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Quazar, you can tell which worm to target by clicking on a worm. This way you can make them target only worms that are stealing apples.
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kftaurus, thorn thrower and a few other turrets do not target enemies and instead fire in all directions. With thorn thrower, the worms are damaged when they walk over the thorns.
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Draco18s, it seems like you've played the game quite a bit. But you may have missed some of the crucial upgrade paths and some of the most powerful turrets. Try the turrets like blizzard and flame thrower that come after these upgrade paths: Snow Launcher > Thorn Launcher and Catapult > Fire Catapult. Also towers that freeze the worms help a lot as all your other towers can do more damage.
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The more I play, trying to find a valid strategy the more I hate the game.
Boss worms that do 10 damage to my structures which have all of 10 to 30 hit points? They come up and rape my repair towers, then my damage towers all while taking almost no damage themselves. Later levels with my initial strategy (gatling gun) would see worms come in and take out two towers, then three the next wave, then the remainder.
Missiles? Raped early and hard (10 hp super damage towers!). Catapults were unreliable, they couldn't hit a worm with an apple even if it was far from the edge of its range.
Sniper tower doesn't do enough damage to live up to its name.
Laser tower doesn't have a "fire here" range to live up to sniping apple-carriers.
Poison tower has no upgrades, making it worthless in the long run.
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after lv 30 gets too hard i got lucky and survived until 34 my advice get semi machine gun>machine fun>gatling gun. shoots very fast and at 5 damage per bullet worth having
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Hint to everyone.
Catapult > Fire Catapult > Fireball Launcher is a VERY good choice, they are capable of hitting multiple enemies and they fire quickly.
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PLEASE make the towers have more health... that and maybe make the worms slower? It's kinda hard to get past level 20.
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Its a decent game. I gave it a 2/5. My only problem is that the turrets are a bit weak, and its hard to tell what they speciffacly do, for instance the thorntower just shoots in circles and never really aims at anything. Also, the gladiator looking worms DESTROY my towers in matter of seconds.
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Fun, but I wish the guns understood the overall mission, should always target the worms stealing the apples over the worms thinking about stealing.
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Not a bad game but the turrets could use higher hit points (I lost almost half of my turrets in level 20). Overall, 3/5.
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My only real complaint is how weak your turrets are. All it takes is one of those little centurion looking worms to swing two or three times and I'm down a turret; and on a boss level, forget it.
There are other minor gripes, though. It would be nice to know what towers do before buying them. Something a bit more than just the rate of fire and damage. Also, the sound effects wear out fast.
Other than that it is great. It's a neat idea with solid programming. I played it more than a few times, which is more than I can say for some games.
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Flostin, great effort! The tree stuck in dying state bug was fixed 12 hours ago. Are you still causing it to happen? If so, could you please explain how you cause it, so I can get the developer to look at it again. Also, you can get to level 51 and possibly even higher without using any bugs, although I would call it a clever trick, I won't say more as I don't want to give the answer away.
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16053, Got to level 50 with no hiccups, had dozens of turrets maxxed by then. Then wave 50 comes, and it spawns several Giant worms, all with a listed 1 Million HP.... So in realistic terms you cannot possibly win, UNLESS you utilize a known bug which can cause you to own a tree stuck in "Dying" state, never bearing fruit, which would prevent the Million HP wave 50 from being able to take the fruit, and after several hours of RL time, and assuming they never attack back....Then you can win, good luck:)
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My best score is 7067...I used only machine guns-rapid guns and 4 trees :) If I play this game again, I will probably use some freeze towers too. Nice game anyway. 5/5
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Is there any way to damage the worms of wave 50? I had a nice configuration which turned all the wave before into nice little mincemeat, but they just seemed to be invincible.
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worms need to give more gold...not a good balance bw enemies and the amount of plunder received from termination. HORRIBLE.
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For those finding the game hard, its designed to challenge you to think up some different strategies to try out, there are many possibilities. If you're in a hurry, try reading the new hints / tips / strategies section I added at the end of the game instructions - hopefully that will help.
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MordredofFairy, thanks for the comments, you have some great ideas. But like you suggest, Apple Defender is trying to be different to the standard tower defense games, which have probably started to get boring by now. You can successfully build quite a few trees and keep them alive, the trick is their placement - try to build them far over to the right and in a straight line towards your turrets, this gives you maximum time to kill the worms once they steal the apples and forces them to walk over your turrets.
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too hard, too fast, it seems, and some towers (especially with early dead ends of upgrading) seem pointless...plus the game doesn't really encourage you to experiment.
I know thats "lame" but you should be able to block them with towers, if you can build a labyrinth for them, different towers and short/long-range towers or freeze may be useful.
plus the trees are an interesting concept, but one that doesn't work.
If i buy more apple trees, eventually the worms will just overwhelm me with 5 guys trying to carry apples off, killing the trees. So why bother? The bit of extra money isn't worth the risk. I'd suggest to keep the tree's alive and introduce another means of "death". Also, autoselling of the apples when they reach max size would be appreciated. 3/5 now, potential for a lot more.
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Kinda fun concept, little buggy. I also experienced apples just disappearing when no worms were anywhere near the trees. But with some bug fixes and some additional features it could be great. Would also like a bigger area to work with for placing units.
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I'm unsure where you found "start game". The game loads to the title screen without needing any interaction and you just left click on "new game" in the top right to play.
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The "Spilit Shuriken" tower does not target individual worms, instead it launches little stars in all directions a couple of times per second.
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bit buggy, apples sometimes dissappear.
also very difficult, towers dioe too fast.
as with alot of games this was a nice idea just poorly executed, work on it a bit and it'll be great :D