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Comments for Mechanical Commando

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Axecutioner64

May. 29, 2012

Under rating threshold (show) Auto-Fire: hold left click, right click -> quality -> whatever it was at before. There you go.

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(2)

wouterboy

May. 27, 2012

Under rating threshold (show) Wow, something really weird just happened. While trying to get the 100% kill percentage on Mission 1, I ran out of time. But I somehow managed to get onto the airplane whilst my commando got destroyed. First the 'game over'-window popped up, but the 'victory'-window followed shortly afterwards. And I got the gold star. Freaking awesome.

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(16)

Ragunn

May. 24, 2012

Under rating threshold (show) @Destroy2777: got it with 1:50:55

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(2)

Destroy2777

May. 22, 2012

Under rating threshold (show) could I, idk, see the parameters for each medal? I'd like to know how godly speedy I have to be on M1 to gold.

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(9)

Sindarin8

May. 12, 2012

Under rating threshold (show) Oh, and Auto-Attack - there's no ammo - why force us to hold the mouse button down?

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(1)

Sindarin8

May. 12, 2012

Under rating threshold (show) Just let us select the weapon we want - it sucks to lose the weapon we want when we drive over a different weapon by mistake

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(14)

kHonUgaN

May. 09, 2012

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(-3)

CharlieDuennens

May. 08, 2012

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(-6)

zachbid

May. 03, 2012

Under rating threshold (show) not fair not fair know what know that is not nice at all i come in peace even know im killing them all

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(0)

NuclearOption

Apr. 18, 2012

Under rating threshold (show) Sometimes I feel like Kongregate omits badges because they can't think of quirky enough names. xD

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(1)

Iplayagame

Apr. 05, 2012

Under rating threshold (show) dafuq that huge tank thing runs over a wall block. quarter star of for various glitches 4,75/5

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(0)

Leedeth

Mar. 16, 2012

Under rating threshold (show) Whose bright idea was it to have a final boss so big it doesn't even fit on the screen? It's hard to fight what you can't see. Also, I haven't figured out if my bullets/rockets persist off-screen and do damage to the boss or not. Zooming out further would've been an easy fix.

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(2)

ironblade41

Mar. 14, 2012

Under rating threshold (show) Methinks I broken it. Jient mortir

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(1)

JSilvis

Mar. 11, 2012

Under rating threshold (show) The 2d game is one of my all time favorites. I really...really wish the both hard AND impossible badges didn't have to do with Survival mode. Survival in this series is harder than any game I've ever played. I do not feel like doing that. Why did both badges have to be in Survival mode?

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(4)

yugiohbdawg

Feb. 18, 2012

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(-8)

cookieraider287

Feb. 16, 2012

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(-5)

lightdragon777

Feb. 06, 2012

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(-4)

Hatchman213

Feb. 02, 2012

Under rating threshold (show) Just beat the first level, that was intense. Feel like I've accomplished something today.

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(-1)

molokot

Jan. 31, 2012

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(-6)

Thepsicho

Jan. 31, 2012

Under rating threshold (show) realized late of my footsteps to go back. dont wanna do everything again... *groan* I dont really know what the machinegun addons did...

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(0)

sxm30

Jan. 22, 2012

Under rating threshold (show) No need for a map to get back just follow your footstep ;)

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(2)

MoppO

Jan. 09, 2012

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(-3)

bsmash

Jan. 06, 2012

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(-3)

xXDeath42Xx

Nov. 23, 2011

Under rating threshold (show) @ Kevin because he doesnt fear death and hes a boss.

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(5)

Haxz33

Nov. 19, 2011

Under rating threshold (show) Awsome game :D

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(5)

Lizy321

Nov. 08, 2011

Under rating threshold (show) they should have a redo or restart button for when your right about to die click + ------> if you agree

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(9)

ninj4Naoto

Oct. 29, 2011

Under rating threshold (show) Even with the stupid gold armor I can't get past wave 12. :(

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(0)

FrenchieThePilot

Oct. 16, 2011

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(-15)

heartseeker

Sep. 12, 2011

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(-20)

Sunrunner1605

Sep. 11, 2011

Under rating threshold (show) Tank wave gets me for 40+ damage each time. :'(

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(0)

SarahKreuz31

Sep. 10, 2011

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(-4)

Deffa

Sep. 09, 2011

Under rating threshold (show) Yet another amazingly fun game!

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(0)

CHEECH0420

Sep. 09, 2011

Under rating threshold (show) follow your tracks, he put them in for a reason

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(16)

cosmos5000

Sep. 05, 2011

Under rating threshold (show) this game is meachanicool

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(2)

flyingcowking

Aug. 27, 2011

Under rating threshold (show) It would either ruin the fun or make it better to get a minimap in the corner, i dunno ><

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(0)

Aldous_6

Aug. 23, 2011

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(-8)

legogunner

Aug. 11, 2011

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(-22)

nexus682

Aug. 08, 2011

Under rating threshold (show) gameplay 5/5 character 4/5 upgrades 4/5 enemy easiness 5/5 weapons 5/5 all around good game 100% + if you agree

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(6)

kotannockboy

Aug. 05, 2011

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(-12)

wesley0803

Jul. 31, 2011

Under rating threshold (show) haha i like the girl air support alot better ;)

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(4)

Xevo

Jul. 29, 2011

Under rating threshold (show) Wow.I love type game ... 10/10 cool game

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(2)

asgfgh

Jul. 26, 2011

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(-3)

Sunrunner1605

Jul. 24, 2011

Under rating threshold (show) Hahaha I got the game over and the victory screens at the exact same time for level 3. And it gave me the gold star for speedrun! :D

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(5)

angryyoungpoor

Jul. 18, 2011

Under rating threshold (show) A map would probably help when you have to escape. I got lost.

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(950)

noni_nonikins

Jul. 17, 2011

Under rating threshold (show) Circle strafe in a U-shape, then turn around and go back. This is a compromise between regular circle-strafing and doing the same old trick of keeping the top or bottom row off the screen. Fire backward when you strafe. Use mortars to fire but not where you're sending rockets (quickly fire and forget them to other turrets than where your primary is going). 3. A ring of men in the arena and turrets on the walls (possibly also with tanks). Go straight up or down. and kill the closest dude (You'll possibly take one hit, but escape the worst). Use mortars to kill men. They're moving targets and you need to keep your eyes on your commando, not try to see the men. Fire at the turrets, mortar the men, worry about the tanks later. As with the big tanks, circle-strafe in a U-shape so they get corralled in the middle while you take care of the walls.

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(5)

noni_nonikins

Jul. 17, 2011

Under rating threshold (show) As far as specific very types of "very hard" waves, here are the types and tactics: 1. Walls full of of double turrets. For this, do the trick above so that either the top or bottom wall can't see you. Then, stay in the middle line and move up and down. That way, the left and right turrets fire at the same time to the same point. If you are exactly on the middle line, this will create gaps that "line up" for you you to move through, so long as you are "stutter moving". 2. Four big tanks and walls of single turrets. Here, you'll need to just accept that you're going to lose about 20 health. Forget the tanks in the middle until you've cleaned the majority of the wall turrets.

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(5)

noni_nonikins

Jul. 17, 2011

Under rating threshold (show) Don't just circle strafe, but "stutter move" by moving, pausing, moving, pausing, etc. If you move continuously, turrets fire at different times and to different spots meaning that it's more random and gaps and routes are lessened. Your short pauses allows several turrets to fire on one single spot. The biggest tip, however, is that, when you are on the very top of the screen, turrets on the bottom wall are cut off and won't fire. The same goes for top turrets when you are at the bottom. So, when a wave changes, stay on either the top or bottom and you'll avoid 3/4ths of the turrets. At the ends of waves, be on the center line, top or bottom, about 1/4th of a wall length from the top or bottom wall.

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(5)

noni_nonikins

Jul. 17, 2011

Under rating threshold (show) Don't bother looking at where the enemies are, but only watch your tank and where the gaps in bullet patterns are. With rockets, if your peripheral vision is good, don't fire continuously and waste shots. Learn how much ammo it takes for specific turrets, and move to another target once enough ammo has been sent, rather than waiting for the target to die, followed by several wasted rounds flying past it. Use mortars to fire where you aren't sending primary fire. Just quickly fire and forget them to other targets. For wall turrets, concentrate on the middles of the walls first, then the corners (this more quickly creates gap patterns).

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(5)

noni_nonikins

Jul. 17, 2011

Under rating threshold (show) Some tips for getting the impossible (survival) badge: First, you'll need to get missiles and mortars as your weapons. Forget spread, flamethrower, and everything else. Men are almost invisible later, when they blend in with the myriads of dead bodies on the ground, so you might change your monitor resolution so that the game appears larger and you can see them better. The rest in a second:

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(3)

b00mer527

Jul. 15, 2011

Under rating threshold (show) I love this type of "run-and-gun" game. It kind of strays from the usual by making something that is relaxed and fun (but does have some challenge in it.) Great job.

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(-1)

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