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i like it and agree to positive posts with a big but;
why the screenshaking? with every shot? why not optional?
that alone ruined it for me.
no rating for now.
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SEEMS LIKE A GENERIC OF DEAD SPACE O.o, way to easy, ending could have been a little longer, plus i don't read that damn fast, slow the text down alittle please, i'm not even sure what it said
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I agree with the general consensus, the game was slightly too easy, fun but easy. There was a bit of a clash between the combat style and the general theme, personally i think more of a stealth feel might have been better (stronger enemies, less linear game play). But at the end of the day i played it through to its (great) ending and thoughly enjoyed it. good job Berserker 4/5
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I liked it, but 3.5/5. Good atmosphere, fitting sounds and music. The story could have been a bit more detailed with more dialogues. The playability was pretty bad, if you dont allow us to use the mouse, thats ok, but at least allow us to see whats a bit down if you are crouching. A bit more upgrades, maybe diversity in character developement (more damage at the cost of life or shield for example), more weapons, more armor types, maybe the ability to change armor etc
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obviously cyber77 is the worlds greatest hypocrite cause he has made a game and published it on a website. and can i just add that your name is (cyber) so why dont you go cyber with someone and stop being an asshole to someone who makes a pretty good game. 5/5
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All the upgrades made the game too easy especially when you get the ability to shoot three shots at once. in my opinion there should be like a type of ammo system where the gun requires certain bullets to kill certain enemies or something like a overheating system because in the end i gt lazy shooting the enemies cause it was more of a chore than it was fun. bosses were too ez. i was able to beat a boss within 1-2min and the amount of enemies is quite a lot. however i did like the variety of enemies. my opinion it was good game but it ended up like a shoot em up rather than something actually scary.
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okay, at first I was a little horrified but as I played the game it gets a little boring. hey Isn't this just like "dead space"? the bosses aren't really bosses, you can just go rambo mode to kill them... kind of disappointing, those "many armed, horrific" monsters are more difficult than them... an by the way... "why are they blaming me for the yellow?" .... no its not your fault yellow is just a color :D
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Very fun game, excellent graphics and gameplay, but as others mentioned, the bosses were too easy. If we can restart right at the bosses to try them each time then they don't have to be that easy. And the final 'god' boss was way too easy (just stand still on the top platform and shoot, then move up a little after each time you're hit).
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Really liked the mood this game pushed. The "sickness" element, a total must have for this genre. Great start. Now that you have all that down, focus on the levels, upgrades, puzzles, etc..... then you will be gold,,,,or should I say yellow,,,,Hahahahha
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Game was fun! The action was easy if you picked up the spread gun in level 2. If you didn't...it would have been a lot harder. The ending was also great!
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excellent game... it reminded me of the alien series, especially alien 4. Then again, the final boss didn't have a giant tongue or was fought with an exo suit.
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umm. . . pretty awful. . . yeah. . . just all around boring and intolerably unoriginal. i've only played halo once in my life, but this seems like a really bad knockoff of that one part with the flood or whatever. . 1/5
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Sequel: "Sealing the Breach"
Too much has been invested into the development of the jump drive, stock holders demand further research. In order to safely use the jump drive the hostile dimension must be purged of all hostile life. Elite team of black ops is purposefully sent to the mountain top. Intel from only living crew member details the destruction of the yellow "butterfly" demi-god, resistance expected to be minimal. But one must always remember. When you kill the mother, the children will rise...
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After about the 3rd time u go to the slime dream state thing I cant exit the convo so I cant shoot which makes it impossible to move on
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Why do the people with negative reviews always get so much +...
Maybe the story was stolen and sci-fi + horror is a bad combination, but it was a very good drawn game. Especially the cinematics.
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with the spread upgrade the last boss is a joke. there were normal enimes that were harder just stand in one spot jump one or twice to avoid the attacks and bang you win
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Uhm. I love how it laggs every time i fire. i lag so much i fire maybe 1 bullet every 2 seconds. I also love how zombies randomly fall down and hit you, even though its impossible to see them coming, let alone gtfo of the way.
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Great game, though I will have to agree with what I've seen as the main complaint:
It is a bit too easy, especially the boss battles.
Though derivative of many games and films, such as Dead Space and Event Horizon, I still felt this was original enough to keep me compelled to play it. Remember, folks, just because something is derivative of something else doesn't necessarily make it bad!
Thanks for making this game and hope to see a sequel sometime!
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ok... the Game itself is jsut button-mashing. no not button mashing. you just hold down the fire button and the enemies die.the boss figths are pretty silly.you just stand at a spot and fire.the bosses are to weak to kill you. the final Boss is just... the hardest part is not to dash.and the Boss is concentrated at the lower areas. 80% of the attacks aiming at the lower spot. the "move-attack" of the boss only ecist for The lower part and the middle part(which is just one plattform) and the middle plattform is easy going. the movement attack is the only one that can hit you there(when you stand in the front) and you can aim clearly at the boss, because it passes this area between the attacks. but you die at this spot from dashing... i never really understand the sense of dashing. you don't need it in the game, but it really kills the boss-fight. oh, and the End is a bit stupid. not worth the game which is not worth the invested time. 2/5
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This game was pretty. It reminded me of Metroid, with about as much story. Maybe one should limit the player. I was too powerful in the end, taking one triple spread-shot to kill a monster. Bosses die too quickly, it feels like the scenery was wasted because you just walk right through the baddies. I also never used the run double-tap for anything mission related. I just ran to use it because I felt it was being wasted. There was no customization. The game was very pretty though. (it burned a bit of time 2/5)