Under rating threshold (hideshow)
Well. Using the sun cannon crashed the game due to a memory leak. After that, all towers were gone - and the auto-retry feature send merry enemies towards my undefended base. Only 100 crystals to retry, so it isn't a bad loss, but still. Not being able to use the one of arguably strongest tower, of which you could build 6 of, is kinda disappointing.
You can easily use sun cannon, most people use it without problems. The memory leak has nothing to do with it. I would suggest to reload the game every few hours to avoid them until i find its source.
Under rating threshold (hideshow)
Auto advance doesnt work.
Auto retry does,
Auto advance works as auto retry.
When I turn the both of them on at the same time, the game just stops.
I can see it being a good game. Just needs a little balancing and bug fixing
Under rating threshold (hideshow)
There are many problems with this game. For example:
1. Broken technology tree (cant buy any upgrades, when having more than 20k TP).
2. Game speed issues - at speed x6 "AI" is too bad implemented (missing frames cause problems)
3. The biggest problem - MEMORY LEAKS ARE DISASTER... For sure.. Did you even test it ? Try to play on "auto retry mode" more than 30 min.. game is slowing incredibly
And many, many more...
Under rating threshold (hideshow)
Actually I stand corrected. I guess it's fine since the goal of the game isn't rebirthing constantly. Just not used to it. Also, add a chat for the game plz
Under rating threshold (hideshow)
have the update that added the black market. balistias seem to only shoot if it triggers its "larger missile" which doesn't seem larger.
Under rating threshold (hideshow)
Technology still acts very strange i reset it and now i can only buy the last upgrade in the first tier nothing else. lost i have 27k tp.
Under rating threshold (hideshow)
The defensive options could use a second, additional, barrier tier option, something stronger, farther back, at a higher price. Having it separate from the first barrier would give a bit more warning when auto-advancing.
Under rating threshold (hideshow)
Auto advance doesn't work, it just restarts the current wave no matter what number I put in the box. And the checkbox to turn it off is disabled for some reason.
Under rating threshold (hideshow)
To put it another way, if I do auto-retry on level 90 at speed 6 I get killed after maybe a minute or two. Meanwhile on auto-advance and speed 2 I currently have climbed past level 150 with no deaths. The low HP makes it too easy to die from one little goon sneaking past.
Under rating threshold (hideshow)
The higher speed settings don't really seem to work correctly. I can run a level non-stop at normal speed and the bad guys never get close to my base, but in 6x speed I only last one or two retries.
Under rating threshold (hideshow)
Fully upgrading AOE chance LOWERS missile splash chance!
at first it splashed every shot. after upgrades it splashes less than 10%.
this game sucks
Under rating threshold (hideshow)
You can skip the 100 boss by starting the round then saving and reloading the game. You will probably die the next round because of shield enemies though.
Under rating threshold (hideshow)
For everyone having trouble for getting past lvl 100 there is a "Shield Break Chance" that you need to have in the rebirth passives to break it's shield and get to the next levels
Under rating threshold (hideshow)
Can't click any TP upgrades in tier 1 after getting Perma Special I. The two above it (I've already got Splitshot maxed) just grayed out. If it's intentional....why?
Under rating threshold (hideshow)
After reaching the desired zone, it would be good if AutoAdvance could automatically change to AutoRetry rather than simply stopping.
Under rating threshold (hideshow)
I would also like the ability to move between levels freely, rather than having to fight my way back down to a lower level. eg. Between levels you can go to your max+1 or down to any level then hit retry.
Under rating threshold (hideshow)
To keep with the Idle theme, it would be nice if after defeat, that screen pops up, but there is a timer that will auto retry. To me, you should be able to make some gains (even if at a reduced rate) while not playing in an idle game.
Under rating threshold (hideshow)
After loading a save, serveral bugs will appear - like auto progress/reply/repair are not working well. Research/Ressource Production won't continue before checking its facilities. Same after rebirthing. Purchase all for Research/Upgrade all for Ressource/Buy 10;25;100 buttons would be nice or loading some kind of template
Under rating threshold (hideshow)
"-You are now given a choice to either Rebirth or Try Again if you lose" took this game from a unique fun game to another generic piece of garbage you would find on the apple store.
Under rating threshold (hideshow)
This game is a piece of shit on a technical level. I accidentally pressed f5 and I lost a lot of progress? Really, no autosave in 2019?
Also, it doesn't progress when I'm alt-tabbed? In an idle game?
Under rating threshold (hideshow)
Please move the rebirth button or add confirmation. When things are close you're clicking at the bottom of the screen defending, then you lose and without time to react there's the rebirth button.
Under rating threshold (hideshow)
Idk if im even close to being able to kill the 100 boss, we need some hp bar or something to know how effective we are. Ive upgraded so many time since trying it for the first time and I have no idea how much that has helped.
Under rating threshold (hideshow)
technology doesn't seem to work right. is it limited to the number of upgrades i can buy? nothing is documented about it.
Under rating threshold (hideshow)
So I have played at work and my buttons were positioned differently... passives were first on the left... and there is save and sell... why is it different?
Under rating threshold (hideshow)
Also sun cannon spike at the end is way too high. Like the sun cannon was 2/3rds of my damage. Basically makes everything else irrelevant.
Under rating threshold (hideshow)
So seriously. On Rebirth, bring Speed back to x1 and uncheck Auto-Advance and Auto-Retry. I just did a grind to make them permanent and when I Rebirthed I was going 6x on Auto-Retry with no turrets leaving me only a few seconds to turn Auto-Retry off.
Under rating threshold (hideshow)
Why does the speed of the game have any impact on the performance of your towers? If I say run a low level 49 on my towers on 6x speed, I fail like 50% of the time, same setup at 1x speed takes me to a steady 65 without issues. Seems theres something wrong in your code.