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Good game 5/5 also 5k civs all armed... all 100acc very fast speed for zombies... comin from the west side... 1k zombie. 4594 civs survived... hah GG. just in 330 secs nice... definite gg
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ok one of the best games EVER could do with a sequal though and choosing your own city as well but either way 5 out of 5.
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Any reason why the zombies are attacking Catholic University? I guess the Rock Creek Cemetery nearby must be the source.
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A very nice simulation and i am a big fan of zombie games. BinarySpace FTW! 5/5
P.S: thats nice, nicholas98 but there are not many people around here that care, and stop making multiple posts. -.-
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by the way,my police officer has survived 65 minutes since the last survivor was killed (police apparantly dont count as survivors) and 87 since the start of the game
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Oh,and they should start barricading buildings and hold out against the zombies.also,different wapons coyld have different,special attack effect,like the fat guys shotgun cannot hit enemies at range,but does more damage and stuns weaker zombies,while the pistol has a medium range and cannot hit zombies who are almost melee range,and does little damage.you could also click someone (be it zurviver or zombie) and take control of them,with a third person view,and move with the arrows and click a spot to shoot.You should automaically have 50% accuracy (or 90% if a police officer).You could turn by moving the mouse cursor to the edge of the game screen.You could only shoot if you had a gun.Also,maybe survivors with melee weapons,and maybe even 'Immune' survivors who have been bitten but survived and didnt turn into a zombie,who can not be zombified but can be killed by repeated zombie attacks.zombie hunters should team with other survivors to survive.
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zombies should be able to break through walls,so they can get inside larger buildings which have only a couple of entry points,this would make it interesting.also there should be a couple of skyscrapers which civilians,police and zombies could enter and gradually walk up to higher floors,until they get to the roof if their random behavihour leads them up the stairs.You could select a skycraper and click a floor you want to view to see what is going on,and have arrows to view higher or lower floors.if zombies get to the roof,sometimes they should fall off,being the unintelligent dimwits,and go splat on the road.This could lead to innteresting standoffs.Also,once the number of civilians has fallen to 225,people should loot gun stores and grab any weapon.also,there could be special zombies who can run faster,take more hits ect that rise randomly from bitten civillians.
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by the way,has anyone noticed that when/if cops die,they turn into super fast zombies regardless of the speed setting?They still take a single shot but they are much more dangerous,espesically in crowds of civillians who arent armed.
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There is a Inaccessible feature at the top saying coming soon,to keep your eyes open.Oh,And with standard settings,20 minutes after I loaded up the game,and al civillians were dead,but there was a lone policeman.He had holed up in a building and when I checked,he had gone outside and the civillian in the building who had taken shelter was gone.The police officer has travveled around 5% of the map in a direction and has survived 20 minutes
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10,000 civs (10% armed), 8 police (60% accuracy) and 20 zombies --- 22 minutes = total zombification (8,200) or death (1,800) except for one lone cop. This guy is the mac-daddy of zombie killing. Started in the thick of the outbreak and has been killing zombies non-stop! 41 minutes = supercop finally infected. He took out almost 300 more zombies as a lone survivor.
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"Oh, hey, a ridiculously large crowd of slow zombies is ambling up to me. I think I'll walk up to them and say hello." s a 4/5.
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zombies one,0 civilians armed and the ones that break the law of no guns have 10% accuracy.....the police didn`t stand a chance......Zombies infected the whole enteir regoin
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copuple of things i would add, like rush mode, slow addvance, etc. they kinda go rly slow once they get threw 1/4 of the map. and they should have to enter buildings through doors instead of just walking through.(that would prolly take like 4 hours to add though with all the buildings) and u should be able to set basic commands like police regroup, civilian regroup, all regroup, all attack, etc. but its rly good anyway. 4/5
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can u make all the zombies go to the humans some get stuck or run in circles and/or humans go to zombies that could be a setting
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just the kinda of zombie game we wanted (or just what i wanted but...) i agree we should be able to control a stonger zombie or a cop/ military person + scrooling needs to be added 5/5
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dead fall because thiere turning into zombies y do you think the zombies rise when they reached the limit you put them at