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there is a problem about achievement in Alexandria i`ve won many battles without killing opponents just making them to bleed to the zero and i gave mercy all the time but no effect. so what`s wrong with : Win 10 times without killing?
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I just love when developers are reading comments and respect players, by actually improving games... would get 5/5 even if game is not that good, but this is actually 5/5
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some suggestions-
school- maybe like a training programme? place glads there to train(per tick occurs after every battle or certain time)
blacksmith- maybe some sort of set items crafting instead? set items with bonuses?
trophies- battles lost = bug? Title(eg; im conqueror now) gives add. bonuses to team of active glads?
slave market- all the glads seemed overpriced. its always like 10 times more than my current glad's worth.
coliseum- maybe a more intricate type of battles? campaigns, storylines, branch/tree system of going up the chain to final match ?
rome- how come i don't see crowds or the EMPEROR in the background image?
just suggestions! but the fact i came this deep into the game coz it was FUN!!!!!!
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Shield bash of our enemy are the same than the old version ... They counter attack very much like me but i have the skill at lvl 10, the max ...
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I spend all my points to the sheild bash and counter attack becose that was the best strategy ,new I'll need to think another one..
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Turns into a real grind at about the fifth city. The enemies get very high level and very well equipped, and it takes very strong gladiators to beat them, which take a very long time to build up. Way too long if you ask me. Other than that, and a few bugs, some of which have already been remedied, its a great game.
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I tried the overpowered Shield and spear combo... the shield bash NEVER BLOCK even if maxed in defense. THIS IS TOTALLY UNBALANCED GAME TO GIVE AI 95% shield chance with 95% crit chance if you cant give the same to a normal player... not fun to play, i can imagine how bad is the multiplayer part of this game. must be full of bug and abuse
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Ai throw get ridiculously way too much of crit... do i have to throw & crit and shield bash/block all the time to win? not fun.
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The shield skill is way too strong... i guess in later level in give more strategy play? if so, why isnt there a shield break move? "Opponent cant block this turn until is next turn or next 2 turn" because any AI with a shield just auto-block for all match... and block work 90% of the time its not fun to hit 1 out of 10 and it make us lose play time.
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problems of mp
got charisma 84 mp 150
60 150
61 220
i seem that there is a bug or something wrong with it
indeed good game 5/5 good job
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still has bugs...
if you guy can throw and shield bash even when he's lost one arm... he doesn't do anything, just keeps crowed pleasing? why would he do that if he could shield bash the other guy?
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AI Throwers get ridiculous amounts of crits. Also, when you set your character on Auto, they'll attack a dead body if the other enemies are using Shield Bash, Block, or are in the Back Row b/c it's easier for them to do so. Not particularly effective...
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great game simply amazing and its not to complicated i give 5/5 astounding but quick note did anyone notice the sand kinda looks like the sand from a spongebob game? lol guess sand is sand
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speed do works in the game, atleast u must beat enemy speed by +-100 point to gain extra turn, if not mistaken something like your speed 300ish and enemy 100ish, at the begining u can attack twice before enemy does. if lower than 100 point u will gain extra turn at 2nd/3rd/4th turn
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what does SPEED does in this game? i tried a speed built and im lvl10 and never ever get a turn advantage over AI. Thus mean speed is useless???, nice to know that i spent all my points in speed only...
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Could we get a feature where we could copy our character data? My computer runs clean-ups, erasing my browser cookies, etc.
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There are major issues with putting the game under auto control. I have to go 2 cities back just to win a fight on auto so not to sit through the long battles, but when you do put it on auto your characters can 1. attack someone who is already dead while someone else is still alive an killing you. 2. get their spear arm chopped off and refuse to use shield bash which you put a skill point there just so they wouldn't be useless. There are also some problems with game play. Exp becomes extremely tedious later in the game, and the gladiators you can buy cost over 1 mil, you would be lv 50 before you could afford one at lv 39. All the early cities, til alexandria or maybe carthage have nearly the exact same weapons and armor with little improvements. Also spears are a little overpowered when on manual. I am sure dual wielding weapons will catch up late in the game, but early on you can easily kill enemies about 10 lvs higher then you with much better armor and hp.
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The AI "Throw" does critical damage well over 50% of the the time. Definitely needs to be dialed back. I also agree it would be nice to know more about what stats drive what. And the Critical Hit % skill seems broken. I've almost completely filled it with one character, and the % doesn't seem to have gone up at all.
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I think there should be some options that allow you to upgrade your equipment. You could implement a way to use all the junk loot you find, smelt it down to make metals that can be used to upgrade current weapons/armor
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So I had two games going on two separate computers. You just killed the one on which I had paid content. There go the stars! :(
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Now no matter what you do if you go to the colliseum it will put you (not charater) at the top of the list show you the curret champion