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@the_flame23 That's where I got stuck for a while, too.. It's really not obvious: you have to leave the room while you're laying on the bed.
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[SPOILER]
@Tierix it's not disappeared, you put it in the radio but you didn't notice it.
You have to put also the pen to get the code.
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This was a fantastic, charming game. The artwork was gorgeous, and the music was hauntingly beautiful. The puzzles were also intriguing. While they weren't infuriatingly difficult, they did require me to take a bit of time to think through them. The only complaint I have is the severe lag and slight glitching. Other than that, I had a lot of fun playing this wonderful game.
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When you lie down you need to leave the room by clicking the ground near the door (footstep cursor). If you click the bed again you wake up and can't see the ghost.
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Beautiful game, but it seems really glitchy. I've read comments and walkthroughs, and no matter what I do, if I lie down then get up and go outside it's light, not dark, so can't progress from there.
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Thank you kindly Ann for the advice on how I may escape this dreadful place, but the strange physics which enslave us here have caused my pen to disappear.
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This is such a beautiful game but there are so many issues with it that it's kind of a disappointment (ie: dialogue badly edited, lack of clarity in moving around when you're asleep, game too small to really focus on)
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Guys, if you liked the game please go to Kickstarter and help us make the sequel reality!
https://www.kickstarter.com/projects/780862622/dreamcage-28
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The storyline in this game is awful, however and the woman moves like she's got a pole up her butt, so I didn't really enjoy it.
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I usually like point and click games, and the game play for this was alright, if a little nasty to women. Seriously, a game with a woman as the protagonist and it's all about washing clothes and floors.
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Very good game. I only wish there was more to it. It had me pretty much from the start. AND I didn't need a walkthrough. Altho I was tempted.
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Was I not supposed to put the bolts, screwdriver and clock wind all on the clock after placing the 10 pieces? I seem to be stuck...
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This was good, typos YES, illogical puzzles YES!, boring NO! The trick was the first time I played it didn't want to let me walk around while sleeping. Awesome game.
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If you try to put cold water into the lit and burning stove that already contains water, the game glitches and it seems to become unwinnable.
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It's really pretty bad. Nonsensical puzzles (why do I have to clean an outhouse to get toilet paper to write a code on when I could've just written on those letters lying in the hallway?) and terribly bad writing replete with typos and run on sentences. The only decent thing about this game is the art, which I guess is responsible for the otherwise undeservedly high rating
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Very, very beautifully designed. I missed some depth in the story, though. I expected the riddles to be more complex for such a small, limited world. I just wish for a sequel or a prequel ... this was not the only cage in that world, right?
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This game is wonderful! It's so beautifully detailed and I love that it's in third person unlike most of other escape games.
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(sigh) Creators have to stop being so stubborn to fix the game. Although this game is better than any other game i've played.
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I must be kindof stupid but I can't figure out the clock thing because I found 9/10 parts can't seem to find the other one lol good game though wish I could find the other clock part
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im lost and i dont know what to do when it comes 2 asking about the code to the kid upstairs any help how to do that plz n ty
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Why would I need toilet paper when I have letters that have no other purpose, and why is some one pooing and peeing on the seat? And dude Andy, why are you upstairs in an empty room why not listen to the radio? You have the key. Your a mess Andy.
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Draken, look all around the yard and in the closet. There was two I think in the bedroom, one or two in the upstairs room, one or two in the shed and the rest all around the yard.
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There were some nerve-wracking times I had while playing this game. However, I like the idea of a "Master" who creates and controls worlds using the power of his dreams; another game should be made that explores this idea more in depth.