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1/5 rating because I keep getting this message "Oops! There was a problem logging you in with your Kongregate account!"
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Think some of the research for the stable has incorrect dialogue when you go to accept the quest reward for them. For example, horse training mentions 'a warhammer with a spike on the end' and spurs say 'they put the fear of god in your subjects', etc.
Enjoying the game so far.
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Too many rebels and abandonned villages so you don't need to attack other players. But good game. Well done guys. Keep going !
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On realm 79 Windspire, I cannot stack building upgrades, why is that, Also the research takes longer as do the building upgrades. That isn't a problem on Kings forge - nemesis. Is it meant to be different or is it a bug?
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WARNING: In this game you can instantly buy units for $ (servants). Free players won't reach leaderboard in this game. Of course you can recruit units in normal way, but it's very slow process. FOR EXAMPLE: For 22 lvl Stables, in bonus village(50% faster recruitment), with 80% research bonus - I need 32:30 minutes to create one knight. To create 600 knights I need 19500 minutes=325 hours= 13,5 DAYS...Or one can just buy them INSTANTLY for 9$ (200 servants).
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Decent game with the devs actively keeping up with player feedback. Unfortunately, there are a few bugs (eg. friendly fire, ui problems - might be my end, etc.) and some balancing issues that detracts from the game play.
Overall, good game but I feel that you guys can make something really awesome if you started fresh and used what you guys have learned.
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when i attack i wait like an hour then after it does nothing i lose all of my guys and i get nothing out of it????!!!!!!!!!! wtf i cant do anything
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i love how you can build up your greatness before everyone can capture eachother.
only i havnt succeded in using the same account on my phone. it just seems impossible.
Currently, you cannot link a Kongregate account to the mobile app. This is something we are working on, and will let players know when the log-in system has been reworked to allow that. Sorry for now!
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m silver is glitched out in all of my cities, it says that i have like 90k/180k but when i logged off i had just a few hundred, it also won't let me spend any of it and is just a whole mess, my troops completely disappear when i send them out and they don't exist again until they come back, they don't show up in incoming or outgoing and i can't recall them or anything. it's been like this all day and i can't really play with my silver not working and my govs disappearing for hours at a time
Alex,
I'm sorry, that sounds incredibly frustrating. It is also very far from normal, and I'm not sure why you seem to be experiencing so many issues at once. Can you please contact customer support at support@realmofempires.com ? Let them know your operating system, the web browser you are using, your realm and your in-game name.
They will do everything possible to straighten out what is wrong. My first impression is that it must be a browser refresh issue - when the game needs data, it asks the server for an update. The main screen does this constantly to keep your information refreshed and current. We haven't had an server side errors at all, so the most likely solution will involve figuring out why your browser isn't grabbing the data it's supposed to.
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could you maybe put a timer on trading posts so you will know when they are ready again, whenever i get a new village i like to send tons of silver over from my other cities but i have no idea when i can do it again because there is no timer
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having letter keys when putting in how many army pieces are used in simulator. t=25
f=50 s=75 h=100 shift + letter multiplies by ten
You can contact customer support about this. :) Check under the gear icon (settings) for support information, it's pretty fast and they'll help you out. Happy gaming!
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Dev, When I started on this game, the researchers were costing 50. But I was asking a question : Why do they cost 50 if after a while all comes for free?
The researchers were /conditionally/ free for players on Facebook. Basically, if you had friends who played the game, they acted as researchers. If you did not have friends who played the game you had to buy extras in each realm. We do not have a friends system working on Kongregate yet, so we were manually setting them to free each day because we thought that was the fairest and nicest thing to do.
To make things easier for everyone, we set them to only cost 1 servant until we have friend functionality on Kong too. :)
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i can't play the game anymore i guess, it keeps refreshing with the "starting the windmill" logo let's me play for about a second or two and refreshes again and again. not sure what to do i guess i won't be able to play today
Hey Alex,
That sounds like a browser cache issue. Either try clearing relevant cookies or just try with a different browser. If that doesn't work, email support@realmofempires dot com. They will help you get back into the game.
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Hey dev team... I've downloaded the ios app, how to sync my account from Kongregate? There are just options for Tactica and FB...
For /right now/ you will not be able to sync the mobile app with a Kongregate account. To make that work we will need to revise the way our log in system works, and make it so the Tactica account can connect to a Kongregate one. We're working on it, but it will probably take some time.
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Can you explain how the faster build time works in the game because I don't get it, for example i have level 1 siege workshop so I don't get bonus from the building. But I have 68% from the research and the siege workshop windows at the top tells me I can train unit 45% faster huh?
And If i look directly at the base time and my actual build time I don't get the same % at all.
Hey Elvara! I can see where this is a little confusing. Basically, the building level % is a reduction of the base time a unit needs to recruit. Then, research bonuses are applied to that reduced amount. So the two percentages affect the math in different ways. (Silver is thankfully more straightforward since building levels just add to your income, then get multiplied by bonuses)
Note: If you conquer a bonus village that will factor in multiplicatively with research. Just an FYI.
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This game is great. It reminds me more of a "cell" game than an MMO/castle builder. I love being able to control multiple towns, and actually take them from my enemies. The troop movement speed could be bumped up a bit, and I think the training speed is a bit slow. (Particularly governors, but I guess I can't expect to take over the world in a day anyways.) Other than those small details, the game is awesome! 5/5
Thank you! Also, keep an eye out for "RX" realms if you want a little more action. Those are super-fast realms that last only a few hours, and we will be running some VERY soon. :)
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Slow internet connection!!! Cheeky buggers. I'm on 50Meg cable, grrrrr! Love the game though, looks like you won't have to spend to win but things can be eased nicely. Love the idea of Mastery Quest rewards for RTFM :)
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Thank you devs!!!!
The problem i was having with the needed double the resources is gone! thank you guys a lot for fixing the problem i wish i could give more than 5 stars now love the game even more now
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@ cretpetnd and @ Bdaenentertainment: Cretpetpet means that the Researchers just unlock automatically. Without having to buy them, the remaining 4 for some reason just become available.
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Seems to be a rather good game. However, there also seem to be 2 issues. First is common problem about this kind of games - waiting times for everything growing exponentially. People don't enjoy waiting. Second is not so common - servants. There are a lot of comments in top section, where players complain about spending servants while the game did not warn them that they will do it. Second, researchers stuff. I bet that a lot of players have spent their starting servants on researcher only to get every slot filled the next day(and this way, a lot of servants got wasted). Will anything be done about this?
Thanks for the feedback A3lex. We've been getting a lot of feedback about the accidental servant spending, and we are going to revise that popup to make things clear and intuitive as soon as we have the chance.
On researchers, I'm happy to say we fixed that by making all researchers cost 1 servant each in realms 76 and 77. So they're effectively free. :)
Kuba, please contact support by emailing support@realmofempires dot com with your in-game name and a description of your problem. We'll get right to helping you out. :)
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Sorry dev, I just understood the information on the ``Hiding Spot´´.
127,965 Silver is what i can hide on my level. 166,354 Silver Hidden is what i can hide on next level. Sorry for wasting your time :/.
This is another thing that is working fine as far as we know. What error message are you receiving? Can you take a screen shot? You can email it to support@realmofempires dot com
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Bug alert- if your building has less than 30 seconds to go, the system tells you that it will finish it for zero servants. If you click it though, it takes one anyway.....good little hack to grab all your free servants early (I wasted all of mine before I noticed the bug).
That should not be the case. I tested it again just now, and the free finish appears to be working fine. If you are losing servants while using this feature, please contact support. They may ask you to take a screen capture video so we can see the steps leading up to it, and can then replicate and fix any bug.
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It's kind of silly that from the very start, I can't complete quests because my teeny, tiny vault is always overflowing. Then I have all those bags of silver just sitting there...not a good way to start players out.
Thank you for the feedback. Our thought was that it's a good thing if players have reasons to upgrade a variety of buildings in the beginning, and needing more room to accept quest silver is a great reason to upgrade the treasury.
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Very strange glitch that happens to me, whenever I go to upgrade a building i always have to have double the amount (ex. if it costs 15k silver i need at least 30k silver but it only consumes the normal price leaving me with 15k) I find this difficult having to save up for twice the amount to upgrade my hq and needed a huge storage for my level just to get past this block, please look into this devs. thank you still a 5 star game besides the glitch
You can see the total hours in your queue on top of the hammer icon on the bottom right side of the village popup. We used to display that over the headquarters building itself - would that be more intuitive, to you?
What browser are you using to play? We suggest Chrome, as that handles advanced javascript and HTML5 faster than most others. If that does not solve your problem, please feel free to contact support (settings menu, the gear icon in the top left) or to send me a PM here. We're happy to help!
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so apparently ppl think this is decent among browser based mmos well then again all they need to be doing is something that the what 20 some or more other browser based rts on kong then yeah
note there are a LOT more rts browser based that are not on kong that mostly similar of each other also browser based rts tends to not really be a true rts as it's usually just waiting at timers and battles that resolve in like 1 second unlike something like age of empires as one example of a real rts this is just what i think of course to