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AWESOME GAME yeah also intro is very funny XD yeah needs some bagdes bezerk studious keep doing games like these they are very cool LOVE kind of games that have lot of character upgrades or just upgrades a very classic game hit plus if you ppl agree :D
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great little distraction, sometimes the collision detection between me and a badguy/bullet doesnt work but hey thats ok when i dont die haha
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Love it when u kill second boss btw hes your father what a twist ROFL. Great very stylish and very epicly awesome 5 stars from me and i completed it yay!
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i really liked the game, the gameplay was good and i actually looked forward to cut scenes cuz they were funny XD 5/5
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Adesto, I have seen the same problem. You can shoot like the enemies, but you have to be with contact to the wall. Yeah, it's a small physic-glitch. But this is an awesome game. Only thing I just want is badges. This game needs atleast one. You can thumb this up if you wish..
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Cool game, but need some fixes: Clicking outside game window should pause the game, and there's some issues when resuming the game from the pause menu that mess up controls :)
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The only complaint I can think of is how you can't shoot through walls when enemies can. Otherwise, awesome, addictive game.
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the game almost taunts you into being reckless....and i love it although i have one issue with the way the guns with "rebound" do not follow any known form of physics it is still a great game
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Remember everyone, there's a tab in the shop that allows you to buy more shields. I missed it too and I think that's why some people have been complaining about the amount of health. Props to people who completed the game with only 2 health.
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Can't get the read for action achievement. I bought every single item in the store guns and shields. Anyone know whats up?
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solid game, only thing that upsets me about it is the platforms don't have uniform physics. Sometimes I jump expecting to be able to jump through one, and it stunts my jump. I try again from a slightly higher platform and I make it through just fine. A platform needs to always behave the same, regardless where you jump from.