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I got 20 over par, without the sunset thingy. How much more rotten can my luck get? This is a good game at first, but then it becomes so f***ing frustrating. Seriously. It's not skill anymore. You just hope to get a better deck of cards. And I wouldn't be surprised if I learned that that f***ing gopher was behind your deck, shuffling the cards so you lose.
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If I can think long and hard about each move and still come out 5 over par and then play any card with no thought and be handed a perfect win all because of luck of the draw, the game is too random. I like the look, I like the concept, but for all the strategy one can apply, the Random Number Generator still rules in the end, and that's just not very fun.
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Ok. This is already stupid. I started Jungle Brook around 70 times and never went beyond level 4 without recieving an impossible deck even full set of clubs can't bring below +8. Screw this. I'm leaving. Good luck irritating people with bottleneck random
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I love how when you first play jungle brook your like, this is fun, gotta get the blue cards to unlock the other cards, and when you try to three star it your like, arrrrgh bloody blue cards!
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Actually a surprising amount of skill and strategy involved, as well as memorization. Once I learned to most effectively create runs out of the cards shown and began to remind myself if I had already played most of/all of a certain card, I was actually able to get 3 stars on every level without the use of any clubs at all (after many tries, of coarse) I want to give this 5 stars so bad, but there are just little things that screw up the game, like how there are only 4 different wildcard possibilities. Even in a demo like this, that is supremely lacking.
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@PoeBoy - the reason Android usually gets left out is that there are too many different versions of it out there on multiple different hardware platforms with slightly different specs and custom display quirks by each manufacturer, which means there are two many variations for most small developers to put out a product they know will work on all versions.
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Man oh man, I'll have a GREAT first round out of 6, second is ok, third is horrible (+5) as is the fourth, fifth is about even and sixth is usually -1 for a grand total of +4 (+/- 3).
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Badge at last. I agree on luck but not that impossible after all. Finished "Chaos Club" with way less than requested, -12! at 3rd attempt (when I decided to use a decent set of five irons I saved, it helped). I guess Jungle Brook was a bit harder, at least I wasted more attempts on that one.
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Protip: You can hold the space bar down to rapidly draw cards when you're grinding to get clubs instead of furiously clicking. I'd say something about how lame it is that you need to grind clubs, but I think everyone has done a good job on that already.
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Did it! It's a fair game, maybe too much luck-oriented! For the last stages, if you manage to keep most of the clubs past the third hole, you should be done! ;) use them carefully though!
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I think the reason I don't want to keep playing is the sheer luck factor. On the first 3 holes, I have yet to get a perfect simply because there are times where I would go through the whole deck just for one card to be able to play.
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27 in a row on the first stage of Chaos Club, my longest streak ever. Now those are the things that makes me like the game
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Nothing makes me feel like buying a game then losing the same hands over and over and over and over and over again for a stupid 'chieve.
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Oh the hate for this game I feel when I used up almost all my clubs on the last stage of Jungle Brook so I ended up on -11 total, and discovered in the end I needed -12 total. This game just is too unbalanced on those stages. Make sure they actually work, and not require total amount of luck to beat
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All Star Super Pro hint - for Jungle Brook, before playing that level, bounce between all the other levels and look for Irons, stock up on them first of course, then first level of jungle brook, scan your deck for a lottery card and try to catch the perfect game card, so you start with a -5 on the first hole from there you have the best starting odds to win the level - but it's still killer - 4/5 good luck!
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After learning all the tricks to this game, I realize it's mostly luck determining if you win or not. Why does this game set me up to lose????
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Feature request: Extended bonus clubs. Woods could sub for faces and a driver for an Ace. It stinks to have a full and useless golf bag because only faces are in playable spots. Also, if buried cards were a bit more obvious. Some holes have only a smidge of the corner covered, making them unplayable, but you cannot tell until you get there that there's other cards you also need to play away.
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totally ridiculous that I can do great on two holes and then flip 10 cards in a row before getting a usable one. It messes up the entire scorecard. Glad this is a free game or I would want my money back. 2/5
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Protip: Royal Hackenduff is the best place for finding clubs. You can see almost all cards instantly. If you see club, pick it, restart. Got 8 clubs in 3 minutes.
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when I completed Jungle Brooke with 3 stars (-13 under par) I almost shed a tear of joy...man, there's something totally wrong about that series of levels, it requires so much luck that it's insane!
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The hard badge isn't the hardest hard badge if you use strategy. Keep the clubs for when you can use them the most. I rated this 4/5. Would have rated higher, but info on the draw pile was left out of the directions. (The draw pile is the upside down pile beside the discard pile, took me awhile to find it. I thought I was just stupid till I found out other people didn't see it either.) Since you must use the draw pile, that should be in the instructions. I think all the other issues happen because this is just the striped down demo version. I'd buy it, but then I'd just have one more thing to waste all my time at work.
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99% luck, people who have the badges quit play'n like ya'll are geniuses. Yes there is a basic stradegy but come on, quit play'n that you got the 30 cause ur smarter hahaha
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Right, that's it. I formally give up on Jungle Brook. The 'hard' badge can go hang. I agree with all other comments that say such non-skill-based games should not be given badges. Down to 2 stars now (only saving grace is that earlier levels were kinda fun).
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Helpful advice for Jungle Brook: The first level is one of the most hardest. If you DO NOT get at least -3 on the first level, restart. Don't try to use all your clubs on any single level, you'll need them later on. And if you have the chance to go into the final level with -17, DO IT! I messed it up and got -10 because I didn't think I needed to. I was wrong. Levels 2-4 aren't that bad but you can still be pretty unlucky in them.
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Jungle Brook can suck it sooooo hard.
If you have good memorization of the 52 cards, you can treat this more like a puzzle game, but yea this sucks.
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It seems that everytime you get a good game, the next one is always awful - even if you win you lose. More about luck than anything else. But still addictive.
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FINALLY manually beat jungle brook after like 10 hours of trying. (I didn't brute force it). Requires way too much luck and doesn't deserver badges imo.. 2/5
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I've done every level apart from level 8
You get a perfect score and then end up clicking onto the next card and nothing comes up
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I really like it some of the special cards should have more limitations built in though for example three "grass" 2's is a little much to expect to be cleared other than that its good.
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Finally did the last course - 13 under par. Got lucky, though judicious use of the clubs I had built up helped a lot. GOODBYE GOPHER!