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bosses need more difficulty, needs more weps and upgrades, more enemies, last boss needs bigger platforms. am i missin anything?
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the wierd skin-coloured monster in the crew quarters is impossible because he keeps boosting off into the green acid stuff. when i go down there, i die
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The same as dead space. As much as I admire dead space, this is practically a flash verison of it. The author could probably add a different story line, add more things, and NOT COPY OFF OF OTHER THINGS, THERE ARE COPYRIGHT FOR A REASON YOU KNOW!!!
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i swear to god, if that little dash had killed me one more time on the last boss I would have stopped playing. also, leveling up really does seem meaningless...
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The fighting is dull. You just stand there and hold space bar. Maybe make them more zombie like where you can blow off parts. And maybe use the mouse and have him use a more automatic weapon with weaker bullets but fire at a much faster rate. Also maybe allow for shooting in the upwards direction.
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I quite liked this game. It's pretty fun, but I have one complaint. Why is the final boss so retardedly difficult? The armor boost upgrade makes this fight almost impossible. And any small hit makes you go off, and if you already double jumped, you're pretty much screwed. Maybe next time, make it so you just take a bit of heaalth when you fall instead of dying.
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Last boss is horrible. Everytime you get hit you can fall off, and are we supposed to believe that just by touching you it can hurt you that bad?
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great game, but, as many others said, dash is so hard to control...and the bosses...well, if I don't remember bad, 2 last bosses are easier than previos ones...at least, last one is too simple...you stay in the last (on the left) platform and just double jump when he is going to shoot in the middle...and never stop firing...too simple...but well, anyways, I want to know, how you get stars? I thought it was finishing levels fast but I finished level 3 in less than 5 minutes and didn't get any star....is about damage you receive? I'm going to try that now...you should say the reasons you take stars for...
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Derivative and repititive. I couldn't play past the first level. And whats up with space being shoot? Why couldn't it just be the mouse?
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not a horrible game but needs work. the art style doesn't seem to fit the atmosphere, leveling up seems useless, and limiting the controls in order to make the game more difficult just seems like a cheap shot
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Great game, but the last boss sucks tremendously it's too easy to fall of the platforms. Also it would be great if you could save at a checkpoint mid level so if hit the wrong button in the menu or you need to stop playing for whatever reason you don't have to redo the whole thing.
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nice game, the only thing that i didn't like was the ending, it was not something extraordinary like the rest of the game. i enjoyed the whole plot (although it was nothing new), the monsters and the atmosphere. pretty good job so keep up the good work! 4/5
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awsome gameplay, graphics and storyline. bosses were too easy and other then the in game achievements no point in going back unless you missed something like the prototype gun, but a realy amazing game, 4.5/5
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As everyone else pointed out, this is a definite rip from Dead Space. However, this game is a fun 2-D side-scroller. I just wish we were given the option to upgrade whatever attributes our character may have. Also the ability to purchase other weapons as well. One major problem with this game is the "shaking" effects. It gets annoying and nauseating after a few seconds. Please tone that down quite a bit. Nice job!
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I was walking up to a door that I didn't have the correct keycard for, but instead of just stopping, I fell through the ground. Not sure if it happens to other levels, but this happened to me in the Crew Quarter
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for the first 30 minutes or so, this was by far one of the best games i've ever played, it reminded me of Metroid Fusion, just less creepy. But after playing a few levels, i noticed this game, while having good graphics and controls, was pretty repetetive... it's sad because a game like this has more potential than most console games do. i'll give it a 3/5
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Also, all the bosses were very easy, especially the last one. All you have to do is jump when he is in front of you and keep pumping out bullets. I didn't even move one step and won without taking damage.
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Good graphics good story but no difficulty or interesting feature. Tries to go off of hard work with almost no gaming talent.
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The dash on the prototype suit goes off at the worst times seemingly with a mind of it's own, and then other times you have to hammer the hell out of the keys to get it to work.Kind of repetitive, but it kept me interested enough to finish it.
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Okay, I've broke the story down into pieces from other games; Dead Space, Event Horizon, Metroid, and I saw a scene in there from the movie "The Mist"
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awsome game i hated the last boss he had so much life it took like an hour to kill him because right when he had like no health i would get knocked back and when i moved i boosted of the edgethats the only reason i died plus some of the enemys ha to much help and the power upgrade did absolutly nutin but the story lne was the best the only reason i kept playing was to see what would happn.over all great game
needs a number 2
5/5