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Candel; Why don't you mix it up a little? An aspiring writer should be more creative than posting the same log entry repetitively.
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Kit-ten's Log Date 25th of Spring Year 39 A pasture was the growth of my outpost this year. The Balls of Yarn gave me one hair balls this year.
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Kit-ten's Log Date 25th of Spring Year 39 A pasture and an unicorn pasture was the growth of my outpost this year. The Balls of Yarn gave me two hair balls this year.
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Kit-ten's Log Date 25th of Spring Year 39 A pasture was the growth of my outpost this year. The Balls of Yarn gave me one hair ball this year.
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Very boring game... slow as the most idle games... not funny as the most idle games... nosense as the most idle games...
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Kit-ten's Log Date 25th of Spring Year 38 A workshop was the growth of my outpost this year. The Balls of Yarn gave me one hair ball this year.
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I'm finding the scalability of the farms, even with farmers and agriculture, to be a bit absurd. I mean, I get that you have to make it a game and all. But when a handful of cats can barely sustain themselves from dozens of farms, something is a bit off in the common sense department. (Said the guy commenting about a game with zebras and unicorns in it.)
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You should research the definition of the word "Toggle". If you have to click repeatedly on it to repeat the effect, as with "Gather Catnip" and "Refine Catnip", then it's not "togglable". Labeling these as "Togglable" is misleading and could lead to players misunderstanding those game functions.
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Oh, hey. There's a "calendar" technology. What does that do? It puts a year counter and a season tracker in the corner. Hey, whaddya know? :) Great minds think alike. (Still could be more colorful, though. Find a friend who likes to draw! I'm not asking for major artwork here, just a little something-something to break the notepaper monotony.)
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With as much thought as you put into designing this game, some better instructive tooltips would be welcome. It would also be a huge improvement to add a moderately eye-pleasing UI (with some color, perhaps?) For example: When is summer? When is winter? Is there a season indicator / countdown timer somewhere? That would be a nice bit of artwork to have off in a corner. Perhaps a year counter as well. What about a statistics page? There's a lot of room for enhancement here. I like the raw concept. Keep at it!
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Kit-ten's Log Date 25th of Spring Year 37 two pastures and an unicorn pasture was the growth of my outpost this year..
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sudelnuppe in the top right corner of the screen there is save,options,resert and wipe. Reset starts the game over but with bonuses depending on how many kittens you have, wipe starts the game all over again
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Kit-ten's Log Date 25th of Spring Year 34 two pastures and an unicorn pasture was the growth of my outpost this year. The Balls of Yarn sent one hair ball this year.
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Love the game and the concept but god the speed at which you progress if you dont leave your computer on all day running a macro is such a turn off.... Offline processing is a must have for idles and since this game lacks it i cant give it a decent score. (if i left my computer on 24/7 i would be at least 8k years right now im sitting at 500 since i dont)
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Kit-ten's Log Date 25th of Spring Year 34 two pastures was the growth of my outpost this year. The Balls of Yarn sent three hair ball this year.
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Kit-ten's Log Date 25th of Spring Year 34 Four pastures and an unicorn pastures was the growth of my outpost this year. The Balls of Yarn only sent one hair ball this year.
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Kit-ten's Log Date 25th of Spring Year 33 Seven pastures and two unicorn pastures was the growth of my outpost this year. The Balls of Yarn only sent one hair ball this year.
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Here are some nice tips that can help you guys in a playthrough.
If you see that your materials are almost maxed out. but you cant use them yet. Turn them into different resources in the workshop for later.
Mints increase max gold so even if you never use them, they can still be useful.
You can make different kittens leader of each type of job available to easily switch between the job bonuses you want.
You can discover a new civilisation when you reach a certain amount of culture. One after building a tradeship and one after you have a ton of max sience and ships.
You are in the mid-game and you have storage problems? There is this upgrade that gives extra harbor capacity depending on how many ships you have (this multiplier stops at a certain amount of ships)
Cant seem to get unicorn tears? Try building a megalith, or two
you can get spices and blueprints for every trade. the chance of spices is 35% and blueprints is 10%
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@konso it is due to rounding in the display. If you turn on high precision in options you will see that the gain is really .005 so x4 = .02.
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Ok.. Another bug. I'm sitting around waiting to gather cap nip. I got to about +22/second when all of a sudden it went Gathering -75% (i didn't own any huts, or kittens.) and now I'm gathering -2/second... how did that happen?
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There is a bug. When you buy cat huts, then sell them. Your catnip per second doesn't go back up. So the price to buy more goes up but the per-second stays the same.
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Kit-ten's Log Date 25th of Spring Year 32 I added six pastures though I don't know what I will do with them. A mine was also built this year however the most horrifying thing to happen was when I told the three free loading unicorns on my land that I wanted them to do something productive or leave. Two of them cheerfully butchered each other and built a unicorn pasture ... it produces more of these weird creatures.
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Kit-ten's Log Date 59th of Autumn Year 31 The Balls of Yarn just taught me how to take care of animals, I wonder if that means I now have to share my catnip.
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Kit-ten's Log Date 5th of Autumn Year 31 I just noticed that I put the wrong season down in my my last entry ... well that is embarrassing. Well I got another lesson from the Balls of Yarn, but no breakthrough.
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Multiple unicorn pastures don't seem to increase the unicorn spawning rate. I currently have 4 unicorn pastures but still it says:
unicorns: 3.02 (+0.02/sec)
In the unicorn pasture tooltip it says:
Unicorn production 0.01/sec
So my unicorn production should be 0.4/sec, not 0.2
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This must be the only idle game which has defeated me, and I don't mean that in a good way. The idle times on middle game are just ridiculous, the job management clunky at best and there is little you can do at one point more than wait for hours. If you are not one of those that would just leave their computer overnight, I wouldn't bother with this one.
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Kit-ten's Log Date 98th of Winter Year 31 The Balls of Yarn have given me four hair balls so I now have another workshop.
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yannou38 If you dont discover anything while searching. you get most of your catpower back. also after zebras you wont find any civilisaton for a looooong time
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Kit-ten's Log Date 25th of Spring Year 30 Three hair balls and a library this year hope this will lead to fewer needed lessons.