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The one thing that really disappointed me was the heads. Even if you do a power attack with a hammer, the head just falls off as if it were cut by a sword or axe.
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I encountered a glitch where my characters only attack the person who is killed and never the one thats actually attack them.
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once on auto and u get all 3 ppl all u gotta do is click the battle and gear up team 2 handle the rest. i started tht at like rank 6 of the first city and now im just killin everyone and chattin xD
easy if u got the right upgrades and gear
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I spent way too much time playing this. Im rating 4/5 thought because of how long it takes to make money, and the occasional 1v3 fights. I would also like to see more weapon variety early on... i mean how practical is it to run a gladiator school if you cant even make weapons that aren't rusty?
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my shield bash attack has NEVER blocked a single attack of the enemies. just... ugh, techniques are practically useless at this point
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After playing through most of the third city, here are my opinions: 1) Enemies have way to much MP, which becomes beyond frustrating since you get to watch as dual wielders continually spam their abilities long after you are stuck using normal attacks. 2)the loot drops are beyond crap. "extra loot" means that you will actually get some, as opposed to just xp, and it's beyond infuriating to slay a touch warrior seven levels higher than your players to get a rusty stiletto, worth 50 gold in return. 3)either fix or rework the provocatores tree, they aren't useful at all in combat. 4) the pay to win aspect is disappointing, since the lack of good weapons available in the store sucks. It's great to support indie developers, but If I'm playing a flash game, It means I don't have a lot of money, and it just looks greedy when your game is intentionally slowed since you didn't pay them money, which is a shame, since Berzerk studios does such a good job except for that part.
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Dude this game is really good. i really found the indepth attack point selector a great way to widen the array of strategies, really fun im gunna give it a 4 out of 5 based only on the one big con. it takes way to long to get fully geared i've been playing for 4 hours and still only have 1 person in any decent gear whatsoever. Keep up the good work i love you zerkers
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Why does the darkest skinned character look like that? Stereotyping with the big lips no matter what head I choose is ridiculous. Well, I'll reserve my rating until I play a little further into the game.
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There should be a surrender button. If you're using a 2hander and one of your arms gets disabled, you just row until they kill you. Not fun.
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Tip: If the opponent is duel wielding go for legs, if opponent is using 2 handed weps go for a hand, If opponent uses a spear go for his spear hand.
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Why when I do my shield bash, my character goes back into defense and the buff says I can block for 5 turns, but whenever it comes to be my guy's turn, I lose the block? That makes it useless to upgrade it all the way.
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For Developers: I found a little glitch. Sometimes, I was wearing a helmet (giving Head Armor Meter), but when in battle, there was no more Head Armor Meter, instead, I got Body Armor Meter, just like my character was wearing a Toga or something. Please check.
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Ok so, when playing auto do not allow crowd pleasing whores. I gotta slave who jumped back and is doing nothing but crowd pleasing and so is the guy I am fighting been here almost 5 minutes now. Auto needs some tweaking.
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I think i should win if the only move my opponent can do is appeal to audience, or at least have an 100% chance to hit them
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just to be clear, when i say switch protectors, i mean the most recent character to use protect. Sometimes the character that used protect most recent would jump in to take/block the hit, but other times the previous protector would still jump in and block/die.
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one more thing, I play the game with 2 protectors, when the first one begins to lose all of its armor, i normally switch protectors, but sometimes the switch doesn't work, and the previous protector takes the hit and ends up dying.
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Why does the music and sound in battle still play when I turn it all the way down in the map menu? At least -1 for that alone. Sometimes that music and those cries of pain gets really repetitive.
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Deleting the game does not remove achievements, something irritating to discover as I can no longer get the early benefit of +good
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I'm not sure, but i think the glitch i was talking about had to do with the character only have 1 dex, I switched out the helm that had -2 dex for one that added dex, and the problem seemed to have been solved.
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It's a wonderful game, could use some spices. The pay to play flash-games usually turn me away instantly, but this one seems to stick longer. It needs some random events or maybe try to add some story to it. Very good game, not perfect. 4/5
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Provocatores is awful. Dimacharaerus and Thraex both do good damage but are easily taken out. Retarius is better than both, just sit in the back row and use Throw. Murmillo is by far the best b/c Shield Bash is OP, their damage is a little lower than the other classes (except Provocatores) but they are IMPOSSIBLE to kill.
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if you could increase the battle size to six instead of three and take a way the change row and maybe at archers and net guys
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the block and protect would work on the first turn but after that if you try to block and still have 4 turns of protect left, it just does nothing, I'd have to shield bash to be able to block while in protect mode.
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Please make the animations actually connect, where it looks like the weapon actually hits the opponent you know? +1's so they can see and no I'm not desperate for a top comment :3
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I've been playing for a little bit, and think it's a pretty neat game. I don't really mind the grinding, but I noticed something. There appears to be no bows! I am dissapointed about that, but overall it's pretty decent.
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I'm not sure if the not being able to block and protect at the same time comes from having too high of a defense or too low of a dexterity, but the stats on the character that receives the glitch is
charisma: 84
str:33
dex:1
def:251
speed:27
vit:17
dmg:69-112
armor:1680
hp:937
mp:194
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3 of my Team Member using Dual Wield and have 60%Speed tech. the update note said that u Fixed the Speed Bug but there has no different...at least the info from Speed are Increase the frequency of your turn, not order of turn. i never get 2turns ever i go back to the first city and fight 1level slave
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I think I found a visual bug: When I break off the limb of a person holding a two handed weapon the other limb just disappears and the weapon starts floating?