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Autofire turret isn't on screen but I'm seeing damage to the enemies without firing the main gun, so I know it's working.
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I like the game though it has some major issues. If you buy autofire turret for 20k it bether be worth it. If I had payed only 1k for that turret I would still feel cheated. (dwightk- its there but you cant see it and the damage output is close to zero) One more thing, all the levels are the same shit - nothing new! STORY STORY STORY!!!
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omfg too bad the game ended after wave 40 -.- ..
btw for those stuck on lvl 28: buy the charge laser and save it for that lvl.. also buy more base hp and ull make it. rest of the game is easy
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So I am late to the party on this one, but I really like it. How does one go about getting badges assigned to the game? because this one totally needs it.
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Good game, but needs to be a little more difficult. Even on hard, you can coast through most of the game. Some warning before 28 would be useful though...this level requires a big change in strategy.
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Automatic Laser = Win. Cheaper than the plasma cannon and much better.
High rate of fire, high bullet speed, decent damage, and _500 rounds_ with a pretty quick reload speed.
Auto-targeting turret sucks ass though. Seriously, for the money I spent on it I'd expect more damage and more rate of fire. It barely dents a yellow square and fires once every 12 seconds.
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its awsome!!!!! tip: first survive with pistol until u get hurt 60 health ( you also have t heal) then buy a sub machine gun and then try to survive until u can buy a machine gun and then buy automanic plasma gun and then upgrade max health then upgrade damadge until it costs 11k for one and just keep on usin automanic and youll win for alota rounds
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oh, and the point that the only reason you die is because the game cant even handle its own graphics even on low quality and no effects, that was just bull
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@ cheezpet, plasma cannon owns all, it has 50 bullets and no cooldown during each shot, just spam click and the game is won...and thats why this bores me now...
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interesting glitch, i loaded a game, and my bullets fired, but didn't move, the just froze right after they got out of the gun, enemies kept moving, and i died, i was really far, boo to this glitch >:(
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great game 5/5 and for all you idiots who keep complaining "this game sucks cause its too easy wahh wahh wahh" why not try playing the game more then once on something harder then easy diffucultie, thats what they are there for. i know most of you who complain its too easy only played the game once on easy and thought "oh this game is too easy, it sucks" -_- please play all aspects of a game befor complaining its too easy.
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sry, only at 16 wen i did the last 1. pent agon - sniper, only good 1
also, vulcan not as good as i thought. not too bad, but not too amazing.
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Best and worst weapons (first is best, then after that are the worst):
Square - Basically anything - no worst weapon, they are pretty easy
Diamond - Auto lazer - pistol (bad bullet count), smg (bad aim), sniper ( 2nd enemy comes out, 1 bullet)
Triangle - Plasma Cannon, Sniper: 1 shot kills are best - pistol (low damage)
Circle - Sniper, machine gun: they will actually hit it - DO NOT USE PLASMA CANNON: TOO SLOW FOR AIM.
The ones not mentioned are pretty average. I have not yet gotten the vulcan, but i assume it pwns all. Trust me, they work like this. If there are other strategies, please post them and send them to me. If anyone knows a good way to use plasma against circles, also post or send. And can someone please tell me how to work autofire, it won't work for me!!! I don't know what it does!!!! Hope I helped!!!!
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first time playing= 109,914,144... that being said I feel that it was too easy. Also at times Im not sure if it was how the game was programmed but the delay on the aim felt lagged.
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Boffo gives Phooltk's comments 5/5. The game itself is promising (music mute please) but too easy. Phooltk's said where it can be improved already. 3/5
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had to play to 28 just to see what everyone was complaining about. use the plasma cannon, easy. just spray up and down and you stop most or all of it. It shoots as fast as you click, at least for me.
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A halfhearted effort to add textual story to the game would provide a framework for warning players of surprises like level 25 and 28, and therefore allow more such 'surprises' - read, some actual variety - to be reasonably added as they can be planned for. Granting players the different weapons for free every few levels and decreasing reload time, with more focus on some weapons being better for some enemies, would add some much needed depth to the game.
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eh, sniper's actually good for stars too, just need to pump ap a bit higher. AP more important than damage multiplier past around x5 damage mostly. Combine that with the negligible impact of very early game to score (uncapped score multiplier should never have been added, bosses can be farmed indefinitely) which can be milked for more multiplier with other weapons and sniper's pretty much the best way to go through the game... shame that about 30 of the 40 levels are basically repetitive game length padding and can be snipered through without more than 2 enemies ever being on the screen.
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strategy (normal)
early as possible get sniper. upgrade reload til it's costing about 12k. Get autolaser for wave 15. Pump damage to about 1.8x for wave 17 (on this wave use sniper for greens and autolaser for else). While getting a little interest and saving cash generally. After level 18 go back to fulltime sniper til level 28... very boring but most effective. Buy about level 4 armour piercing for level 25. For level 28 spend the >1 mill cash you should have saved up, I had about >500 max hp, 5 damage multiplier, maxed reload, 7 ap level, max regeneration, 13% interest. It's autolaser as main weapon from now on, easier for grey stars, Just get enough damage boost on it to take bullets out in 2 hits and coast through til level 35, where you go back to sniper and, except for level 39, use it for the rest of the game.
The superior strategy though is not to waste your time on this one, game has very weak gameplay and is all about hitting on the right upgrade strategy.
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hunter1: The white stars have very little health, but a lot of armor. Thus, since each armor point reduces damage dealt by 30-100% randomly, it's really hit and miss to see whether it gets damaged a lot, a little, or almost none at all. This is to encourage buying of armor-piercing bullets, since if you end up rolling 5 30% damage reductions due to 5 points of enemy armor, you end up dealing 0.2% damage, while if you get lucky and roll 5 98%s or something like that, even with 5 armor points you'll still deal 90% damage or so.
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the auto turret is definitely too weak and slow... i accidentally upgraded accuracy with vulcan thinking it wouldnt do much, and BAM lvl 28 suprised me