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Speedster levels aren't processing attacks right. If you have a level that's completely on farm, afk for 10+ minutes without a single monster slipping past, sometimes bumping up the speed causes you to suddenly start losing.
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The issue with selling turrets not working seems to strictly be a laptop thing. At least for me. If i connect a mouse to my laptop rather than using the pad i can sell turrets. Not much you can do there unless you change how selling works "button + click" can't work due to lock out on mouse pad when typing.
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Research is buggy. You can start multiple researches but only the first one queued will actually get upgraded. The others will finish but remain the same level as before.
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Sell mode doesn't work. Been holding R, the sell sign shows up, but no mater how much I click and no mater where I click nothing happens.
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it takes me apx 10 min to go from wave 0 to 99, but over 24 more hours to beat 100 .. the game other wise has some promise but that one thing alone makes me want to give you 1 star
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I like this little game. It's got a lot of reasons to keep a run going for as long as you can manage it, and failure feels like an "oops" rather than a necessity. If I could give one criticism, I'd say make the scroll bars brighter. I spent a good chunk of time going "Man, I wish I could increase gold drops" before realizing whoops, the Rebirth bonuses have a scroll bar.
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Hmmmmm. Does export and import buttons work? I know export works but not import.... my save is stuck on my other pc now (currently).
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excuse my last comment hugest bug is the hitbox one died on wave 0 with my 134512 damage crossbow because game physics doesnt like me
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big problem came up since update, when you speed up the game, something happens with the hitboxes or something, but i can survive no problem off x2 mode, but x2 on round 10 things start slipping past. Please fix this
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I don't get it... I can barely make it past level 1. I bought a crossbow, and about half of the wave makes it through. It doesn't give enough to upgrade anything, and I die on the next level.
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I just found out, that when you have other games in other tabs, the game speeds up ins a bad way. The enemys overrun the base, but the towers acted normal. So probably switching to other tabs is not the problem, but other games in other tabs are.
Hope this was helpfull in any way ;)
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so i can farm for over an hour by repeating the wave, its no problem.
but when i tab out (even on lvl1) i loose almost instantly.
Im not sure if thats a bug, or a firefox thing. Or maybe the game is just not finished ?
The game itself is fun and there are lots of things to explore, but its hard if i cant let it run in the background ;(
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Yeah seriously, I buy a crossbow and am out of gold, nothing happens until I click "next wave" and then I basically instantly die. This game is actually, non-ironically unplayable. Nice one.
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WTF is going on enemies on literally the first wave are just lightning speeding past my only crossbow for an instant loss hell even on wave 0 clicking retry has enemies sprinting right on by
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It's not that it's not beatable - it's if I focus on other tasks the game will fail, even if autoretry is off. I just come back to a You Lose! screen.
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What a piece of sht game.
I buy a crossbow and nothing happens.
I start a wave and i get rushed. clicking like a mad man on enemies does not help. tried it like 20 times. wtf.
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The crossbow is really bad now. It shoots really slowly and its range is terrible. I get killed in the first wave and it can't be fixed no matter what I do.
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Every time I stop watching the screen I immediately lose the next wave
two crossbows
rate of fire 10pts
wave 0
it's pretty lame to have to babysit an idle game
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Ay yi yi, when did the definition of update mean "Break game" all of a sudden? It's a trend in a lot of video games recently, especially Bethesda games.
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game crashed (probably cause of a memory leak). after the crash i'm unable even to farm wave 0, it's kinda feels like the game mantained the saved speed multiplier but the turrets don't making units just too fast.
Fix idea number 1: reduce the respec technology free (cause if speed is removed inbetween games MAYBE the game will fix itself)
Fix idea number 2: fix your code making a saved settings reset on main menu launch.
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I've rebirthed several times, I've spent about 30 points on rebirth abilities and suddenly i can't even do level 1. What the hells wrong with this game, I get beat in the second restart of the first round.
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Dev released an update (thanks for the effort) but now on my computer at least the mobs are coming so fast that I can not make it past wave 1 or 2
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Was running fine for 10 minutes at wave 99 while staring at the screen, once i minimize the window to read my emails, i died -_- does that make sense for an idle game? No
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Scrolling down to read the comments for 30 seconds while auto-retrying a level I had been beating easily for the past 15 minutes caused me to lose. Not sure it this is related to the speed boost affecting the mathematics (though I definitely noticed enemies getting further at the same level on higher speeds) or if it's an issue with the game not being on screen.
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This game is a mash-up of so many different elements, multiplication stacking types, and experiments, that it really *REALLY* could have used an additional three or four months of development time to get even the basic stuff down. Basic stuff like making sure that speeding up the game doesn't change the underlying mathematics of damage. After spending just five minutes recording how far enemies progress, they go about 47% further into my territory on 6x speed than on 1x speed. In an incremental game, this is absolutely inexcusable: I should not be punished for using one of the most basic mechanics that the game offers.
Speeding up does not change mathematics in any way o.O the issue with it is/was the fact that projectiles were going too fast and the physics did not detect collisions.