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Comments for LRU: Bounty Hunter

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RageingRoar

Dec. 29, 2012

Under rating threshold (show) Hate say it but it seems like you left the game unfinished. not enought skills, the enemies take tomany hits for an action RPG. need them to have lower HP with more of them, the combat needs to be less strategic and more free. as it stands now, you develop a strategy and thats the one that works. the idea is great...needs alot of work though..

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(1)

RandomL

Dec. 24, 2012

Under rating threshold (show) got to love the rock climbing functionality: allows you to scale a wall however high xP

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(1)

bigbadboom

Dec. 11, 2012

Under rating threshold (show) Big problem: Even though I have a skill point, no matter how many times I click the "Skill" button, it just wastes my stamina by Ziva swinging the sword.

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(2)

bigbadboom

Dec. 11, 2012

Under rating threshold (show) I would like to be able to make attack a click, like in LRU Hunter.

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(1)

Moatster

Dec. 03, 2012

Under rating threshold (show) slow text, same map are boring. And why shift and control? They're the worst buttons too pick. Despite that a pretty good game

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(0)

Developer response from BenSpyda

You can remap the keys to whatever you want in controls.

MhUser

Dec. 03, 2012

Under rating threshold (show)

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(-3)

LordBucket

Dec. 02, 2012

Under rating threshold (show) Please GET RID of the SLOW scrolling text. It is PAINFUL to have to wait that long to read the dialogue.

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(49)

Sunshirou

Dec. 02, 2012

Under rating threshold (show) it still seems character design isn't your forte.

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(3)

LOL_DONGS

Dec. 02, 2012

Under rating threshold (show) Gotta love that middle-school-just-started-watching-anime art style... Wait... No. No you don't.

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(7)

throckmeisterz

Dec. 02, 2012

Under rating threshold (show) lol why does shift key fire your gun? really poor choice

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(-1)

alboy

Dec. 02, 2012

Under rating threshold (show) For those having trouble with the controls, click the controls tab on top of the screen and change them.

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(1)

skaliton

Dec. 02, 2012

Under rating threshold (show) I kind of wish you would also allow up down left right for directions, for those of us on a laptop its a bit odd to control also speccing into bounty hunter/gun side is completely broken I was almost consistently just shooting all the enemies and never running out of ammo (then again I guess the sword stunlocking foes is just as OP..idk about the mage side)

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(1)

Bolgard

Dec. 02, 2012

Under rating threshold (show)

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(-8)

autobaz80

Dec. 02, 2012

Under rating threshold (show) Really Good Game I'm liking it :) controls are a little awkward though and take some getting used to.

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(2)

Quisa

Nov. 27, 2012

Under rating threshold (show) Dash = Vash the Stampede Informant dude = Legato Bluesummers wth Trigun :P

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(0)

LlamaDemon

Nov. 26, 2012

Under rating threshold (show) This game's pretty alright. I wish the art assets were better, though. The PC's animation could really use some work.

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(2)

TZwien

Nov. 26, 2012

Under rating threshold (show) Really awesome game. Could be a 5/5 epic action RPG if it was longer and had more variation. I like where your head is at though. Hoping for another game like this in the future.

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(2)

Jiberish001

Nov. 26, 2012

Under rating threshold (show) @Tryko Am I the only one who hates it when people mistake the comment section for a place to talk about the game's pros, cons, and bugs and comment several times about specific aspects of the game as they become aware of them, so that players and devs can take note of them? =/

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(0)

adamandrik

Nov. 26, 2012

Under rating threshold (show) Only complaint is Chrome uses the shortcut ctrl+w to close current tab. Have to be very careful not to try to attack while jumping.

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(1)

Jiberish001

Nov. 26, 2012

Under rating threshold (show) Enemies can see and shoot through walls? =/

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(-2)

Jiberish001

Nov. 26, 2012

Under rating threshold (show) You can't hold more than one key at a time. I see no reason why you shouldn't be able to.

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(-2)

Jiberish001

Nov. 26, 2012

Under rating threshold (show) Even with quality set to low, frame rate periodically drops really low, even if there's nothing happening on screen.

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(-2)

Jiberish001

Nov. 26, 2012

Under rating threshold (show) Item comparison needs to show when a stat is lost completely, not just when the stat is changed. IE: When you're looking at an item that doesn't have a particular stat that your current item has, it doesn't show that you're going to lose that stat.

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(1)

Jiberish001

Nov. 26, 2012

Under rating threshold (show) Character movement keeps sticking. I'll occasionally keep running after I've stopped pressing the key to run.

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(-1)

Jiberish001

Nov. 26, 2012

Under rating threshold (show) The first lightning skill has the same name as the first freeze skill. (Freeze!)

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(0)

ploopyploopy101

Nov. 26, 2012

Under rating threshold (show) Continued- when you get a new equip, it should compare ALL stats and not just the one the equip gives bonuses to, e.g. if I'm going from a mystic to a slayer, I should see that I'm losing a mana bonus. Speaking of which, why do so many chests/stores give you the starter equipment? It would be nice if it ended the mission as soon as Ziva does her pose thing, because there are a few seconds where she's immobile, having ended the mission, but enemies are still attacking her. Level design could use some creativity, if I'm being frank. Also, I would prefer to see less weapon choice and more effort on attack patterns for both Ziva and enemies, because this is a side-scrolling platformer at its roots no matter how much RPG you try to stick into it.

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(1)

ploopyploopy101

Nov. 26, 2012

Under rating threshold (show) OK, all of the issues... by double jumping and holding the direction of the wall, you can wall jump over anything, even the edges of the stage. It's annoying that after the first time using a keycard/keycrystal slot it still opens the speaking window if you don't have it, instead maybe a little notification or thought bubble might be better. A minimap would be nice, but not super necessary. All enemies (that I've seen so far) can be killed by either holding down the mouse or hitting twice, stepping back, hitting twice, etc.

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(2)

szyszaaa

Nov. 26, 2012

Under rating threshold (show) oo lethal one of my favorite series

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(-1)

GD_FierceDeity1

Nov. 25, 2012

Under rating threshold (show) great just one hacker ruining the game for EVERYONE

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(-1)

Zachbrew

Nov. 25, 2012

Under rating threshold (show) Only things that need to be worked on is the jump animation, cuz it looks like she just simply goes up and the movement animation, it's really hard to take Ziva seriously when she runs with her arms back just like Sonic.

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(3)

darkkvader911

Nov. 25, 2012

Under rating threshold (show) lethal than fatal whats next radioactive or even worse that guy over there in the distance.

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(-2)

syhjlth

Nov. 25, 2012

Under rating threshold (show) ~Point the start, archives all gone ~

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(-1)

biguglyorc

Nov. 25, 2012

Under rating threshold (show) For such simplistic graphics this game sure lags a lot... Any chance you could make it work more smoothly? No complaints otherwise.

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(2)

wolfwing777

Nov. 25, 2012

Under rating threshold (show) wow crystel blade are fking strong :D

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(0)

wolfwing777

Nov. 25, 2012

Under rating threshold (show) yh i got a glitch or lagg i dont know but its very not cool somtimes she walks too the left and dont stop i keep die ing or i walk the right but then i just stay stll pls fixt it

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(0)

8008man2

Nov. 24, 2012

Under rating threshold (show) I think if you put twice as much work as you did in LRPG conquest or LRD Rebirth you can have a game of the month on your hands.

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(2)

Gthor11

Nov. 24, 2012

Under rating threshold (show) my new favorite game=)

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(0)

NekoTyrant

Nov. 24, 2012

Under rating threshold (show) Good games, decent controls, the artwork outside of combat is very well done, but the in-game animation is a little choppy and could you some polishing up, but it's very well done. 5/5

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(4)

FearedNightmare

Nov. 24, 2012

Under rating threshold (show) oh nvm, i'm remember'd of LRU: Hunter, aha, this shall be fun.

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(-2)

FearedNightmare

Nov. 24, 2012

Under rating threshold (show) didn't you publish this to a different site a long time ago? I faintly remember playing this game a lot.

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(-2)

wolfwing777

Nov. 24, 2012

Under rating threshold (show) so part two is about fatal?

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(41)

wolfwing777

Nov. 24, 2012

Under rating threshold (show) pls make the planet vita more darker it hurt my eyes so white is it but great game worth 500 mil

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(2)

epicpancake211

Nov. 23, 2012

Under rating threshold (show) controls are a bit wonky but as a first try at a game of this format good job ben 5/5

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(2)

Shadast

Nov. 23, 2012

Under rating threshold (show) Kinda like it. Wish there were short keys for the equipment skills etc. windows so you can just press eg. I during a mission to get to the equipment instead of hovering over to the button with your mouse.

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(53)

GD_FierceDeity1

Nov. 22, 2012

Under rating threshold (show) Any game BenSpyda touchs turns to gold *thumbs up* :D

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(30)

Ladyhawke73

Nov. 22, 2012

Under rating threshold (show) Nice game, not quite enthused about the controls, but once you start playing, very easy to pick up on.

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(1)

grenio

Nov. 22, 2012

Under rating threshold (show) I like this game really, but one thing bother me. Would be nice if you could actualy jump down by pressing double down arrow. Its anyoing that I must go around D:

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(84)

zedouran

Nov. 22, 2012

Under rating threshold (show) Pretty good game, but when you get around past level 10 combat just gets trivialized to "hit until it's dead" and you don't even need to worry about health by that point either

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(2)

Developer response from BenSpyda

NG+ is designe to be more challenging.

drudru6776771

Nov. 22, 2012

Under rating threshold (show) ew,gross,but you guys might like it,c'mon,give it a try! you might like it!

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(1)

James_Knox_Polk

Nov. 22, 2012

Under rating threshold (show) This is some sort of new game that your working on?

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(59)

Developer response from BenSpyda

Its my attempt at an action RPG similar to the LRU Hunter before it. My next LethalRPG will be back to the previous formula.

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