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I had high hopes for this game. I figured with little to no work on the graphics, the story and gameplay would likely be excellent since this game fared so well in the Ludum Dare. Those hopes were quickly dashed as I realized the game wasn't getting any better. There are few levels, and the ending is just plain bad.
Thanks in advance to those that are going to give this comment a (-) simply because it gives an honest opinion that is different from your own.
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If being able to stack blocks in the air is a glitch then I'm not sure he would add in a this game to make it any easier, good game and nice transformation I guess... Well anywho if you don't know how to air stack, you click one block click another ( and position the block to the others). 4/5 could have improvements.
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Anytime you ever find a glitch in game find a way to use it and control it it works I did it in this (Sorry Bennuk) and Starwish. (Not really sorry Xdanond I'm mad at him.. -.-)
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..Wow that cat scared the crap out of me.. it was like one of those moments when your friends tries to get you to play this new insanely awesome popular and fun internet maze.. And you fall for it.. Yeah But great game :D
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so what do we got here a cat that got reduced to a green rectangle ad survived, an since when do cats have telekinesis any ways game play was bad but maps where pretty gud :) so i'll give it a 3/5
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Quite and interesting concept. I might suggest adding more levels, like making it so that when you get into the first beam to escape you find that it's gonna take a bit longer to escape. Also, since you'd be going into a second set of levels, making the levels scroll somewhat (just to increase the max size) may help add to the challenge. If you do consider that last suggestion, maybe making it so that the level scrolls with the cursor when using the psionic ability would help the scroll suggestion function better. Not that it'll scroll as you move the cursor, but as you get closer to the edges of the game screen with the cursor the screen would start to scroll automatically, picking up speed with closer proximity to the edges. Then, once you release the object you grabbed, moving/jumping to reset the camera to the green block.
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I experience a short interval between pressing the key and jumping. This makes levels much more difficult than they should be.
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Discovered a new power (read: bug). If you put a block into another one it turns red and then if you select it again it will select both. You can place the combined block anywhere and it will stay.
Result: levitating blocks
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I cant stand games without a mute button. I am someone who mutes EVERY game. I hate those intros with music too, thats why "Learn to Fly 2" is one of my favourite games - you can mute before you even watch these annoying intros.
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This was fun! There could have been some levels with a more challenging desing, but, given the time they had, it was nice. LOL at the end!