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Learn English.
Or try Rosetta Stone. It's pretty useful-you even get a free trial.
This game got a 1/5 even before I started playing.
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If you're having problem saving, right click and go to settings, and allow Kongregate to have as much disk space as it needs.
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im sure its a good game, but I CANNOT read that much, I have the attention span of a goldfish, and the grammar makes my brain bleed, and eyes burn
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This game will rank alongside of, but hardly as memorable as:
Somebody set up us the bomb.
We get signal.
Main screen turn on.
All your base are belong to us.
You are on the way to destruction.
You have no chance to survive make your time.
In other words... hire or make friends with someone that uses English fairly well (or ever). It'll make your game more playable.
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So the gameplay is so-so, and the grammar and word choice makes my brain bleed. Storyline overused and poorly developed. 2/5
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lolz what computers are you lot running really, and whats your internet connection, i surrferd one little lag on my first save but after this fine fine fine.
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Advice to all game developers who aren't fluent in English (and you aren't, if the spelling, grammar and syntax of this game are anything to go by): you have Internet access. Use it to find at least one native speaker to proofread your text before you publish it. Please.
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The juxtaposition of cartoony graphics and serious story is either awesome or ridiculous and offputting. Guess which one this is! (Hint: it's not awesome)
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Anyway, VERY promising game; no way would I wrote a book if I didn;t think the game had promise.
Oh and just occurred to me, that effing knight even missed a master strike rofl. *rips out hair*
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The level with the 'boss' (after getting the caster) was where I stopped and would replay from the start to prepare for it if I planned on beating it. First the fact that you have an ARMY of buffed ogres is bad enough but then half the team is useless (assuming hero has the correct weapon...) in that getting in melee range is game over. It would be fine if the melee toons could handle the rank and file ogres but with the insane amount of uncontrol, slow and stun being cast at range, they need to avoid the fight altogether.
The brings about another basic issue in that the ogres use the same (ugly) spells the player can. Poison and slow is fine but stun is way overpowered and uncontrol is game over if it happens to the hero as he'll move before you can cure it (and kill someone). Is it honestly a great Idea for the ogres to have the same skill set (not to mention MUCH better range) when they outnumber you 6 to 1?
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The other major issue revolves around training. having half your team go AI controlled is bad enough but when you have 3 members 2 are AI controlled?
Extra experience is a two edged sword in that if you let a player get one level up between battles to cope with the fight, how do you stop them from leveling up until next level is trivial ala sonny. If the caster joins the party at level 9 when my party is level 7 or 8, there's honestly too little experience going around.
Another problem I found is that something is seriously wrong with the basic melee to hit mechanics. That knight misses 3 or 4 turns (often) in a row on caster npcs 3 levels lower, which is great fun when trying to keep levels even between the party. I sit there laughing in frustration at the knight's uselessness.
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Very impressive first chapter but well yes, there are a few issues hehe =)
The grammar isn't all your bases bad but it could use the help of an English as first language type to clear it up.. I'm not trying to insult the dev here keep in mind just it's an area that needs work.
Play balance is whacked. The basic problem is that healing resources are too rare and shops are a get it now or never. I didn't have a use for most of the spells until I got that caster and then regretted not having themit. For healing, the cost of the items past the basic hp + is insane, need to tone that down.
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Armor Games sponsored the game (likely via contest), but the developer, in many cases, still retians the rights to the game. I wouldn't presume it's stolen just yet, letmeon1234.
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The game seems pretty fun. But the grammar is atrocious. In Mardek things are misspelled purposely to help develop the characters (and accents I guess) but this just seems like you kept messing up. The game itslef is fine, but reading the story is kind of annoying when a lot of it isn't even spelled correctly.
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A bug caused my (latest) flash player to take a nosedive the first time I attempted to save my game. Fix the bugs, then re-release.
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good foundation, but needs work. fix the grammar. also, the enemy keeps going behind a house and i can't see it anymore. there needs to be a way to rotate the camera
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The game is pretty much unplayable for me. In all browsers I get an error that there is a script which is unresponsive, and my computer pretty much freezes until I abort. Too bad, as I like the game, other than that.
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nice game
it's not stolen (i think)
http://armorgames.com/play/1524/dark-war-strategy-chapter-1
there you can find the original one it's from belugerin too. (4/5)