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relly good game. main complaint is that its hard to accurately move aim and use shoulders at the same time. Games like this i wish had like 10 buttons i could press for the special (shoulders) where ever its convenient without taking my attention away from moving and aiming
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So far, it looks as good as the original, and it's a lot deeper, but, as many have said, the controls are awkward. It seems like they were the same in the original, but the secondary weapon wasn't essential as it seems to be in this one, so we're forced to spend way too much time moving with one hand, aiming with the other, and trying to find a third hand to fire.
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The ranking system is a joke! I have tried the last defense side mission 50 times for my last at least bronze medal, and i can't even get that. Everything else is at least a silver and a few bronzes. how did anyone get a bronze on this mission?
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to get the shoulder-only medal, you have to have no primary weapon on at all, which is done by clicking on the selected weapon while in the hangar
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My only complain is that shoulder weapon button is in a place that makes it dificult to use. It should be at the "end" button, for example, or the game offer a keymap option. 4/5 for that.
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In side mission,eliminate everything you encounter in the map.EVERYTHING...
It's guarantee your gold star for sure :)
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A nice game as always BerzerkStudios. A definite 4/5. Loved the graphics, gameplay and pretty much everything else about it. One thing is though, it's a bit like a lot of other similar games I know, but well done anyway. You can't really help that can you? Keep making your great games!
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Gameplay = fun, but repetitive, like most shooters. The fact that there was a need to dodge a lot was nice, but annoying at times, since your average boss had only 3x more health than the strongest unit in the level, so bossfights were relatively easy, while normal combat was relatively hard.
Story = boring. It's like you knew that no one really wanted to know and didn't make sure that it made sense. A few times the "intercom" during levels was cut off or even repeated. The federation were idiots not to see that one biting them in the ass...