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Fairly interesting, although on the final boss fight I continuously kept suiciding because the the double tap run option kept throwing me off the platforms. I would've been an easier fight if I'd never picked up the last battlesuit. Very frustrating.
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I've played the game. I've beat the game. I've read the comments and I think that all-in-all it was a good game in spite of itself. No sequel needed though, that would ruin things. A badge would'nt hurt, only one though. Interesting feel throughout, kinda felt like Master Cheif blasting some flood. You agree?
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Good Controls, Good Art, Good Story line if you actually follow it. Could be refined a bit tho. It is easy for sure. I like the exp system, do levels over again to lvl up and such, but doesnt really seem like the 'upgrades' do alot. 4/5
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Overall a pretty good effort but theres two things you need to work on. First of all, difficulty is created artificially by hindering the player in frustrating ways. For example, you clearly had the idea of having enemies approach from the sky in order to make the player adjust to the inability to shoot upwards. This is not the sort of method you ought to be using to make it harder, its just frustrating for the player. Secondly your enemies were way too durable, it takes away from the pace of the game and, although the storywork was decent, alot of the action had me bored because I would spend too long just standing still holding space bar.
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Need to improve speed of the game! I approve comments of other players. Game is way to easy and the last boss is a tiny poo compare to your ultra armor that TRIES TO KILL YOU by jumping off the platform. The logs are fine but I felt like I've seen it before... fallout 3 had the same thing in artists vault. But it may be accident this things happen. Spread shot should be much worser or doesn't exist - its to good
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Pretty slick game, I enjoyed it overall. Metroid gameplay with obvious Alien and survival horror genre influences. Ending was a bit of a let-down. Like most Berzerk Studio games the production value is very high and this will wind up with some well-deserved badges.
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It looks like stage 3 (crew quarters) has a bugg.
walk left untill you see the cyan door. walk right and jump once. you'll "slide" between the door and the floor above it. this bugg has no advantages whatsoever because once you're in, you can't get out
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Excellent! I don't think a game made by BerzerkStudio could be anything less than freaking awesome, but this one really really made my day. The graphics are incomparable, by far the best I've seen in a Flash game. I am completely in awe and I love the gore, the blood bath, the disgusting stuff oozing out of the creatures, which, by the way, get more and more horrendous as one advances in the game. The levels in which visibility is limited were, by far, the absolute best, although it takes a while to get used to them. Brilliant. And so large and complex, but the map system is very well implemented. Also, I love the level up thing and the upgrades, really relevant. The bosses are easy, but I like that in comparison to playing an entire game and not being able to pass a stupid boss right at the ending. Really worth playing. Hell, the story and the concept are so good, it's worth replaying. Congrats!!!
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HAha, just the same as deda space, just with crappy monsters... (If you haven't played dead space, search for it on youtube...)
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and 1 more thing, make "Skip" working properly, i don`t see any difference from "Next" option, it doesnt skipping anything.
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Totally agree that armor boost should be placed on separate button and 1 more thing that annoy is enemies who respawn after returning to room which was already cleared - it`s look like there is a small army on that ship, not a small vessel for test jump.
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I would probably list some problems, but the story and the atmosphere made this game great. Of course its far to easy, but I still enjoyed it. 5/5
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How to kill running white thingies with the many hands:
Run away, make them get stuck in a corner. Then get up, press Down/S and shoot them until they die. =)
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the bastard child of event horizon, metroid, doom 3, dead space and very old stupid flash shooters
all u have to do is pressing space bar and go left, right and jump sometimes
theres nothing original in this game
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Sprint suit needs to be in a key press not a double tap of the movement key. The final boss is a pain when you try to make small adjustments and sprint off platforms.
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4/5. Those aliens are smart for infesting that ship man... It even had pits they can put acid in before they entered that ship. Really smart aliens.
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I think it was a great game, I kept playing it, just to know what the ending would be like. The graphics are also quiet good! There is however a thing that I think needs some improvement: At the beginning of a level, Sergei says something, which you want to read, however.. The beasts are able to move, and hit you! Quiet dissapointing.. Anyways 4/5!
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why isnt the healing not working?
when you lvl up it says your healing regen increases with 5%
i NEVER SAW even 1 milimeter of life going back to me after all this lvling
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has anyone gotten a rank higher than no "stars" atall? coz i just run and kill everything and even read the logs but still rank is just 0 stars...
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wow this is terrible, It's almost as bad as HRIBL, the only reason its better is you haven't asked us to blindly pay you for crap.
I'm not sure why I'm disappointed, the only games BL have made that are halfway decent are Hero's Arms and Mechanical Commando ONE. all you guys seem to do is take a half arsed crack at every style of gaming out there, you've done RPG, Shooter, Robots, Penguin Smash, Ninja and now a cross between Zombies and Sci-fi
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was the creator inspired by the game area 51? first time meeting one of this "zombies" reminds me of the scene from area 51 where marylin manson has the voice for the "zombies"