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I'm not sure when the problem popped up as I haven't refreshed the game for quite a while until now and there's been multiple updates, but the auto progress breaks when on a boss level, saying that there is a set number of enemies left to kill before you can advance (it seems to be increasing as the bosses get to higher level) but nothing continues to spawn, getting it stuck unless you hit the next/previous buttons
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After the last patch, the game now stops at a boss level, since it still wants to kill ~185 of them. --> The boss just spawns once, and thus the timer will get stuck and thus the game gets stuck. --> I'm not sure if this happens without skipping waves, but when skipping 3 waves each time, it for sure does.
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I think Gem and Turret Part production is broken. I should get about 400 per 10 mins, but while Im offline for 10 hours I got 1.1k for both of them. To make it worse, I should get 725 Turret parts per 10 minutes.
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If you land on boss levels (100's) with auto advance, it will freeze auto advance until u reactivate it or press next. Does not happen if i change skip wave to not hit the next 100's, it advances further. Seems to be a bug.
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Bug report: Boss waves are causing the auto-advance to freeze, this may be due to the remaining counter still showing 100+ enemies after the boss is killed despite the next level not having started.
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level 1500: boss level, only one is there, but still remaining counts down from 380 or so, one by one for each time you kill the 1500 boss ? wonder what happens once i have it down to 0 (giggle)
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so is dread mode deleting all your previous passive upgrades? i mean, you get more resources, but the prices of the things you wanna buy increases too. a little more information such as are they capped at said increased price and there for eventually you will be earning more rp and actually be able to buy them faster or do they get more expensive the higher teir of dread you are? cause i think that'd be counter intuitive
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bug in artifact tooltip: the needed gems says "none" when you hover mouse on an artifact(not maxed) after hovering to a maxed lvl artifact
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"So the 8th artifact is back again, thanks. But it's already maxed out at 25 levels ... ?"
DEVELOPER RESPONSE FROM BARBASU
"Well it replaced the old artifact and you perhaps maxed that one before?"
Definitely not. I actually had only *just* finished researching it before the previous update made it disappear. Now that it's back, it magically has been maxed out.
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oh, found another visual bug: on the production screen, the I in the upper left has the same tooltip as on passives, and mentions refund but you cant refund production
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Why does it seem like my researches are completing early? This research will take over an hour, check back in 10 minutes and it's done. Not that I mind.
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Before the new updates i was on wave 850 with no probs - now I can go only to wave 545.....bad.....very bad...the game seems to be fixed up with bugs....
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why did i lose all my passives and artifacts on doing dread?? i am done with this game, you messed it up so hard! 1 star rating is all you can get from me!
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dev i think you might have messed the game up good this time because i am getting millions of SP per level up right now ill post a screen with this as well http://prntscr.com/nsipsn
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it seems as if the game was good just before the auto build update... now everything is just broken in one way or another
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after most recent update i am suddenly gaining 256M statponts per level... what?!?!?! i was getting 21 now 256 million
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can't refund (undo) aura points - Is it normal that Aura Range, Spike Aura, Slow Aura and Spike Chance cost 1,899 B Batteries at Level 200 and Weakness Aura and Stun Aura only cost 172,9k Batteries at Level 200?
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seperating tier damages was the most stupidest you could possibly f*cking do. i was forced to rebirth because i couldn't kill enemies on wave 900's anymore.