Games Achievements My Kong Sign In

Comments for Idle Empire 2

« Back to Idle Empire 2

belgarionriva

Jul. 13, 2014

Under rating threshold (show) Even the 100 000 auto clicks, they just give me 1/10th of a level. It's ridiculous.

+ - !

(4)

kainic

Jul. 13, 2014

Under rating threshold (show) So I did the math. Power will be your most frequent upgrade as it increases profit 10% regardless. Gem chance, mystery upgrade and ultimate upgrade continue to be important later on. Money boost and exp boost decline in importance, click on statistics, if you already have a 1000% total boost the 10% increase doesn't matter much. Gems are worth 4 to 5 clicks, 5 when you can buy 100000 clicks, going from 50% gem chance to 51% is the equivalent of a (100+51*5)/(100+50*5)=2% increase in profit, so the price here should be about a fifth of the price of a power upgrade. Mystery upgrade is like a less frequent power upgrade, buy when they are about the same price. Ultimate boosts double your profit so are worth approximately 7 power upgrades, power upgrades increase in cost 23% each time, so buy it when a power upgrade costs about 12 times less than it.

+ - !

(4)

belgarionriva

Jul. 13, 2014

Under rating threshold (show) You don't need more upgrades. You just need to change the formula for leveling up. I'm at lvl 105, and it would take weeks to level up at this point. Before the upgrades, my power was at 30 000, now it's at 3 000 000 000. It doesn't matter, because the level requirements are SO HIGH.

+ - !

(5)

Suuljin

Jul. 13, 2014

Under rating threshold (show) Needs more upgrades on the high end to keep up with the exponential nature of cost/exp req increase. Ultimate gem mine and multiplier were a good first step, but it's not enough by far. Removing the cap on base gem mine and autoclicks/sec would help, as would the suggestion from the comments about an upgrade giving a multiplier based on total (auto+bought) clicks.

+ - !

(2)

Iletaar

Jul. 13, 2014

Under rating threshold (show) This game about grinding levels, *censored*. Please, nerf the exp needed to level'up.

+ - !

(3)

Lightftw

Jul. 13, 2014

Under rating threshold (show) Cannot buy 4th lvl talents. buttons don't seem to work.

+ - !

(0)

joshy1212

Jul. 13, 2014

Under rating threshold (show) lvl 50 in 17mins 16 seconds! is that a record?

+ - !

(0)

schurke

Jul. 13, 2014

Under rating threshold (show) i noticed on the gem mine when you upgrade from .18/sec to .14/sec it actually upgrades to .15/sec... not sure if it matters though. like the game overall.

+ - !

(0)

rmc3

Jul. 13, 2014

Under rating threshold (show) There is a mistake in the achivements.I have only 40 Achivements but in the statistics are 42

+ - !

(0)

Miiza

Jul. 13, 2014

Under rating threshold (show) @snzaqxswese auto-clicks does not provide gems, same with purchsed clicks. manual clicks benefit from Gem Chance, only the mine benefit from "ultimate gem mine"

+ - !

(1)

kallekofot

Jul. 13, 2014

Under rating threshold (show) No i give up! lvl 132 and buying 100000 clicks moves the xp bar like 1 mm, if i just would idle this lvl it would take months.

+ - !

(12)

racab

Jul. 13, 2014

Under rating threshold (show) you should decrease the xp we need to level up it's take too long i have already 1 day and 17hours and i'm only level 114

+ - !

(2)

Ouanonfor

Jul. 13, 2014

Under rating threshold (show) Why auto-clicks and Gem mine have to be capped ? So frustrating !

+ - !

(9)

Serra_

Jul. 13, 2014

Under rating threshold (show) 108,839 Manuel Clicks, 2,460,000+ auto clicks, 28,300,000 bought clicks, gems is where the real progress is at....lol

+ - !

(6)

PosthumousPoet

Jul. 13, 2014

Under rating threshold (show) "and more than 5 hours on location 16." Once I'd spent twice as long on neptune as the rest of the game combined, and found I was less than halfway done with the place, I decided there wasn't enough upcoming complexity to make anything about this become more interesting. You can't just shove exponential and sharply increasing time demands without something more than the game provides now. Especially with money/exp upgrades being so, so worthless.

+ - !

(22)

sh33dyiv

Jul. 13, 2014

Under rating threshold (show) It's fine for quest 2 to take longer, it extends the length of the game. But it doesn't make sense at all to have quests 1 and 3 if they're so easy that they can be completed in a minute. Also, perhaps a short game isn't so bad after all. Perhaps you could have "ascensions" where you can keep a portion of your upgrades and play the game over again.

+ - !

(7)

xandramas

Jul. 12, 2014

Under rating threshold (show) the dollar sign $ goes before the numbers not after. eg. $1b, $1t

+ - !

(4)

Mjeat

Jul. 12, 2014

Under rating threshold (show) great idle game m8

+ - !

(0)

crossbone

Jul. 12, 2014

Under rating threshold (show) so one thing that would be nice the feature of idle mine and adventure capitalist of gaining stuff while offline

+ - !

(1)

watisit

Jul. 12, 2014

Under rating threshold (show) Is it just me or is the Gem Chance upgrade useless? By the time we get it to a point with a decent chance per click the Gem Mine would have outdone it already.

+ - !

(4)

link4671

Jul. 12, 2014

Under rating threshold (show) I don't know if it was a glitch but at deeply underground I had 2.8 talents and I got the mystery upgrade that is for 5 talents and when I checked my talents menu I only have 5 talents. Is this supposed to happen?

+ - !

(0)

TexasHound

Jul. 12, 2014

Under rating threshold (show) this suffers the pitfalls of many old school idle/upgrade games. the cost per upgrade increases exponentially, while the upgrade itself increases lineally. 100,000 for gem mine x1, 100,000,000 for gem mine x2, 100,000,000,000 for gem mine x3. the first purchase is the most cost effective, then it gets progressively worse and worse. first purchases and upgrades come easy, mid game is a perfect waiting game with noticeable increases. then it takes a day to switch from million to billion numbers, and many days later to switch from billions to trillions.

+ - !

(11)

Dragonkin87

Jul. 12, 2014

Under rating threshold (show) One thing i think might help would be better rounding when you change the numbers. The game will tell you that you have X billion dollars long before you actually have X billion. Not an instant ragequit, but a little frustrating.

+ - !

(2)

meestergee

Jul. 12, 2014

Under rating threshold (show) The number change feature (K, M, B, etc) is AWESOME!! Great addition!

+ - !

(1)

dansparrow

Jul. 12, 2014

Under rating threshold (show) It would be cool if your Number settings saved along with the rest of the game. That way you don't need to be chaning it every time you come back, and if you're in, for example, billions, it will stay that way next time you continue playing.

+ - !

(2)

auron626

Jul. 12, 2014

Under rating threshold (show) This game is good, up until it takes four hours to level up despite having a 510% boost.

+ - !

(4)

jozsefgyorfi

Jul. 12, 2014

Under rating threshold (show) I almost forgot about the Ultimate Upgrade. I think it doesn't really works.

+ - !

(1)

rpander

Jul. 12, 2014

Under rating threshold (show) P.s. haven't seen it mentioned yet but if you hit tab, you can highlight the clicking area and hold enter in to rack up manual clicks fairly quickly. Becomes obsolete once you get auto click and gem mine maxed out and the first ultimate upgrades though. .

+ - !

(1)

jozsefgyorfi

Jul. 12, 2014

Under rating threshold (show) You should work on the mystery upgrades too because on higher level they aren't mysteries anymore. They gives the same things every time. You should do something like multiplying them after every 5th level.

+ - !

(3)

rpander

Jul. 12, 2014

Under rating threshold (show) Doin a fine job. Take sunday off, get some sleep. Watch some tv. Hang out with the fam. Come back monday, refreshed. Ready to tackle the balance issues and other fixes and updates.

+ - !

(2)

Flyier

Jul. 12, 2014

Under rating threshold (show) @snzagxswse it only works with manual clicks. Read the description again!

+ - !

(1)

Klaue

Jul. 12, 2014

Under rating threshold (show) People complaining about it not working in the backgroud.. complain to whoever made your browser, works nicely here

+ - !

(-1)

130nardo

Jul. 12, 2014

Under rating threshold (show) Good Game :D

+ - !

(0)

Nightwhisper_72

Jul. 12, 2014

Under rating threshold (show) Nie idle game overall....but quest #2 / exp needed to level up is a math fail 3/5

+ - !

(2)

BenG1008

Jul. 12, 2014

Under rating threshold (show) If you think Mars is boring, wait till you get to Neptune..... my suggestion for an update is let the game work while it's in the background!

+ - !

(1)

deftriver

Jul. 12, 2014

Under rating threshold (show) I don't like when an idle game doesn't idle, not only does it not keep going when I've closed the page, it doesn't keep going when it's not the active page...

+ - !

(2)

WamboOSX

Jul. 12, 2014

Under rating threshold (show) You should change "Gather 1 qt $" in the achievements to "Gather 1 qd $". You changed the name of quadrillions from qt to qd and introtuced quintillions with qt, but forgot to change the description of the achievement.

+ - !

(1)

atgc

Jul. 12, 2014

Under rating threshold (show) I can hardly put into words what I am feeling for this game right now. To me, it looks like either the dev knows how to make a game, but has no clue on how to balance it and probably never played it long enough, OR, he's just that shrewd of a guy to put such a frustratingly long playthrough to kind of make you stick to the game even more. Though I'm more inclined to believe in the first option, as the cost to crafting are so ridiculously small that they serve no purpose and might as well not exist. The antigrav module costs 1 billion. My upgrades cost are in QUADRILLIONS, millions times higher. As of now, I have 50 million in effective power, a x7 ultimate multiplier, more than 3000% in both money and xp, and a hefty 180 gems per second. I have spent almost 20 million clicks, of which 18 were bought, and more than 5 hours on location 16. And I'm half way through the level requirements. Still, pretty addictive, just as expected.

+ - !

(13)

StormZilla

Jul. 12, 2014

Under rating threshold (show) This game lacks color and would benefit from some visual changes.

+ - !

(2)

NegativoPositivo

Jul. 12, 2014

Under rating threshold (show) i love idle empire 1,I LOVE VERY MUCH IDLE EMPIRE 2 :DDDD

+ - !

(1)

lordoflamps

Jul. 12, 2014

Under rating threshold (show) Is it me or does it seem to pause when in a different tab?

+ - !

(1)

Donte11

Jul. 12, 2014

Under rating threshold (show) Quests 1 and 3 are ussually nothing but quest 2 is frustrating ass hell and gives me carpell tunnel sorry if i miss spelled anything.

+ - !

(2)

MiskoK

Jul. 12, 2014

Under rating threshold (show) why does the 100000 bought clicks change to 10000 bought clicks if you hold it down?

+ - !

(-1)

isterika

Jul. 12, 2014

Under rating threshold (show) Mars is the most boring location!

+ - !

(1)

VelocityKnight

Jul. 12, 2014

Under rating threshold (show) I really like this game...but I do wish there was an obvious way to see which of the 'one time only' gem upgrades you've already bought. :) Thanks for the great game!

+ - !

(3)

kennyrogersjr

Jul. 12, 2014

Under rating threshold (show) I had to start a new game on the v2.1 update, but with the v2.5 update, it loaded my original game, which is great, but I wonder why it did that. The gem screen still doesn't show what is purchased, just like how the talent screen used to be. At level 137, EXP and money are crawling but with the Ultimate Gem Mine, I can crank out 100000 click buys much faster. All my other upgrades are sitting at around 76-1000qD. I did notice, not that it matters on Kong, that when versioning software, major releases are marked with the first digit and any minor updates are marked on the second digit. Major releases are typically your complete graphic/code rewrites for a piece of software. Minor updates, or subversions, are what you have been doing this whole time by fixing bugs and improving already existing features. But for being 18 and just starting out, you're getting there and have been learning the whole time. Keep up the good work.

+ - !

(-1)

liquidrock2u

Jul. 12, 2014

Under rating threshold (show) A couple of things... 1.) When you get enough money it gets cut of so I'm not sure how much I have and 2.) There's probably more things than this but for auto-click and gem mine when you get to max cap it still shows what the next level give you which doesn't make any sense because it's maxed.

+ - !

(2)

Gaming4Gamer

Jul. 12, 2014

Under rating threshold (show) Started right now already got all achivements (expect for the hours and mystri)

+ - !

(0)

Vhalember

Jul. 12, 2014

Under rating threshold (show) This game completely stalls around level 110 and 33 achievements. Level 300 and 500 probably take months as the exponential growth curves are unbalanced. When the cost increases 20% for every 10% base power upgrade you get... it's easy to foresee how badly things bog down.

+ - !

(8)

hstone

Jul. 12, 2014

Under rating threshold (show) It takes way too long to level up even with a level 4 ultimate upgrade. I will spend over an hour just to level up once! It takes 3 quadrillion xp to level up from 121-122. It makes the game not fun and near impossible to progress to the next stage.

+ - !

(3)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate