Under rating threshold (hideshow)
Spending 4.5M Mineral Hearts to gain 300 an Hour... Thanks, but i dont plan to play the next 50 Years for that to pay off.
Under rating threshold (hideshow)
Started dread mode and now my off-line gem count is about 80 per hour...after dropping tons a rebirth points into resource production passives...this is garbage...going to take months to build up artifacts...dread mode ruined the game
Under rating threshold (hideshow)
Please add quality buttons so I can desample the game a bit. It's lagging a bit too hard when there's lots of things going on and since the turret AI is tired to the FPS they lose a LOT of effective power when my frames dip.
Turrets are frame independent I've cleared wave 1400 on 15 fps (with like x50 speed while testing something). Perhaps try the new bullet visibility option
Under rating threshold (hideshow)
i dont know when this started but im on wave 1.571k and wave skip just....doesnt work. it will go to 1.572k despite me having 10 waves skipable unlocked.
Under rating threshold (hideshow)
Liking this so far but I'm kind of...not able to find the freeze/hallow etc. chances of the turrets, at least their base.
Under rating threshold (hideshow)
Seems like another great game, I'm glad the developer has been active in fixing issues the players have on these games.
Under rating threshold (hideshow)
Rebirthed twice, got ~400 blueprints. Need 1000, WTF. Why am I even playing a game that's so slow to progress... Maybe i
Under rating threshold (hideshow)
just unlocked mining in research and there is a bug, if you turn the level to say 50 where it may take a billion clicks to recieve the material, all you need to do is rebirth and when you come back to your game the health on the ores with be at like 1hp immediately granting you the entirety of the resources
Under rating threshold (hideshow)
Maybe a way to turn off the enemy dying noises and the shooting, cause i LOVE the background music that plays. The noises overpower that cause its more annoying, lol
Under rating threshold (hideshow)
Some additions: Turret control- Cone of fire or area to guard, persist aoe abilities for x sec or drain on energy, since instant abilities makes no sense, things move fast and die hard
Under rating threshold (hideshow)
Also could you change dread a little? Make it a 1.5x price and 2x RP per dread level, so that dread actually gives you a little push on passives instead of a drawback.
Under rating threshold (hideshow)
What if the last level of gambler's forge just divides the cost by the amount of money you have and multiplies the rewards based on that? That would make the gamblers forge worthwhile even for late-gamers.
Under rating threshold (hideshow)
I found a serious bug: I am here on a Saturday afternoon, rather than being out with my non-existent friends having fun doing normal people things. PLEASE FIX IMMEDIATELY.
Under rating threshold (hideshow)
So going into Dread 1 I had as I already commented, 60 mil rp given back. Upon entering Dread 2 I only got 40 mil. I can't explain this the same way, so I am assuming there's just a -25% total rp debuff for upgrading dread level? This would just mean grinding the exact same content twice, I don't see the point.
Under rating threshold (hideshow)
The game wont load it says;
An error occurred running the Unity content on this page.
See your browser JavaScript console for more info.
The error was: Uncaught RuntimeError: memory access out of bounds.
Under rating threshold (hideshow)
Timed rebirth bonus (and stopwatch turning green) doesn't trigger at the 1hour mark, but rather 1hour5minutes. https://prnt.sc/nt8tv1
Under rating threshold (hideshow)
Production Tooltip for I is wrong, IF you have first looked at the Passive I. If you first look at production I, then tooltip is correct, if you then look at passive I, and after that again on production I, then it displays the tooltip for passive I and that you can refund production. Again, only happens if you checked the passive I tooltip and after that the production I tooltip
Under rating threshold (hideshow)
bonus of time played should be with current speed.
So if i am on x7 speed, the clock should go x7 fast.
waiting for 2hours dead because you are killed every round is a little of...
that or create an artifact or passive to make it little (at max, 2Hours is 1 hour,for example).
Or both!!
time goes by x7 speed and you can with an artifact or passive reduce it by 50%
When you waveskip 10 at a time and are about 1100 wave, its a pain in the azzz..... xD
Also, make the research available offline!
I dont want to have it opened 6 hours only for one research!
Under rating threshold (hideshow)
Seems like we have a problem crafting chips now. I can't seem to build any, although I have plenty of materials. I thought it was restricted to just those chips with maxxed out tiers, but some quick testing showed it affects all of them.