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A well armed citizenry can handle even a very large zombie infection. I'm sure this is why our forefathers wrote the 2nd Amendment.
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i want different zombies like not all the same speed health etc. and maybe some special zombies that can jump and climb
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dont like games that a mafia wars made into a movie... spreadsheet game like mafia wars made into a movie where you choose numbers and who wins
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oh and even with the odds stacked on your side...it still takes 15 mins + for the zombies to take over? They are to retarded to run forward so they run back where they came from?
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i wish we could position the copsa nd civvies where we want like in hte south the middle corner nother west east and stuff
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need some more stuff... make more zombie and humans.. the cops surraroinded the zombies 100% accusy and lost... not much fun.
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pretty fun, but the fat guys will not die when they're inside a building. i had one running for quite a while now, and he killed a countless number of zombies. all the zombies did was walk into the wall, not getting anywhere. same thing with random cars on the street; the zombies won't even try to go around them
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Make the cars not have walls, it makes sense that they dont have the brains to find doors, but the can go around or over cars
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(last comment, i promise) wow my cop just stood in the 'l' shaped building and killed like 7 zombies and then started running away (northward)
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actually i think i set the cops accuracy to like 80 cuz he just killed 4 zombies with 4 shots from a little distance away
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100 civilians with 0% fire arms. 1 police man with 30% accuracy. 2000 super fast zombies with 5 minute lives. but i invaded from the south and the police man is way up north. also, after several experiments with different numbers of civilian/ cops/ zombies i found that cops sometimes run away if theres alot of zombies near them XD may it's just coincidence but idk
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999999999999999999/5!!!!!!!!! we really needed somehting like this except we really need to be able to select any area we want in google maps to simulate! need more adjustable variabls as well!!!
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lol, all of the civilians died, and now there is just one police man left with no zombies near him. The last survivor =p
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Fun to watch, but I wish I could participate more. As just a simulator, I can't help but wish I could choose any map from google maps by typing in an address to start. Nice effort.
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Cop had an epic standoff in the "I" shaped building well behind the front lines, but eventually a few found the door and ambushed him
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This makes me think of that app for the iphone where it puts zombies on a map of your area and it tracks you on a gps. If you touch a zombie, you lose. Wanna get mauled by zombies? There's an app for that.
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Sorry for the double post, but I thought up some ideas for improving the game. Zombies and humans both need to move faster, the option to spawn zombies in a specific location, and military forces would vastly improve the game.
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Very nice! Although this isn't really a game, I give it 5 stars because it is like a interactive zombie move, never playing out the same way twice, and to encourage you to improve and add more interaction to the sequal.
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think of this as an interactive trailer. Class 3 outbreak is still in production. Hit the "Coming Soon" button in the game.
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I think that this would be awesome if you could control any human or zombie and run around dc on your own killing people and zombies and u can change from person to person or just not control one at all but still 5/5
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great idea but i would like to see more interaction and alot more things for the humans to do aginst the zombies then a % of them being armed and cops like adding vechiles and army and preparing for the attack and such
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This has great potential if you let the player play god a bit. :) Nothing too major, just the ability to drag and drop civilians/cops/zombies, or to spawn them to make things interesting at a certain locale.
Seeing an infection spread is interesting, but being able to play with more than its parameters has much more appeal.