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A fairly well crafted game with several questionable design choices. The mecha customization is deep enough to be interesting but not so cumbersome that it's a chore. The missions are okay but the time limits for a gold medal are very strict (and in at least one case undoable? maybe? on Goliant IV? who knows). The side missions are totally worthless; while they tell you how important some main objective is the actual ranking comes from how thoroughly you kill everything (it seems, I could be wrong). Overall this game is not a total waste of time but trying to finish it 100% is an exercise in frustration.
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Did what Mech wariros sucked at. Made blowin' stuff up with a gundam fun and simple. Couldn't stop playing 'till i beat it.
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Thanks silvux, you were right. Even on the rescue levels you have to kill all the enemies and destroy all the buildings.
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in every bonus stage, to get the max ranking you have to destroy EVERYTHING. and i whe i say everything i mean EVERYTHING
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I really don't understand how the Destroy rankings work. I completed it ridiculously fast and only got two stars, so I figured if I took no damage that would do the trick, I did it slowly and still got two stars. What's up?
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I finally got the hard badge!
The trick is to equip the Energy Cell and the Azote Chilling System. Then just hold down the space-bar and you'll never get hit. (this is useful for survival mode and surviving the boss level without being hit)
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There's really one big problem I have with this game. Sometimes it's just hard to see the enemies projectiles against the background.
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When the sound cuts out randomly after about 40 minutes of playing its impossible to get it back without reloading the entire game, fix plz? Great aside from that though, reminds me a little of the mechwarrior overhead shooter, storyline reminds me of their complaint against the commonwealth except for the exile thing too.