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Comments for LethalRPGDestiny 2: Conquest

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witchheadkoo

Nov. 13, 2011

Under rating threshold (show) interesting game for me

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(1)

troll123

Nov. 13, 2011

Under rating threshold (show) lol @ the stone man fighting with a stick

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(1)

trollet76

Nov. 13, 2011

Under rating threshold (show) the skills shud have hot keys

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(0)

VincentKusonagi

Nov. 13, 2011

Under rating threshold (show) I find it funny that the raptor things cast still regenerate with no mana left.

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(3)

Irispirate

Nov. 13, 2011

Under rating threshold (show) To attack the first castle you need to click soldiers twice (2 ticks). The frontline wording is confusing

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(4)

djengis88

Nov. 13, 2011

Under rating threshold (show) you should be able to reset your ability points and i think that many agree with me because i have a bad setup right now and the battles are hard so if you could do that it would be great:)

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(14)

jarofed

Nov. 13, 2011

Under rating threshold (show) I beat each monster in the plus game with one shot. You should just maximize the quantity of shrines, get the best sword you can and learn phoenics spell. 60k damage! :) Even bosses couldn't survive!

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(0)

Arashi445

Nov. 13, 2011

Under rating threshold (show) Soul could scale with the enemy's level as well, not just money =/ Or add a soul market or something of such a sort. Or Soul gambling for all I care, but something to get more souls.

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(6)

schumbabeer

Nov. 13, 2011

Under rating threshold (show) hmm the enemy was to weak to obtain his soul...

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(4)

psycho231

Nov. 13, 2011

Under rating threshold (show) I want the mode with the army to have rewards like souls and exp

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(4)

DaHammer

Nov. 13, 2011

Under rating threshold (show) You need to 100% change the color of the slide.. you can barely make out the moving marker..make it red or something that stands out.

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(-1)

Slivers

Nov. 13, 2011

Under rating threshold (show) 1)Death spell is powerful!(pretty much can kill most stuff in 1 round except bosses) 2)during siege, just wack the castle with ur rams. Fastest way to clear it.

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(-1)

ultrasmarty

Nov. 13, 2011

Under rating threshold (show) on the second fight TO gariosona it frozed, the fight button was on, life and mana was going up on both sides and the background was on land and i was at sea anyone else have this bug?

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(-1)

Spence

Nov. 12, 2011

Under rating threshold (show) It's true I never had to repeat battles after the update. By the time I finished the tournaments I outleveled the second last island so heavily I couldn't even collect the bosses' souls, and fights were over in a few turns no matter what I faced. The problem is that you can buff yourself to have infinite health and keep the enemy eternally silenced. I couldn't lose no matter what I faced, so the "ultimate" tournament was a cakewalk. The skills need better balancing so play is strategic instead of repetitive.

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(2)

Kevin777

Nov. 12, 2011

Under rating threshold (show) This game has potential but it needs to be more challenging, this game is incredibly easy. it also needs to have some kind of speed up or auto attack mode when you are attacking castle. if you fix those two things this game is easily a 4/5 or 5/5 but until then 3/5.

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(2)

Cassi13

Nov. 12, 2011

Under rating threshold (show) omg how do i get a front line soldier to attack the first castle????????????????

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(3)

johammond

Nov. 12, 2011

Under rating threshold (show) in fortress battles, there should be some way to cancel selections. If i accidentally click my frontline instead of my catapults, i can't undo. Maybe add a feature where another click deselects the units.

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(1)

LolnessTheHunt

Nov. 12, 2011

Under rating threshold (show) The game is good but there are a few problems that should be addressed if there is a sequel. 1. After level 50 or so you can't get any more souls so you're stuck with what you have. Yes, even the 3rd tournament no longer gives souls after that point. 2. The castle sieges are tedious before you get catapults and the dragon and too easy when you do have them. Just attack the castle with the dragon and 2 catapults and after one turn to a few turns you win. 3. You're pretty much invincible when you build a lot of Shrines (blueprints acquired in Dark Force, the final area). 4. Since you can't get souls after level 50 or so, there's nothing to do but repeat the 3rd tournament to level up and get pointless gold. The game was fun while it lasted, though. I'm sure the sequel will improve on the flaws. Good luck, BenSpyda.

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(6)

kl4hr

Nov. 12, 2011

Under rating threshold (show) It would be nice if you saw what lvl and how much hp the enemies you are going to fight against have.

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(3)

troll123

Nov. 12, 2011

Under rating threshold (show) you can upgrade your armor by beating tournies at gosha. when you beat one you have to open your inventory to equip it. also 1 def= 1% damage reduction. hope this helps people saying you cant upgrade your defence/armor

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(3)

neo14

Nov. 12, 2011

Under rating threshold (show) + if you think the fortress should be automatically destroyed if you kill all the units

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(11)

greenwolf222

Nov. 12, 2011

Under rating threshold (show) Every time I use a spell, the hero stabs his sword through the ground. I hope his ships don't sink.

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(2)

Fezren

Nov. 12, 2011

Under rating threshold (show) I really like this game's mechanics. The only problem I have is the character you are forced to play. "Lethal" looks like an evil Marge Simpson, and is what writers call a static character. I understand that some people might really like the character, but if you want your game to appeal to a more general audience you should allow players to choose between multiple characters, or better yet create their own character.

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(1)

jonhybd

Nov. 12, 2011

Under rating threshold (show) the system shouldn't define the "enemy level is too low" by 5* levels below ours, by allowing the souls to drop form enemies that are 5* levels below the [highest level avaible enemie to fight]'s lvl ---* 5 is just an example, I dunno how much is it, or howe the levels are --- but this needs to be done because it's not the first time I just find myself with no1 to kill that gives me souls, but since they keep on giving xp, when I get to the hight lvl enemies zone, I'll have leveled upa nd they'll be too weak as the others before..... the only big issue with the game, perfect otherwise

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(5)

D3STR0YERR

Nov. 12, 2011

Under rating threshold (show) I would like to see what buffs I have and when they expire.

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(5)

Zag24

Nov. 12, 2011

Under rating threshold (show) It got boring towards the end, because the same strategy was all that was needed for the last 4 or 5 bosses. Keep them locked out of spells, and wear them down, outhealing their damage (easily) until they finally die. Bosses need to have more different abilities so that you need different strategies.

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(1)

weichin

Nov. 12, 2011

Under rating threshold (show) Also, dont bother with buildings that earn money, i destroyed like 10 of them to get shrines, and no noticeable decrease in money gain...

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(1)

weichin

Nov. 12, 2011

Under rating threshold (show) Shrines are overkill!!!

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(1)

pogopossumbob

Nov. 12, 2011

Under rating threshold (show) i cant attack the city because i only have one kind of soldier, how do you get blueprints for stables, barracks, etc?

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(0)

TheNuclearElbow

Nov. 12, 2011

Under rating threshold (show) A ratio needs to be implemented for souls..i dont like grinding for five hours just to get a few upgrades..

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(3)

foggyomega

Nov. 12, 2011

Under rating threshold (show)

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(-5)

Vlyke615

Nov. 12, 2011

Under rating threshold (show) The only gripe I have is that I am too high of a level for three islands now to collect souls. The level you are at should not deny you a soul of a lower level. Each kill should net you a soul no matter how weak they are to you.

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(1)

Darkruler2005

Nov. 12, 2011

Under rating threshold (show) Bug: I started a new save and some fight was randomly already done on the world map, allowing me to choose the fight behind it.

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(2)

robin65

Nov. 12, 2011

Under rating threshold (show) This needs an option that if you beat all the defenses of a castle including tower catapults and frontline soldiers you win that battle

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(2)

shadowbladestorm

Nov. 12, 2011

Under rating threshold (show) I'm doing 2 damage to the catapult...I finish off the squads defending the castle with 1/2 my army health left, and then the catapult kills me because I do 1-3 damage per hit...

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(0)

Vahn

Nov. 12, 2011

Under rating threshold (show) Resistance.

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(0)

dklucier

Nov. 12, 2011

Under rating threshold (show) If an enemy is too weak for me to get their soul there should be an option to auto win the fight. Just saying as fighting non-rewarding fights sucks

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(2)

Warith

Nov. 12, 2011

Under rating threshold (show) I agree that there needs to be a way to get more than 1 soul per battle. It doesn't make sense to get multiple souls for a single enemy (unless maybe instead of souls they were soul fragments or something) so I think castle battles should yield fairly large quantities of souls from the soldiers that get killed. I also don't think any skills should take multiple level ups to get, especially since level-ups are still pretty slow, and I wish the bonus skill points you can buy with souls told me how many points I would get. 5 points is enough for like 6 skills and it's pretty expensive for what you get. Other than that, interesting game.

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(3)

n8rtw

Nov. 12, 2011

Under rating threshold (show) needs a way to get bonus amounts of souls, and could use a tournament, maybe tournament could have varying prizes, such as large exp, random amount of souls, large cash prize. 4/5 for now, with some added stuff, could easily be 5/5

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(3)

Malcador

Nov. 12, 2011

Under rating threshold (show) It would be nice to see what status effects are active (maybe with icons).

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(2)

Vizibl3

Nov. 12, 2011

Under rating threshold (show) O.o wtf the attack bar can be almost half the size of the bar and then like a 1/100 of the bar how does it vary that much

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(0)

velho22

Nov. 12, 2011

Under rating threshold (show) armor upgrade would be great! nice game 4/5

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(3)

troll123

Nov. 12, 2011

Under rating threshold (show) marco you can select the same unit twice

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(-1)

jarofed

Nov. 12, 2011

Under rating threshold (show)

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(-4)

troll123

Nov. 12, 2011

Under rating threshold (show) money is completely useless

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(3)

DerKapitan

Nov. 12, 2011

Under rating threshold (show)

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(-4)

MarcoStaz

Nov. 12, 2011

Under rating threshold (show)

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(-4)

Pieface2

Nov. 12, 2011

Under rating threshold (show) Good concept, but the one-on-one battles got so repetitive. I could win most of them with the same pattern which got really boring-no strategy involved at all.

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(1)

Biiim

Nov. 12, 2011

Under rating threshold (show) game started lagging bad so i looked and it was taking over 700mb of ram, so i refreshed now i can't load my save in slot 1 which says it's lvl 34 and i was only lvl 12, slot 2 now says lvl 12 but neither of them will load. would prefer more upgrading to do like shops and stuff cause it just seems like major grind, i do love the large map though would be nice to give an indication how hard a spot is so you dont jump into an unbeatable battle 4/5

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(-1)

narutoazn

Nov. 12, 2011

Under rating threshold (show) uzimaki and think of naruto XD

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(0)

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