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Good graphics good story but no difficulty or interesting feature. Tries to go off of hard work with almost no gaming talent.
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The dash on the prototype suit goes off at the worst times seemingly with a mind of it's own, and then other times you have to hammer the hell out of the keys to get it to work.Kind of repetitive, but it kept me interested enough to finish it.
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Okay, I've broke the story down into pieces from other games; Dead Space, Event Horizon, Metroid, and I saw a scene in there from the movie "The Mist"
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awsome game i hated the last boss he had so much life it took like an hour to kill him because right when he had like no health i would get knocked back and when i moved i boosted of the edgethats the only reason i died plus some of the enemys ha to much help and the power upgrade did absolutly nutin but the story lne was the best the only reason i kept playing was to see what would happn.over all great game
needs a number 2
5/5
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good graphs but get bored pretty quick 2 things get to me first is if zombies are geting powered why they dont have any physical change and second is shooting turrets is tougher than way beyond and cuts the fun you have thats all maybe not for my taste XD 2/5
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Well i played the First Level, and the story is exactly like..... !!! Event Horizon !!! Exact Same plot. New ship, has new way of getting around, they use the experimental engine, and the crew dies. Some one sends a rescue/salvage team to investigate. This ship and the one from the movie are even orbiting the same planet!!! "Neptune." So after that./ 0/5 for originality and 2/5 game play. I guess in Space Marine Basic, they dont teach you how to aim up.
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so let me get this straight a whole ship full of people couldnt take down these aliens but one single man who has a job as what? a secruity guy? maybe not even as trained as that and hes able to take down all the aliens and escape the ship? very unrealistic.....but i have to admit the game was great good job! 5/5
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People who's self confidence is wrapped up in they're flash game skillz - "Too easy!" People who need to be recognized for how smart they are - "Ripped off Dead Space" People who weren't clever enough to get the spread upgrade - "Enemies too durable" People who enjoy a good story and a good game especially when its free - "Woooo! Awesome game!!!"
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hmm i feel like i played a game like this...a long time ago....hmm.. i don't know what it was called but it had a lot of dead people in space....hmmm...dead people in space....dead.......space......hmmmm...no thats not it, oh well, i'm sure this game has some feature that makes up for its crappy ripped off story line....oh no silly me this game just sucks!
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why is everyone complaining that damage upgrades dont work they worked great for me lowed a amount of times i had to shoot each time
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couple things, first of all, great game overall, i enjoyed it very much. the story, though seen in other games and places was interesting enough to keep me going through the end, which btw was rather anticlimactic. the damage system needs to be fixed, the last boss i noticed that if u had any shield at all when u were hit u lost that but no hitpoints, and then if u didnt have a shield u lost a little health. enemies were annoying enough but some seemed almost indestructible and a waste of time to actually sit there and kill. maybe add a log of mutants seen. also please fix the hit boxes on some of the flying enemies, im shooting right through their wings and not hurting them
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Way too easy. I killed almost all bosses by standing still and shooting 'em. The upgrades are kinda cool, except that running one, it made me fall some places all the time. Got lot of potential. 4/5.
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Horrible controls and terrible gameplay. The storyline was the only thing that kept me going, and it wasn't the least bit rewarding in the end. 2/5
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Lol the level where you can't see all the screen is such scary l.l... lol it scared me when I heard those flying monsters moving W_W ahhh anyways for me, 4/5
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A very good "flash version" of dead space. The game said being flashes loses the fear/adrenalin factor but is still fun. The damage upgrade as so many people have already said, doesn't work. A fairly easy game my only problems came with accidentally jumping to my death on the last boss and the annoying butterflys were hard to hit. 4/5
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So clocks stop working "because time stands still" but humans don't? So time is just magical fuel for magical clock devices? Science fail.
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most bosses were to easy, especial the bridge boss, should have put that one first. the chest burster boss was good. the game was too long and i got bord did you really need all those individual maps for each part of the ship?
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Game is ok. The prototype armor screws you over in the last boss battle when you accidently just dash off the edge. leveling system doesnt help much and the "horror" part of it seems random and ripped off from Dead Space.
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soooooooooo boooooooooooooring, wow i am sooooooooooo scared of "the yellows" bah this is nothing compared to doom 3,dead space and fear:perseus mandate,project origin
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Is it me, or is the Berserk Studio Viking screaming "JEEEEEEEEEEEEEEEEEEEEEEEEEEWWWWWWWWWWWWWS" in deep manly voice? o.O
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A good game, but the lack of effect from the upgrade (specifically damage) makes for a frustrating time. Was level 17 when finishing and The enemies were just as tough. Also, that final boss if just broken...
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It was a good game. The graphics are nice, and you can certainly get into the story, but I agree with others, the bosses were way to easy. I only died once, at the last boss, and that was because I fell off the edge, heh. Not saying that I didn't enjoy playing it, because I did, but that it probably would have been more enjoyable if the bosses had been tougher.
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Who cares if the (whole?) story is stolen. It's still good. ^^
Some nice art. The scene where you saw lot's of aliens together near the end was almost funny lol.
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Event Horizon + Dead Space + Flash animation = this. "Damage upgrade" does nothing. Never used speed boost because I have to stop every five feet to blast a zombie. Little yellow flyer spawners were more difficult than the bosses.