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When I click over to another tab (in Chrome) it stops running, huh? Leaving this window open all the time is going to make me stop playing.
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Samarkand: to unlock ziggurats you have to craft a megalith. Just one of the many undocumented features of the game :(
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Guys, there should be an achivement for lasting a cold winter (a.k.a. -90% Food Supply) without any cats dying of starvation
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Day 68 of Summer: It's as we thought. Global kittening is responsible for all of this. Why didn't we listen... IN PAWS NAME, WHY DIDN'T WE LISTEN?!
Day 73 of Summer: The scientists are all in agreement. The only way to save future generations of kittens is to initiate a mass kittycide, taking all our desctructive technology with us. A single kitten will remain, and will repopulate Cath on it's own. We shall name it Project Kittens Game.
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Day 2 of Summer: Heh.. Summer.. You'd think it 's winter. It's a cold summer this.. Don't know how much longer we can survive these conditions.
Day 13 of Summer: Last winter it was warm. This summer it's cold.. What is going on here.. We're not prepared for this kind of weather. We have to do something, and soon.
Day 41 of Summer: Stilll nothing. The science department thinks it may have something to do with us polluting this planet of ours, but nothing conclusive yet.
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Would be nice if I could see the field production after bonuses, so I know how much production I need from my farmers in a worst-case winter. As it is now, I'd have to calculate it myself.
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"Hey, we made 1.5 stone slabs! What do we do with .5 of a slab?" "Make another slab and a half and glue the two halves together!"
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1) no offline progress? 2) what do i get achievements for? i have Super Unethical Climax, but no idea what it was given for, how to get the others, or even what it means.
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Interesting game. Definitely a bit more difficult, but not in a bad way. I would like to see the info boxes compressed a bit though, but other than that, fun game!
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It takes a large amount of catnip to create wood, so it is still more efficient to use woodcutters. It is also better to keep a supply of food together to avoid killing all of your kittens.
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@fhyve it helps when you are "offline" or not looking to produce some wood. even if you have 1000/s catnip when you're not looking it is nice to even have a 10/s wood generation
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Is there any point of having woodcutters when you can turn catnip directly into wood, and produce catnip much faster than wood?
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all my kittens suddenly died during summertime after i converted all my catnip to wood.. and NO i wasnt running in deficit.. was going +100 / sec even in cold winters.. please fix this bug
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I'm trying to figure out why my production during winter has gone from (-75%) to (-90%)... Can any body suggest why this has happened?
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Year 100: Dear diary, i barely have like 50 cats, but they already demand me building 10 amphitheatres to keep them happy, they are high on catnip all day and refuse to follow my orders..... i feel like herding cats
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After clicking gather catnip, appearently the library have an extraordinarily high catnip upkeep, it would be nice to see a breakdown of these upkeeps and other "advanced" gamefeatures when hovering over a building before I build it.
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how you get to keep the furs inorder to make parchments? i keep loosing all off my fur (i heard about cats shedding but this is a bit much...)
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collecting starcharts is annoying. Half the time I miss them even when trying to pay attention for them and that auto collect isnt high enough to matter. cmon, 1% yea thats helpful. That one feature makes this idle not an idle.