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After playing this for awhile now, I think it's kinda dumb to have skills using materials that are either unattainable due to the lack of another skill, in another part of the map you haven't unlocked, or available to buy in one of the stores. You definitely played runescape to make a game this bad.
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Could we please get more differentiation between resources? A lot of them look the same. Maybe different (though technically inaccurate) colors, different pictures, or maybe just a couple of letters in the corner ex FE in the corner for iron.
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I can't sell anything anymore in the general store and my equipment won't load. I imported an old save, same thing. What's going on?
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@billybillyjim Pm me for a full list of bugs.
Can't sell equipped items in general store but when you have a duplicate item and sell it it always sells the equipped item first.
Swords, axes and hammers give more strength and or deftness xp than the respective skill. You end up with 125 strength and 115 swordsmanship. My axemanship and hammer is 70.
Eating jerky or roll with a boost to for example fishing lets you equip a higher skill item and then keep using it after the buff expires. E.g 70 fishing, jerky to get 75, equip ebisian, after buff expires rod will stay equipped and fully functional.
If you have too many items and your window is half sized you can't see the bottom row of your bank inventory and you have to resize the window or even refresh the game cause your scroll bar in the bank inv is glitched.
This is for constructive reasons as i love the game a lot and would like to see it improved.
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yo on the dis server of this theres a resource guide it tellu all zones areas mobs what they drop mining spots and do u mine everything and moose antlers come from skining some animal
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What creature could have moose antlers? -> https://docs.google.com/spreadsheets/d/1xk1Vl20ef49lBdyQjQZDyErK40Rlle8UP2yIzW3C3-E/edit#gid=1228865421
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I hae the guild membership card, but still cannot use the gym. What do I missing and where it can be obtained and how?
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I would like to rate this game higher, but... after a certain point, it just gets SUPER tedious and slow. Why do I need to spend literal DAYS manually mining and crafting iron to eventually get to the point of continuing the story? Why can I not learn to automatically deposit things in my bank when my inventory is full, and instead have to pay someone to kinda do that for me, but not really, as my inventory still overflows? Fun in the beginning, but again... extremely slow and unsatisfying after a while.
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It really feels as if the idle aspect of this game is basically missing. There's no way to leave any of your followers to harvest something; you have to stand there with them to get it done. There's also no idle crafting. If I want those logs made into arrows, I have to do it myself, and there's no feature to draw materials from the bank, so if I don't have them in my inventory, I can't use them. Also, every hireling past the first costs SO much, or you need some special item to hire them... it's all a little too tough to get going and requires too much constant attention to call it 'idle'.
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RNG shouldn't always have the minimum value as 1. The minimum should increase and stay in step with the maximum as levels and equipment increase.
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FYI the experience at least from smelting is awarded by STARTING to smith so you can exploit and get experience without exhausting ore supply if you're willing to click a lot.
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What is wrong with this game, every couple of days it crashes. can someone please fix this. it's starting to get annoying
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@loki3 yeah oddly enough i already had the ice dagger which does insane dps, kinda like in runescape the faster weapons out dps the slower ones by a huge amount. when you get to the level to smith with chelonite you can get about 900k smithing xp per hour, im getting close to smithing gold but artisan levels are taking FOREVER
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@kbr6969 I failed to get the MercurIAL blade pieces to make the MercuriIAL sword (240 damage, speed 11), but it is easier to library grind Smithing to 60 (imo) so you can make the MercurICE Sword (and dagger and axe and hammer) -- 204 damage, speed 10 = 11% less damage, 9% more speed = 7.5% less effective damage, but 10% chance to freeze enemy) AND/OR beat Imaynimayn to get the Shrinking Cloth to make the Queple Sword (525 attack, speed 9 = more damage AND faster)
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@Lucygraybaird: It attacks for you automatically, and the relevant stats level as their used (you can click the stat name in the Skills page to check what increases what). Any tool except the carving knife works as a weapon. Don't worry too much about dying, your HP gets cranked up every time you get hit. Swords and Axes are best for rounded stat-ups since both increase Deftness AND Strength