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There really needs to be some kind of limit on their long range attacks. It's so damn annoying. Every time you get anywhere near them it's just a barrage of sawblades or projectiles. Which is a problem since you have to be right next to them to hit anything. And it's also frustrating how mute only mutes the music, not the sound effects. But, this is over 4 years old..never shall the code be touched again.
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I love the game but i was so close to the last stage then i died there should be a place to save level click + if you agree :)
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i beat the final boss in portal defender!, hip hip herray!
now if anyone wants to beat the last boss, this is how i did it (i was Tom Fulp),
1) do what ever it take to survive until you get to the slot machine, (that where
2) now about the final boss, do as much combo attack as u can do to him, if he flees and summons his minions, IGNORE THEM, they will just be a burden to handle, when the boss is ready to kill u will his death beam, get his minions to follow u and get behind u. at the last second dodge the beam thus trapping his minions and killing them quickly, (this is the easiest way to kill them.)
3) repeat this process until kill him (i kill him will barely no health at all)
(A BIT OF ADVICE, HE WILL NOT DIE QUICKLY THIS GIVING HIS MINONS A CHANCE TO KILL U) so dodge the until the boss completely is dead!!!
Good luck
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Mute only mutes the music, and sound is still there.
It is hard to tell when smaller enemies are behind bigger enemies.
It is hard to tell when enemies are still combo-able or invulnerable after attacking, which lead to me taking a ton of extra damage.
Bombs have a tiny tiny area of affect. One time I threw a bomb on an enemy, only to find out the bomb missed because the enemy was lower than me, only to have the enemy attack me and hit me. For a limited use weapon to be useful they need to be superior to an unlimited use normal attack.
This game looks like it has a lot of great potential, but in its current state it feels unrefined and is somewhat annoying.
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Wadolf is officially the cheapest boss in any Kongregate game ever. And yet, knowing that this whole game is basically nothing but Tom Fulp throwing a massive tantrum at all the people he hates, that only makes me want to hunt down the real Wadolf and shake his hand. Because if Fulp has this much hatred for him and can't handle it any way except to make him the final boss in this absolute turd of a game, whatever he did to get under Fulp's skin must have been downright awesome.
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I love Tom and Newgrounds, but this game sucks. Difficulty is high, there's no leveling up, no new weapons, and you don't gain back any health between levels. You gotta be dang near perfect to get anywhere!
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Everyone commenting is just expecting another Castle Crashers, I'm sure this game was more of a 'mini-game' sort of project and just added basic weapons for fun.
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I fight wadolf one time and he instantly kills me by spamming his shoop da whoop. I fight him again, dodge him get hit by the zombie and he lasers me to death BEFORE I CAN GET UP. I do this twice more with the same results. RAGE QUIT!
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My dude keeps getting stuck running. I push a direction once and he goes until the end of the screen and is stuck there running in place.
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Maybe, just maybe, if I mute the music that means I want the music to stay muted. Two stars because you at least allowed me to mute the music... would have given 4 if I didn't have to hit M every damn time.
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Since I managed to get the Juggler Badge before I got the Big Fuzzy Hug Badge I can certainly say the first level at least is not that difficult. My complaint is I didn't find the game interesting enough to play it further once I got the Badge of the Day.
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lol I just got the medium badge by only spamming 'A' and not doing anything else because I was eating something. Two enemies wandered to the very left side and waited for the third to die before attacking me, at which point my character turned around and beat the crap out of them, easily getting the medium badge. If that works for you, you're welcome.
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I was kind of surprised that when I died... that was it. I just return to the title screen. No level ups, upgrades, extra lives, or anything at all? The game just seems made for it. Otherwise it's just a very straightforward button masher where it's really easy to die. Enemy melee attacks being able to hit me from a mile away is also pretty annoying. I enjoy a good dose of difficulty like many, but it's not very engaging.
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It's too hard to hit with my left hand. I'd rather have movement with left hand and fighting with right. Are there keyboard alternate keys?
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Not sure how I feel about them rebuking difficulty complaints. In my opinion, it's not just that the achievements are too difficult, it's that the game is too monotonous. I don't want to run around hitting things with just a spoon (need an upgrade at some point) while the enemies wittle away at my health (need a healing method) for an hour while trying to get the hard achievement. That's not fun for me.
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I've played a lot of games on this site, and the badges on this games are extremely hard to get. Not enough balance between you and opponents. extremely low health refills and no ranged attacks. 1/5