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10 mins with rage zombies. Quite clever, but more interactivity would be nice, as well as the humans actually trying to make a stand or get away
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I love this! I have a few suggestions... first is that the redead while inside or under something should have an outline that is different from both zombie and human... the ability to click on and follow one or select a group and follow several people maybe the option of bringing in some militant units ... just a few ideas
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what fun! haha...but the speed on very fast and they're like NINJA zombies! the map in the corner did get annoying at the end though...
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I always end up having a group of ten or so hole up in one of those apartment-ish buildings and managing to stay alive for awhile. Very depressing when they die.
I'm a fan of simulators, particularly the zombie variety, so this one won major points with me for the clever use of the Google Map.
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Awesome, and so much potential, I would love to see the map be a part of the sim, IE the cant jump over walls over walk over gravestones, and they can go inside buildings but the buildings have walls and rooms inside, maybe that we could see. Also have vehicles like firtrucks spraying water knocking zombies back or people and zombies getting run over as people become "crazed". There could be suicides when people get seperated behind zombie lines and they cant get back, there could be gangs of looters who shoot people as well as zombies. The potential list could go on and on and on.
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made a little story here.
Stage one: inital infectection
(small town.)
5000 civs
0% armed civs (everyone gets along)
inital infection count: 20
zombie speed: normal
Infection time: 10 sec (initial infection is highly contagious)
police:2
Police accuracy 50% (both of the above are due to the fact it's a small, peaceful town
RESULTS
2 minutes in
260 zombies
3 minutes in
510 zombies
4:30 marks 1/5 of town population infected
6 minutes in
1580 infected
7 minutes
1750 infected
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I love watching the officers, when they get infected they become super fast, but not before they take out 50 zombnies...
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Heheh, really nice game. Oh and if you put Police Accuracy to 100% they all turn into rambo aperently and just cut through all the zombs.
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actualy, don't make them collidable. make the buldings and such slow everyone down a LOT. that way they can still escape if they spawn in a caged in area or something, albiet VERY slowly (1px per 15 seconds, entire figure has to be outside the collidable area for the effect to end)
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You should make paramedics transport the bodies around the city before they become zombies. you should also make the buildings and such collidable (but make sure there's a way out of every place)
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Lots of fun - multiple hours spent watching zombies overrun! I would like to see a 'jump' button, to the last civ, nearest police... maybe a 'follow' button. Also - I think civs should run from the zombies, not walk towards them. Great idea, love the simplicity.
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This has amazing potential. Broaden just aboute verything. Maybe give the zombies different attributes isntead of just speed, and they all cant be maxed. Needs more police, maybe military arrive after about 25% of the town in infected.
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Oh and some sort of mechanism for civillians to congregate somewhere or try to leave town via a direction + more faster zombie settings
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5/5 an awesome potential. Worth trying to get a nice balance between zombie vs humans if you want to play. I'd like to see an increase in the number of police you can have
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like chriistonight said, a map with physical features might be better. also, the appeal of this game may be better if the user has some sort of interaction with the game and influence on the outcome. good game, though
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Oh, also. You should add in modes. Like unprepared mode. Civilians have no weapons to start with but ones that go into the house can get weapons. Then, youre allowed to place where the first zombies appear. that would be cool.
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Wow, one of the best sims ive seen.
Ok improvements, Add a freaking zoom button. please? I mean really :D it would be really freaking cool. Otherwise, adding in ability to say, somewhat control either zombie or police movement by selecting a group of units would be cool. Also, I think going into houses and stuff, some civilians should be able to grab guns. I mean, its DC not texas. Not everyone has a gun on them always.