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Comments for Defender Idle: New Beginning

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EPGAH

Jan. 01, 2020

Under rating threshold (show) What is the code for the Christmas Gift?

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(0)

ashakura

Jan. 01, 2020

Under rating threshold (show) "Fleet" research doesn't appear to have increased my exploration teams.

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(2)

Heyven

Jan. 01, 2020

Under rating threshold (show) so, from 10k to 100k i have absolutely no use for gold? feels odd, and kinda boring, you should add some upgrades that get lost when you rebirth or something, but some kind of use for gold besides buying spaces

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(0)

Developer response from Barbasu

Thanks for the suggestion.

BWTFordeman

Jan. 01, 2020

Under rating threshold (show) In university on RP investments it says requirements: investment research town level 2 Though investment research needs town level 3. so why not write town level 3 as requirement here?

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(2)

Sleepingpill

Jan. 01, 2020

Under rating threshold (show) Research could use some sorting features so it's easier to navigate.

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(0)

MagneC

Jan. 01, 2020

Under rating threshold (show) super waves buged spawn. read remaining 1-4. real 0 monster and blocked advanced mode.

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(1)

Forhekset

Jan. 01, 2020

Under rating threshold (show) Oh also, side note. I don't like that the first turret placement is picked for me. I want to choose where and which turret I want to place.

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(0)

Developer response from Barbasu

You can do that with Autobuilding, in Dread Window (Barracks).

Forhekset

Jan. 01, 2020

Under rating threshold (show) So in the workshop panel you can gain higher level tiers of turrets.. but in the game mode there is no way to level them up?

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(2)

countsuperc

Jan. 01, 2020

Under rating threshold (show) I have the fleet research completed, which should give me another exploration team, but I still only have 1 available and can't do more than one exploration at a time.

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(3)

speedmann

Jan. 01, 2020

Under rating threshold (show) Auto Build seemingly does nothing after unlock. Thats really disapponting. Also "Ressearch reduction" seems to be not reducing anything.

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(2)

Sleepingpill

Jan. 01, 2020

Under rating threshold (show) If you complete a research while on the research page, the gear at the top keeps spinning like it's doing something. - It would also be nice to be able to tell how much time is left of a research, was left looking at a research with an entirely green bar but no indication if it's bugged or I'm just missing any amount of minutes.

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(3)

derkiller1991

Jan. 01, 2020

Under rating threshold (show) hey barb ^^ its me valanor ^^ really nice relese :)= now i can rush this game ^^

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(-1)

jinjitsu

Jan. 01, 2020

Under rating threshold (show) If possible an option to hide locked/maxed research would be nice.

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(2)

zankosbzh

Jan. 01, 2020

Under rating threshold (show) I was looking my research because the end of one of those was soon, at the time it seemed to be complete i lost a research slot, one of them keep showing "working"

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(1)

Sleepingpill

Jan. 01, 2020

Under rating threshold (show) The swampers "Shocker" talent could use an explanation of what "shock enemies hit" means (what does "shock do?)

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(0)

MichaelC3187

Jan. 01, 2020

Under rating threshold (show) Unlocked the autobuilding research which does up to 4 turrets, yet not seeing any options to choose the turrets built, or any additional turrets being placed at all

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(4)

stone_devil

Jan. 01, 2020

Under rating threshold (show) If the game loses focus it doesn't progress? This seems like a pretty big detriment for a game such as this

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(1)

pokoloco

Jan. 01, 2020

Under rating threshold (show) offline progression worked fine for me, completed all my research and got a lot of resources

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(0)

Dkpure

Jan. 01, 2020

Under rating threshold (show) My offline rewards didn't process... I have my offline gains upgraded to 2.95% of main production. So, I should have earned, according to my calculations, approximately 11.5 billion esoteric substance in the time I was offline, or more. I woke up with 900 million. My Gate progress didn't change any, my research progress didn't change... So, is this just happening to me, or have you not actually implemented offline progression yet?

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(2)

Rawrkanos

Jan. 01, 2020

Under rating threshold (show) There isn't a point to anything beyond the basic turrent. With 4-projectiles and a rate of fire at 2-per-second, it does more damage than anything else could at the very least up to wave 500. And up to wave 500 isn't enough to unlock Tier 2 stuff.

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(-1)

pokoloco

Jan. 01, 2020

Under rating threshold (show) @dubloe7 it resets when you complete the mission

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(0)

pokoloco

Jan. 01, 2020

Under rating threshold (show) @sevaloc2 it does keep running when offline?

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(1)

Sevaloc2

Jan. 01, 2020

Under rating threshold (show) I feel like research should continue when you're offline. I can't leave this game running all day and researches take a very long time, even with the 50% speed passive.

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(-1)

yagaodirac

Jan. 01, 2020

Under rating threshold (show) hot keys, ui bugs, some balance. Anyway , great, very glad to see your new game again.

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(2)

neurowocky

Jan. 01, 2020

Under rating threshold (show) Lucky coin rewards are insignificant.

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(3)

Tenzhi

Jan. 01, 2020

Under rating threshold (show) Based on enemy damage, it really seems like most of the defensive passives would have to offer far more bonus per Rebirth Point than they currently do to be worth purchasing over offensive passives.

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(1)

Zeronbird

Jan. 01, 2020

Under rating threshold (show) Error reading localstorage from "window", can't play the game sadly

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(-1)

dubloe7

Jan. 01, 2020

Under rating threshold (show) I'm not sure how often dailies are supposed to reset, but mine's been stuck for a few days now.

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(2)

Wyvern25

Jan. 01, 2020

Under rating threshold (show) dread is broken, doesnt spawn anything. theres also circular logiv in upgrades dream state needs 2nd chapter, 2nd chapter needs dreamstate, so locked out of anything there... rushed updates are just a mess for both players and devs

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(0)

bioman250

Dec. 31, 2019

Under rating threshold (show) so uh... for some reason I'm dying on waves in the middle of an auto retry loop? If my set up can beat wave ten the first dozen times how can I die on try thirteen?

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(0)

capkloud

Dec. 31, 2019

Under rating threshold (show) clicked the "im lost" button. was still comletely lost. what is the point in giving me this large map where 90% of it seems to be locked off, and the other 10% i cant do anything with cause i have yet to start the game?

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(0)

SkyCharger001

Dec. 31, 2019

Under rating threshold (show) between 1e3 and 1e4 Scientific notation is not respected,instead showing it always as K.

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(0)

KhaoticFuture

Dec. 31, 2019

Under rating threshold (show) We need a chat for this game.

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(4)

Developer response from Barbasu

Its up to Kongregate to add it, nothing I can do.

hightech2

Dec. 31, 2019

Under rating threshold (show) so much to do! Cool!

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(0)

RealFrozz

Dec. 31, 2019

Under rating threshold (show) So far, I like this game. Decent interface, once you've learned it. The prestige system is pretty cool. Overall gameplay reminds me heavily of The Perfect Tower, which I sunk many many hours into. I feel I will do the same here. Also, the Dev seems responsive and open to feedback, which is awesome.

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(0)

TheLowerLight

Dec. 31, 2019

Under rating threshold (show) So you have to spend talent points in permanent slow for the swamper to actually slow things -_- why can't it slow enemies by default?

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(1)

TheLowerLight

Dec. 31, 2019

Under rating threshold (show) Why do you need the longer slow talent on the swamper when you can just get permanent slow instead? What does shock do?

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(0)

Sinisterbane

Dec. 31, 2019

Under rating threshold (show) I see upgrades for offline yet not getting any offline progression

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(1)

Azrain

Dec. 31, 2019

Under rating threshold (show) Seems to me like the 'research complete' jingle doesn't respect sound settings being off. Scared the living hell out of me considering it was pretty darn loud and sudden...

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(1)

Developer response from Barbasu

I will look into that, sorry :)

Anseal

Dec. 31, 2019

Under rating threshold (show) The game is really nice, a bit slow but still, hope this will speed up in its time but I have a question. I need 1k blueprints for another feature, I have 20k but I also teen wheel to bo researched - for this I need energy matter but I am not able to reach them, 1 every 10 waves but it does not work when I am reapeating 1 wave (just farming) and I am to weak to go to something like wave 100 to get 10 etc. Any advices?

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(0)

Xfrogman43

Dec. 31, 2019

Under rating threshold (show) doesnt seem to work in other tabs.

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(1)

NormaTheNorman

Dec. 31, 2019

Under rating threshold (show) I see the problem. Clicking NEXT isn't ACTUALLY working. Not in Mozilla at least. Nothing happens.

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(0)

Developer response from Barbasu

It should be working fine, try hard resetting the game.

NormaTheNorman

Dec. 31, 2019

Under rating threshold (show) How the hell do I get my first wave started, lol? All that tutorial, and nowhere to go!

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(0)

Vogerl

Dec. 31, 2019

Under rating threshold (show) early game is still incredibly slow...

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(-1)

Developer response from Barbasu

Will be working on that.

TouchThis

Dec. 31, 2019

Under rating threshold (show) I wish I could turn turrets shooting sounds.

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(0)

jonid

Dec. 31, 2019

Under rating threshold (show) I like this game so far. It's simple once you "get" how to play. Just the initial thing took me a minute because I did not realize exactly what each button did and how they worked, but once it starts going, you definitely can play this exactly as advertised - an idler, with the theme of a tower defense. If I had one criticism so far in the early game other than what has already been said, it would be that the tower defense part becomes a little uninteresting once you get to a point. My suggestion would be to try introducing different layouts of the "gate" area to have unique bonuses and penalties, like one that has higher gold income, but the enemies have more health. Otherwise, I like it. Keep it up, let's see where it goes!

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(146)

Developer response from Barbasu

Thank you for the feedback, I will be releasing more updates and hopefully make it an enjoyable experience.

Bored15423

Dec. 31, 2019

Under rating threshold (show) The features are great, but honestly, the time required in the beginning is a bit of an investment. You don't really do anything different at the beginning other than dying, rebirthing, and waiting for your research to unlock some things. However, your initial research is gated behind 30-60 minute walls. You're asking your players to spend about 2-4 hours before they really start getting into your game and feeling like they have accomplished something.

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(152)

Developer response from Barbasu

This was not my intention, I will be updating early game and tutorial.

loihertz

Dec. 31, 2019

Under rating threshold (show) upgrading healt is useless i recommend rather spend your RP on damage

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(105)

TheLowerLight

Dec. 31, 2019

Under rating threshold (show) So the enemy damage on wave 120 says 191 damage, and I have 10 hit points. If enemy damage vs player is a 1:1 ratio then putting any points into defense is absolutely pointless.

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(3)

DeWitt1985

Dec. 31, 2019

Under rating threshold (show) I Autoadvanced to something like 160 and now I die while idling at 140 without changing anything... that seems very strange... and not very fun

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(-2)

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