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Well, the story makes no sense but it's a fun game for sure. I agree with TheBuck, I wish the map/objectives key was Q or E.
4/5
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Favorite quotes: "revenge is a dish better enjoyed cold"
"If only we knew who attacked us we could prepared a counter attack"
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i got to level 32 in survival with the last legs and cockpit, and the regen trinket. I think i'll get the black cockpit and legs to beat this guy, he did 62 waves
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I thought part 1 continued to part 1... Now ai finish the game and it's like Go to kin.com to get better upgrade.. WELL fook off. NO thanks. 3/10
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As far as I can tell, the GPMG is a shoulder weapon that you need to unlock to get the Firework Master Medal. I got the GPMG on another site by playing the Mechanical Minigame (it's a find the difference game,) but it doesn't unlock it for me on Kong. So I don't know.
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I am stunned at the number of people who are giving this game a rating of 1 based on their perception that it's not a complete game, a demo, or whatever. You can play 100% of the levels on this site, the only benefit to playing on another site is being able to unlock stronger weapons. You can finish everything in the game with what is provided on this site.
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Linnox: Disagree. The weight customization is reminiscent of old Mechwarrior tabletop, and means you can't just put max everything on your mech and zoom around the map killing everything. The game is not very difficult; having no weight restrictions would make it even easier. I think this is a great sequel, and improved quite a bit on the gameplay of the first.
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I think my game is bugged... i get no star in secure mode but im not hit and i finish it in 47 sec less than 45% of the allowed time
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i beat it! YAY took like 2 hrs but i guess its ok. 4/5 but once u win there is a continue to play mode so u can unlock all content eventualy
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I never truly appreciated the first installment of this series. Sadly, this game isn't any better. I was only able to stomach the first level of this, as I figured it would end much as the first did also -- dull and repetitive. Once I got back to the menu, I was kindly treated to a false hope of anything good being in this remake of the game. The customizations system are basically ruined in the current system, as anything you want to add is bogged down by how much it weighs. That almost ruins the point entirely, as only a few specific combinations would work at all. Also, a good tip, never add site-specific content when your publisher is something that horrid. I almost instantly gave up all hope when I saw the premium content. Overall, this game could've done so much better. 2/5 is the highest I'll go with what's given here. Try for a better publisher next time, it makes the entire game look better.
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it's not a comeplete version. i won't give it higher than 2/5, because this game deserves no money from kong if it isnt the comeplete game.
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Pretty good. I think it's one of the best mech flash games. I really felt like the secondary objectives were part of the main objective, though. I never had to run around or anything trying to complete them, which was nice, but it made the whole "secondary" part sort of melt away. Weaponry was nice, but the final weapons (on kong, anyway) seemed like a let-down to me. And I never got any stars on time for my first run-throughs. But, it was good.
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Regarding the artillery and satellite strike secondary weapon capabilities though: neat ideas it REALLY breaks the flow of the fight to have everything freeze while you take a nap and have to range over and target something. Maybe make them so they just go off on wherever your cursor is without the freeze and acquire? Yeah they would be less uber but shrug nbd. Leave the small delay before they land in - gives it some challenge to use properly.
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Doomcry - It's not a Star Wars ripoff, it's a BattleTech ripoff. The Spectres are just the Clans wearing funny masks.
Nonetheless, it's a fun game, 4/5. Would be 5, but there's no feedback on what it takes to get gold on the side missions.