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peircing is so shitty it makes the first lvl u get it nearly impossible, add the fact u cant evolve to fly but the enemy can makes it downright horrible, dont make an artillerry type weapon that does normal dmg and attacks slower but just gives long range, its like making a rly slow artillery instalation that does nothing to dmg them
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This game is just so fckin boring and stupid i can't understand how it can have such a high rating and so many comments that like it. You cant even envolve your units like everyone says you only can clone the same unit all the time this game is so fckin stupid there are many 2 star games that are much more fun you idiots!!!!!!
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I agree that this is an amazing game and adds a lot to the puzzle-strategy-action game. Adding a little time to understand what's going on might help. Perhaps a hex or two more of distance. A nice feature in the later versions would be having hexes that you take that add special things to the wasps that spawn there, or give you an overall bonus or penalty. Some interesting strategy possibilities there!
The levels really do move too quickly to realize just what my waspbots are equipped with.
I love this game though, great work. I look forward to more releases from bradh!
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i think multiplayer would be intresting... also the ability to change and customize your color would be intresting like blue buzz bots or green maybe you could have random map mode were you can have more than one opponent you could have up to like 8 opponent hives and u could have a diplomancy option to! with the ability to form alliances i dont know just a thought.
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WOW bro amazing game. I cant tell you anything except maybe for thge second, and there better be a second have it be a more streched out game. levels are great but i think some kind of age of empires-esque game would be nice. maybe have there be multiple enemies who fight with you and each other, also maybe some pure positive and soem pure negative mutations so that over time you and the enemies would be getting bigger and badder, just a great game lost a good hour to this, love it 5/5 and sorry abotu the confusing ness of my comment
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Either let me see the whole screen or give my units some sort of AI to defend themselves. Otherwise the off-screen ones they just stand there and get slaughtered, which is really annoying. 3/5
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yay good game but you need a way to pause and reproduce cuz u otherwise click random units that might not be what you wanted
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real fun game but those long range guys need to work on their turning, trying to face your opponent never took so damn long!
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Well I'm a little pissed right now. this game is pretty good but... Yes, I run into a level, after half an hour that I can't figure out how to beat, and now i have to slog through the easy part again. Fail. This would be a five star game if not for the fact that I'm going to have to go through the entire thing every time I get to a really challenging level.
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Need to default (or be able to select) automatically attacking enemy units in range instead of attempting to convert spaces. Units will get slaughtered (as the computer defaults correctly to attempting to destroy your units) unless micromanaged, and as commented elsewhere the interface to select units is somewhat tedious.
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this really needs a shortcut key to reproduce stuff. i keep on clicking on an egg, cuz the boss keeps on killing them and i cant reproduce fast enough =.=
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Great game, deserves at least a 4.00 average. There's a lot that can be improved-
1) Multiplayer. That would be great. 2) Instead of selecting bees and commanding them by drag and drop, just click to point where to go. 3) Having to deselect bees after you selected them just by clicking somewhere else. This was really annoying, especially to the people with skill on games like starcraft or RUSE, etc. Otherwise this game was great. It was a great idea, it was used well, I'd like to give it a 5/5 for some reason.
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anyone else feel that if a website is going to put ads on before games the ads should actually purtain to the age group that is playing them? I mean maybe a Buick ad can pass as ok for someone of my age 21, but most people on this site are younger than that. Just my opinion
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it needs a breeding screen, its too much like cellular reproduction. i think you should be able to choose your starter bee's stats too
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Great game, although there are osme things that could be improved upon. One, put a pause menu for reproducing. Two, you could possibly put a Pandemic style evolution menu for the mutations. Three, selecting specific types of bugs is a pain in the rear. You could possibly put a formation system.
There are a lot of things that I like about the game though. The fact that you can put your bugs at a place and theyll shoot everything in sight is a lifesaver. Overall, great game bus could do with some improvement. 4/5
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Took about an hour to beat. Some of the RNG Factor can get in the way and be irritating but using a bit of strategy to use your throwaway units to block enemy progression while expanding your hive and getting the right spawn units to start mass producing with is all in the name of the game. Rather well balanced and the Boss fights are difficulty curved appropriately.
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I don't mind the drag control it works okay especially when you want to command a singular group through several tasks. I do have issue with the fact the main selling point of the game is the 'evolution' of units but the game is too fast to really be strategic about it and the spawning units don't get tossed far enough away to spawn multiples of the same unit rapidly
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Very fun, but the control scheme was very bad. I had to select all units then drag them to their position, and I couldn't micro manage them.
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I was fighting my own units more than the enemy. Cool concept, but a user can't micro manage 15+ units when they will just go off and destroy the closest square rather than what is attacking them.
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The controls suck. IT could be a really great game but i get frustrated that I can't select specific bugs so i can get multiple groups to do different things. drag and drop isn't as intuitive as traditional controls such as those in games like starcraft. dragging is too messy. Clicking once to select a group and then another time to attack is much more accurate and less confusion to be had.
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Very fun. The trick with the bosses is obviously to just take over all of the territory instead of trying to kill the boss. I just wish it were a little slower paced so I could actually focus on evolving my units the way I would like them.
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Bosses aren't overpowered, you just need to expand, reproduce, run, expand, reproduce, run and again and again until you can get strong enough to take one down - the hardest part of bosses in my opinion is the starting, if you get killed, your dead.
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Spamclick for win. On most maps sight pretty much removes individual unit control from the player, and once you have bugs that can find their own way to the enemy all you have to do is keep reproducing. Interesting and awesome concept but gameplay is only so-so. 3/5 though I guarantee I'll play AoD2.
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bosses are overpowered by the tiem i get one bee out it tKES OVER ALL OF MY TERRITORY THEN I HAVE TO RUN AROUND TRYING TO STRIKE IT DOWN AND A FE W SECONDSL ATER IM DEAD
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ok. so ive beaten the game and it was so much of a hassel it pissed me off. BUT the game was great! unit selection is a bitch, its impossible to controll unit evolution because you get to woried about just making units. Its way too fast paced and the AI of your own units is utterly stupid. other than that i absolutly love the consept of the game and maybe you could add different colors and extra players.
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God... level 14 is just a spam click fest. No way of telling which kind I get unless I am on an upgrade platform, let alone trying to keep up cell takeover.