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My 28th artifact was finally not one of the other 6 I already had. The probability to roll a 10 sided die and land on something below 7, 27 times in a row, can be calculated as 1 in 1/(0.6^27)≈977 049. I highly doubt I managed to do something has a probability of 1 in a million so you better find out why they are not being spread out evenly considering you let people buy gems to randomly draw artifacts. If you don't fix this or they are unevenly probable by choice then you are straight up committing fraud unless you are more clear about it.
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Seems like a really nice game. I like artifacts idea and the fact that You can get diamonds (premium currency) from mining at the very decent rate. I don't have lag or perfomance issues. I'm using firefox. So far so good. The game needs some work on performance for other web browsers and it's gonna be a really good idle.
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I've found 23 common artifacts yet have still only got 6 out of 10 types. Either there's something odd going on with the drop table or I've achieved something which has a probability of about 1:126 625.
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When I came back to test out whether it had a cloud save before, I guess I didn't give it long enough to load. It loaded into a new game and I was disappointed. But apparently if I let it sit there long enough with no indication that it's loading anything, it transforms into the saved game.
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Used to load well in firefox, now with this update, it's so slow that I got bored at 50-60% and went playing some other game
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There needs to be a low quality option. For us Laptop users. As well as a save function just in case. this game is a great change to the junk I've seen lately! 5/5. Just needs some minor tweaks. :)
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I picked up 12 cans of refried beans from the grocery store for 50 cents a piece. I have been eating refried beans with hot salsa all day. Gotta stay true to the Poopington brand :)
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mmm..... 4/5 it's OK but when I have enough money I can't buy the thing I want. If it's supposed to be locked until you reach a certain point, let the players know.
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Mastering works as SOFT RESET with bonuses after each mastering (first is apprentice with +100% gold), and you will get ~50 diamonds and +2 artifacts for your claims (even more if you play further). AWESOME.
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There should be information next to Level Up about the Gold/Sec increase, so we know which upgrade is the most efficient one.
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AWESOME GAME, same artifacts STACK together with stats. Each upgrade push significant bonus at 10,25,50 ... (so even upgrade your LQ equipment to lvl 25 or 50 to boost clicking damage alot).
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Luckily I'm not stupid as Vertal. I see master lvl at lvl 100, I see artifacts ... I give it a try. There have been plenty of games with "slowly appearing features through progress"
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So, a slight issue. You're punished for advancing. Nugget veins and Diamonds veins give a set bonus, but all of that is lost as you advance because it takes less clicks to break them. This is infinitely more detrimental for diamonds though. There's no real way to make up the diamonds lost from a vein being broken in one click and you not being awarded all of the diamonds the vein would have given. That amount should be set on generation (increasing as your claims progress) and the amount generated divided by the number of strikes needed to break it, for you or your minions (I find them to all be useless. They gain power so slow, and divide the power of the equipment. Clicking is way better.). It's a tad frustrating to see my efforts to advance in the game hurt me as opposed to help.
This is an issue for sure. Mainly after you prestige, the early claims will be super quick and you don't get all your diamonds. I have to think of a solution for this, thanks.
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I don't know how people are playing this one to such high levels. By claim 40, the efficiency slowdown is crazy. The challenge levels are also impossible on the first playthrough, and the diamond and artifact systems are far too slow to be interesting.
You build up gold while offline. So say you are gone for 12 hours or a day or whatever, you will have a lot of gold when you come back, so you can level up a lot. That speeds up progress for awhile.
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Claim 24 total freeze of the game. I like the game, but it seems to still have a few performance issues, cuz besides the freeze its sometimes a bit laggy and the loading screen takes alot of time. Was waiting about 4 minutes for the game to be finished loading.
I would also like to suggest something: Let me stay on a claim if i want to. Im realy missing the grindy idle part here. It realy feels like i get pushed fowards no matter what.
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I dropped an item that doesn't correspond to the base item, nor to the lvl 150 item so i imagine that it's a lvl 250 item.. and i can't pick it which is annoying. I'd like to be able to pick them even if they don't enter in consideration before i reach the level in which it's unlocked.
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Resetted at claim 90, takes some time to grind. Not bad, but need more rewards for being active and unique and interesting features. I suggest having a gold collector that moves about at the bottom and gives 3x gold and diamonds when the gold drops on it so that players would have to mine the rocks that are above the collector and gain more gold for being active and able to use more boosts too!
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Frank the Fixer does not fix game when it freezes after an hour or so. So I'm calling his supervisor... Hi... Please fix this.