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I have the feeling that this is going to be a great game, but if we could please remove the white flashes, or rethink them for the next game? It's kinda painful for people with hypersensitive eyes, and dangerous for epileptics like myself.
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To everyone who has no idea what to do on lvl 13. Just read the hints until you figure out which heart connects to which button. Then you just do the sequence and I think it doesn't matter what order you do them in :)
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[2]: ... The White streams through the Prism, and now one has to go through a Rainbow [of colors], each and every subsequent Puzzle being a different color, no real order, unless one tied themselves down to 7 Levels [I believe] for all 7 colors in a row ... No Logic is altered. Just different design in artwork, and intriguing in its own right. The colors ultimately all mesh together and return to White, with the Final Puzzle either resulting in the latter, or being the Final Puzzle in White right after the colors mesh again. Just an idea. :-)
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[1]: Regardless of what color [e.g. Blue] the "next game" is or would be, maybe a Grand Finale with ... WHITE? Start off with a few VERY EASY Puzzles, and then, abruptly, after finishing the 3rd or 4th one, nothing happens for a little bit - or something seems stuck, not working - or, it doesn't matter what ... Starts to rain, or some glass breaks and whirls around - doesn't matter what, just something to create a Prism ...
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Level 25 stumped me. I figured out the fist sequence. After that I was just clicking on stuff trying to figure it out and ended up getting it done on accident lol
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*SPOILERS* For those who don't get it (I didn't at first either), level 22 is a slightly miniaturized version of the "Knight's Tour", where you move a Knight in such a way that it visits every square of a chessboard without stepping a square twice. The way the math works out, you can start anywhere on a chessboard and accomplish this goal.
Pretty cool puzzle, but it needed more cluing. I think a little silhouette of a Knight's chess piece somewhere on the screen would be sufficient.
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Level 25 In-game hints partially obscured due to 2nd line not having "background." Maybe make hints not black or red (or whatever color next game will be :) ), but maybe a grey that can be read on either black or red.
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reaching lvl 25...that awkward moment when u know what u do u follow instructions to the point & instead of getting the sequence u r going for u get another. How oh how can u not get upset & click like a lunatic...guess this works better than actually trying to get it by logic...oh well I got the badge...dk how but I got it...gl can't give more than 2/5 and I m beeing super lenient
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I felt that level 25 hasn't been explained very well, so I will break down each sequence for you. Sequence 1 - Look at the string of letters in the thought bubble. From left to right, decide if each letter is facing forward, like the normal letters R, E, and D, or backwards. If the letter is facing forward, click the right lens on the sunglasses. If it is facing backward, click the left lens of the sunglasses. Sequence 2 - Now look at only each letter R in the sequence and do the same thing. Sequence 3 - Same as Sequence 2 but with each E in the sequence. Sequence 4 - Same as the last two, but with each D in the sequence. Sequence 5 - I'm not sure if this is the actual solution, but this time do the sequence from right to left. You only have to do less than half of the letters before you're finished
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How did you design level 22? It was easy to solve... but how did you design it? Is there an algorithm to make sure there are no mistakes??
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level 13 isn't "broken" you just have to finish clicking the whole column worth of left/right button sequences. The first one has 3 up hearts, 2 down hearts, then 1 more up heart, so 3 left button clicks, 2right button clicks and 1 more left button click. Hope this helps.
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I love the hint, "Make all the buttons and the background red" Oh you mean like I've been doing for the last 22 levels? LMAO