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Comments for Adapt or Die

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xman1157

Nov. 27, 2010

Under rating threshold (show) Sequel, varied soundtracks just for the fun of it, level 13 was rigged, last level was kick-ass, needs to become online.

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(-2)

Devas

Nov. 26, 2010

Under rating threshold (show) I couldn't make a longer ranged bug with a larger amount of sight. Could you possibly make it so you could do that?

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(-2)

Withnails1

Nov. 26, 2010

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(-5)

kevc

Nov. 26, 2010

Under rating threshold (show) bad control. period.

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(0)

surge753

Nov. 26, 2010

Under rating threshold (show) despite what everyone is sayign this is a great game, it just needs alittle refinement, I hope you make a sequel

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(2)

serpent999

Nov. 26, 2010

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(-3)

serpent999

Nov. 26, 2010

Under rating threshold (show) The lives system is really annoying. It doesn't help the game - most people would just quit when they run out. Like others have said, often there isn't enough time to put thought into which bots you're reproducing, but overall a good game.

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(1)

jayp_1984

Nov. 26, 2010

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(-4)

Isaactheman

Nov. 26, 2010

Under rating threshold (show) Pretty good but how do you beat lvl15 those of you who need help on lvl 14 try to get flying bots then go around the giant cluster of long range/damage enemies and distract them while your other bots get hexes then when you have 17 or so make an all out charge with flying and any armored bots :)

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(1)

7Jet5

Nov. 26, 2010

Under rating threshold (show) i find it annoying that the winner is almost always whoever rushes faster

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(0)

dieee

Nov. 26, 2010

Under rating threshold (show) needs a select all hotkey soooo badly

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(0)

Benr96

Nov. 26, 2010

Under rating threshold (show) whats needed: zoom out or in, a button to lock ona bot to a square, a button to tell the bot the only attack the enemy bots(these buttons shud be individual button for each bot).hotkeys for everything, a mass reporduce so if you have selected a group you can use a hotkey to make them all reproduce.i like it alot its a great game , but it could be much easier to control the bots with my ideas.

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(1)

KIGOR

Nov. 26, 2010

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(-8)

afdcomposer

Nov. 26, 2010

Under rating threshold (show) yes once again the game is really good but you need to incorporate keyboard controls as well. the double-click to reproduce is very annoying and makes it so much harder.

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(4)

Itsme1995

Nov. 26, 2010

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(-17)

Hllibsaf

Nov. 26, 2010

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(-9)

KascasMage

Nov. 26, 2010

Under rating threshold (show) finely got lvl 14, the combination of lots of speed and a tiny bit of dmg/range worked nicely

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(-2)

afdcomposer

Nov. 25, 2010

Under rating threshold (show) Nice game although I think you could improve the controls. Creative concept.

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(2)

camillelambert

Nov. 25, 2010

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(-8)

RaceBandit

Nov. 25, 2010

Under rating threshold (show) Two deaths while going through the campaign.

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(0)

camillelambert

Nov. 25, 2010

Under rating threshold (show) (cont.) Continue pushing slowly on the upper side to gain one or two more hexagons, creating the extra units on your north front. Soon I had my five long range on the low side and 7-8 'sight' at the top. This is a good enough momentum to attack cells or enemies, depending how you see it. Hexes will fall quickly, enemies too. The secret is to watch closely both fronts far ahead and be paranoid about sights getting close.

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(0)

camillelambert

Nov. 25, 2010

Under rating threshold (show) For level 13, on reproducible strategy is the following. Run with you single bot to the long range; reproduce quickly, when u have 4-5 send one to attack the hex after the upper "sight" modifier. As soon as you can, get to 11 cells, the ones on your side of the modifiers. The enemy will have 11 too (board is symmetrical). You will have about six of your "long range" units attacking the cell behind the "upper sight" and the rest, al;son long ranges, attacking the cell behind the lower "sight" (both on the enemies' side!). Then extremely PARANOID as you see a "sighter" that could get close, shoot it down. If it gets too close it will seriously f*ck things up 4 u. What I did next is use the lower guys to slow the enemy (you have to see that they constantly attack an enemy cell, and the enemy will stay put) On the upper side, try to attack some enemies to gain a first hexagon. You will get to 12 hexes to 10.

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(0)

Remembamehah

Nov. 25, 2010

Under rating threshold (show) Awesome game, finally beat all the levels, and then a custom level on max without the modifiers in 16 minutes. The biggest hint I can give is to split your bots into different groups, one to attack the enemy and keep him busy, while another will get you more hexes. 5/5 Cant wait for badges :)

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(2)

lorslimshady

Nov. 25, 2010

Under rating threshold (show) for lvl 14 i just avoided any of the mutation squares, trying to keep a pretty average army, got loads of hexagons as quickly as possible, then got right on top of the long range ones and finished them all. Then its pretty straightforward to finsh the others.

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(0)

camillelambert

Nov. 25, 2010

Under rating threshold (show) Level 14 I found the best way is to hurry-hurry till you get to 11-13 units, then run towards the "fly" hexagon, when you have 10-12 flying units there should be a big group of 12-14 "high damage" guy in the center. Approach them buy the side so that they don't hunt you down on you way, then try to get them down all at once. If you succeed YOU should now have 10-12 "high damage" guys as the enemies were standing on the 'high damage" hexagon and you had to go there to kill them. There should be 2-3 enemy units more, laying around, but as the enemies will have 14-18 cells, they will multiply very fast. Get them down as early as you can. Time is really of the essence as a few seconds lost will allow the enemy to counter you, and then its hard to gain the upper hand again. There are probably other strategies. I tried rushing to the center directly but doesn't work as well.

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(3)

LiquorRinnegan

Nov. 25, 2010

Under rating threshold (show) Great game make more :D

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BioFatso

Nov. 25, 2010

Under rating threshold (show) Hmm. Adapt. Die. Adapt. Die. I think ima adapt.

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(1)

MarxM

Nov. 25, 2010

Under rating threshold (show)

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(-4)

camillelambert

Nov. 25, 2010

Under rating threshold (show) For certain specific tasks, controls are freakin dumb. Let's say you want to cross the map under fire with a group of four. You lose one, double click on another, everybody stops and starts lookin around, you select them all 'with a box', click on where u wanted to go originally, it freakin deselects everything as you have to DRAGNDROP, you die.

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(2)

negytis

Nov. 25, 2010

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(-3)

ryan524

Nov. 25, 2010

Under rating threshold (show) boobs? what boobs?

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(-2)

frenzyhero

Nov. 25, 2010

Under rating threshold (show) Pretty fun, but to me the gameplay is a lil' too complicated. 3/5, although, hotkeys woulda eared it 5/5.

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(0)

MrCrumb

Nov. 25, 2010

Under rating threshold (show) The controlling of the bees need to be fixed a litte. 4/5

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(2)

reaper2133

Nov. 25, 2010

Under rating threshold (show) reminds me of tape it or die

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(0)

Torsomi

Nov. 25, 2010

Under rating threshold (show) Definately fun, and for that you get 5 stars. However it's not quite a "strategy" game in that very little thought is required for the ideal victory.

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(-1)

TheLAstMAgister

Nov. 25, 2010

Under rating threshold (show) Enjoyed it, rated 5/5 and hope for badges. ^_^

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(-1)

XxArachitexX

Nov. 25, 2010

Under rating threshold (show) This game was utterly perfect. I especially liked the blend of genetics with this game. This is the most intelligent territory based game I've played on the flash platform. Ever. 5/5 and favorited

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(-2)

Gravita

Nov. 25, 2010

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Kzook

Nov. 25, 2010

Under rating threshold (show) I spent ages frantically clicking on my bugs then suddenly...I realised you had to drag them.

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(3)

minialltheway

Nov. 25, 2010

Under rating threshold (show) AWESOME :D

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(0)

calvinjliao

Nov. 25, 2010

Under rating threshold (show) HELP ON LVL 14 PLS?

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(-1)

cheapo98

Nov. 25, 2010

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(-10)

lesleyhier0

Nov. 25, 2010

Under rating threshold (show) it must have been a hard time coming up with such a difficult title =) game is nice though, controll system needs some upgrade, maybe something like C&C where you can give groups of buzz-bots numbers?

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(2)

dachosenwon

Nov. 25, 2010

Under rating threshold (show) Great game dude. I like the idea of the different kinds of bees, but the flying tile was kind of annoying because it was neccesary in some lvls and it made me lose all the other mutations I had my bees get. But great concept, although verrrry laggy sometimes. A little too fast-paced, and sometimes confusing. Also it is frustrating to get a lot of bees to do what a want sometimes. but otherwise great game! =)

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(3)

clonefin

Nov. 25, 2010

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(-4)

pkripper4

Nov. 25, 2010

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(-4)

kthanxbai

Nov. 25, 2010

Under rating threshold (show) cool concept but not enough evolution. also control ssystem is terrible.

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(5)

DevirginatoR

Nov. 25, 2010

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(-12)

LokiGodOfFire

Nov. 25, 2010

Under rating threshold (show) too easy but very underrated. kinda like phage wars with a grid, I liked it a lot 5/5

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(2)

degolador

Nov. 25, 2010

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(-9)

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