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It improves certain aspects of the genre (Launch X Object X Distance for X amount of $$ Games), but the rest wasn't all that great. Being able to select a character was a nice addition, it allowed the player to choose how they wanted to play (Strength Character, which meant relying on Power Smashes, Accuracy Character, for a bigger boost at the start, ectr), but it didn't explain what each stat did until you actually got into the game. As for switching to the 'better' characters later on, starting over for more stats just didn't feel worth it (items didn't carry over, you had to re-level your character, ectr). Now, the things I liked most about this game: the Aim-Shoot bars, multiple ways to improve your equipment/character, and the equipment itself. The bars really made things much easier, and gave the player more control over the strength/angle of the shot, which was great.
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Pipe down! Toss the Turtle was a rip-off of a dozen other games just like it prior to its release. It is what it is, a certain type of game.
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stop whining about badges it came out today -.- " i know that this is what the nerd said but i dont give a shit. NO BADGES O/5"
REALLY? these trolls are annoying and they keep kongregate from being a better site........ but no.... there will always be n00bs whining about no badges saying 0/5. KONG PUTS BADGES IN NOT DEVELOPERS SO RATE THE GAME NOT KONGREGATE STAFF n00b
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I dunno; between the site locked content, requiring FaceBook, Twitter, and GamerSafe to get stuff, and how you can get a million feet on your first hit if you're lucky enough... Not the best features for a game.
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Can anybody explain how to 'punch him again by clicking just as he is about to hit the ground?' Do you need to buy an item or something?
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ha i glitched it....i got the geek into the cannon while he was going super fast and shot him straight up in the air...he almost went 30,000 up an then when he came down on the cannon, he started to walk back and he was still blurry and on fire