Under rating threshold (hideshow)
kevinweel44, for gold stars: total Damage for any and all levels (as stated in my previous comment) cannot exceed 5 hits, or 25 damage. Wish I'd known this before I raged in all levels getting 0 total damage for all levels. :( Kills for all levels must be 100%; this is by far the easiest of the game, except for Stage 1. Homing Missiles are the way to go here, as bullets kill mechs too slowly and the honing ability hits more footsoldiers faster than Rockets. Time for Stages 1, 4 and 5 must be under 2 minutes. I think Stage 2 is under 3 min. and 30 sec. and Stage 3 is under 2 min. and 10 sec.
Under rating threshold (hideshow)
Here's some gold star tips. 1-You can suffer a max of 5 hits (25 Damage) for any stage and still get gold for Damage. This refers to TOTAL damage throughout the level, not current health at the end, so Health Packs won't offset this. 2-Homing Missiles can go through walls if you're right up against it and fire "inside" the wall; this includes the treelines at Stage 1. They'll go through out the other side and hit anything onscreen enough to be honed in on. 3-You can go inside walls and be untargetable (basically, invincible) until you come out of it; all weapons still work. If you can manage to get behind a wall when the screen auto-moves to lock you in an area until you destroy all enemies, you'll get pushed into the wall and even be able to move around inside of the entire thing. I've seen this at: Stage 4 semi-boss fight, get behind the wall to the right when screen goes down - Stage 5 boss, go behind the wall in the nook at the lower-left and you can traverse within the whole wall.
Under rating threshold (hideshow)
Kind of frustrating that the time medal for the last mission (5) depends on the powerup harvest from the first squad of footsoldiers you encounter. If you don't get rockets at the very least, you might as well restart. That's another thing: player needs some way of going back to the menu during a mission and not just killing themselves every time.
Under rating threshold (hideshow)
I died a bunch before finally getting past level one. I'm on level 2 now, planes are landing all around me, I can't get aboard, not even sure I'm supposed to. Bad guys swarming all around me and I'm dying over and over again. The bad thing about this is I don't have a stinking clue as to what I'm supposed to be doing. Instructions should consist of more than 'mouse to aim and shoot'.
Under rating threshold (hideshow)
Anyone not getting the gold for time in the first mission? i finish in about 1:12 and at the end of the mission it adds 1 minute to my time and I get the silver
Under rating threshold (hideshow)
Urgh dude stop telling me I need to find a med kit. I see that I am looking like swiss cheese and am hemorrhaging. What would be helpful is dropping a med kit on me. Just put a little parachute on one and throw it out the f'kng window and I will grab it. If you can't do that can you shut the F up and stop distracting me while I try to not die.
Under rating threshold (hideshow)
Anyone seen the "bullet hell" tag of this game? This time, it depends on the amount and types of enemies (on the screen).
Under rating threshold (hideshow)
A lot of people whining about this game, but this is one of the few impossible badges that I have. I suggest you all learn how to avoid bullets and powerups that you don't want. Quit whining and play better!
Under rating threshold (hideshow)
This game is ok. The biggest problem for me is the camera. It is far too zoomed in so enemies aren't that far away when off screen. I like how it is when it zooms out for boss fights. A little less would be fine. The second major problem is that rockets are far and away the best gun. I can easily accidentally pick up another weapon and be at a huge disadvantage for the challenges. Also, the flamethrower range means you can't hit the big tanks without sitting on it's guns.
Under rating threshold (hideshow)
How is it possible to survive more than 5 seconds on survival during the last difficulty? I died so quickly because its bullet hell the whole time!
Under rating threshold (hideshow)
It's no substitute for a map, but the footprints can help IF you use them properly. To mark my path as I went along, I ran over the same bit of ground until it became noticeably darker (and straighter) than the prints I made while dodging. It's usually easy to kill enemies first, then start where you left off. Of course this wont earn you any time medals, but it should help for the first few badges.
Under rating threshold (hideshow)
So a few things: First, the map is freaking huge and confusing, especially w/o a map. Second, anyone w/o bullet hell exp. most likely won't pass level one. Third, some people are saying "Follow your footprints to find your way back", except said footprints are everywhere due to searching for enemies and dodging, resulting in me going in circles until death. Forth, fluctuating hitpoints (one second, bullets go straight through and deal 0 damage, next your barely graze a bullet and it counts as a hit). And Fifth but certainly not least, those moments where you spray an area before you enter, only to find that your bullets disappeared before reaching them are extremely annoying. Be glad this game has badges, cuz it's the only reason I'm still playing.
Under rating threshold (hideshow)
Yeah.... mortar shouldn't be on controll.
"You can launch mortar with ctrl"
"Launches mortar while moving forward"
"game closes"