn't seem to work, i am on dread lvl 2 and its only drops 2 gems per time
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I researched "enemy compression", but I can't activate it. What that mean's "REQUIRES DREAD 3 TO UNLOCK"??? And how about "RESEARCH MAXED" text write above the requirement, not over it (hard to write requirement, for "additional matter" for example).
P.S. I apologize for my English.
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Any chance you can make the "completed research" notification last until a player checks it? I definitely want to know when I can go start a new research, but currently the notification flashes and can be missed while idling.
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"last reward: nothing'
No, bad, bad gamedev!
Don't tie a time limited thing to 0 reward, that is just beyond frustrating,
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Hi Barbasu! great job! really enjoying your game! One thing I noticed: if in the settings you disable the effects, then all the fire defenses are gone and I have no way to reset them back unless reloading the whole page
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Game no longer functional error: Failed to read the 'localStorage' property from 'Window': Access is denied for this document.
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are the ores suppose to instantly regenerate all their health every second? If thats the case, then i will never destroy anything in mining except the first ore and that was difficult af considering you need 10 cps in order to destroy it