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Enemy doged three atacks in a row with a hit chance of 93% and one leg missing... you really need to fix that guys =P
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what about better attacks like for a sword for weak a quick stab and mediem would be a slash then strong would be a stab and then a rip out then it would be a lot better
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I keep getting blackscreens if I visit the shop etc. When I tried to go to the arena instead my character was invisible!
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shield bash is still too strong offensively. it should be a defensive skill, with HALF the damage it currently has, and you should only block for the turn after you use it. if you want your defense to stay high, you have to keep using it. NO WAY that a shield is gonna do more damage than a two handed axe FFS! fix this please.
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i qould like an option like where if you put your allys on auto and your main guy dies a random character from your line go manaul so you dont have to sit there pressing crowd appeal or block or stuff like that
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LOL , tips on how to kill gladiators easily..
Spearmen = Decapitate or Immobilize their Spear Arm
Dual Wielders = Decapitate or Immobilize either feet
Two Handers = Decapitate or Immobilize either arm
Shield People = Hardest to Kill , Kill these last . They use Block alot and they're a waste of MP . I suggest Decapitating or Immobilizing their Shield arm , then kill them off .
hit (+) if this help and to keep comment alive !
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The game is overall by far the best flash game I've ever played but I have a few recommendations. The auto-fighting feature is nice but it isn't fluid with all the running back and fourth if you make a sequel they should be within arm distance or a foot away if they are in the 2nd row also there should be an option to switch to auto during the fight for when you've crippled them and you just want the fight to end. Also buying higher level slaves are a bit pricey, by the time you can afford them you can get one to that level from 1 in just a few battles. The AI are good and can get quite intelligent, however the sword and shied gladiators are impossible to hit.(not sure if that was planned) My last concern is that when you level up you should a small bonus in each stat whenever you level up so that you get stronger in each stat just by being a higher level
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AI is awful...I set a character to auto and he blocks all the time when everyone has full health and armor...doesn't make sense.
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I like the game but I do have some issues with it. For starters I think there is a bug because one of the goals in Taraus(4th city) involves not killing any Gladiators yet nothing appears even though i have won matches without killing.
Also I notice a huge jump in difficulty once the fourth city is reached. The difficulty needs to be more gradual. It's a little unfair to go from people with only 250 armor dealing maybe 50 damage to 500 armor opponents dealing damage in the hundreds.
I know you probably heard this before but the prices and values need to be looked at. A weapon dealing only 15 damage should not cost me a thousand dollars. Similarly a slave shouldn't cost 100k especially when their stats get wiped once you buy them.
Finally there's the issue with loot. No matter how strong the opponents i beat are i still get weapons/armor that would be useless to even a level 1 gladiator.
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Maybe you could sort out the leg, disarming one leg basically kills the enemy/you, so you could basically make the person with the 1 leg have a randomized fall (they miss a turn) or something like that.
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At the begining the game is kind of "easy", but when we reach level 20 we have to fight level 30, when we reach 30 we have to fight level 40, and when we reach level 40 we fight with level 60. So I think that it's kind of disbalanced game, try to add some new skills also
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Has anyone else noticed the animated enemy and the model of the enemy are flipped? So for example if I attack the right leg of the model it attacks the left leg of the animated enemy. <--Hope that made sense.