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Could someone please explain to me how level 14 is even possible? I try to breed as fast as possible, but they outnumber me from the start!
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Brilliant idea for a game. i believe this could grow into its own type of game like td's if it is grown and evolved correctly, evolver games could be the next best thing. though this game had its flaws once a good strategy was developed for each level the level became easy
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just throwing this out there but maybe adding a way to assign commands to your bugs would be good ie 1 group attack enemies other group protect base stuff like that
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I like the idea and the game, but it was a little fast-paced for my liking. I would have liked to have my role reduced a little bit; to have the bees think for themselves sometimes. For one thing, if I send a bee off to capture a hex, it will do that, but it won't even make an attempt at any of the other blank or enemy hexes around it until I command it. Same thing with attacking enemy bees, I shouldn't have to tell the bees to kill the bee's buddy right after they kill one. They should be able to figure that out. I also would like to have a more passive role in reproduction. I like the idea, but I think it would be cool if you could give the bees a command, like, "Mate for strength and speed," and have them sort it out themselves instead of me double-clicking one over and over. I'll rate this 5/5, because I enjoyed it very much, but I would like to see these points attempted in a sequel if you plan to make one. :D
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GREAT GAME! i loved it. I think it needs an "OK" button before the level starts... it jumps into action before i'm ready to go again.
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Great game. I liked the idea, but I find that when I send my bots to attack when Im trying to multitask by taking their hives and distracting them with a small army, the small army end up attacking the hives and getting killed. So adding in a IE in which they only attack bots or hives unless ordered not to or stuff like that would be nice. Also, its hard to mass produce bots when a bunch of the "eggs" aren't hatched and I can't select the bots underneath. Maybe sending the "eggs" below the bot instead of above or something. 5/5
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lvl 13 took me a while bc i started with a bad strategy but once i came with a new one distract on one side while i flank the other worked so well the enemy was hit by 2 sides and didn't know what to do this game got me thinking and rocked best strategy game i played for a long time 5/5 and i rarely say this
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I disagree with those who think that there should be a pause button to reproduce. the game is great because of it's fast paced rhythm and it's original way to create your army. 6/5 for sure.
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123456789q you make buggs place them on the things that change you buggs and start to yake over their places make more buggs and then kill the rest off theyr buggs.
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Controls would be fine if there were control groups. ie: Select x units, assign them all the same hotkey to reselect at a later time. Also, a hot key for breeding instead of/in addition to double clicking would be nice :D Otherwise, solid game! I thoroughly enjoyed it.
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I dont like how easy it is to beat boss. I mean just send three bots to raep it and then make new one always when one dies. :l
Has good potential otherwise.
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sweet game...the only thing that i hated about it was the "u die ur F'd" part...restarted from farther in the game...made me mad lol...otherwise great game 8/10
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This is a good game but the controls suck. With the fail controls it has now yes you can select a large amount of units, but what good is it if you can't tell them where to go. If you drag all the none of the units move if you have more than one. Point and click would be much better. This game would be a 5 out of 5 but is a 1 out of 5 right now because the controls make it almost unplayable.
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i love the concept of this game, however, it is a little too fast paced when taking into consideration the startegy needed to win is to breed only your best units ... it can be a little quick, slow down the game speed, maybe add a pause or seperate evolution menu and you've got a brilliant game there ^^
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love the idea, but a pause button would be nice, especially when starting a new level, instead of having it jump right on it
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It should have badges ASAP. Overall, this game for me is 5/5. the main deal is to go with short range against long range, and long range against short range you can finsih it in 30 min this way ..
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hey does anyone have a tip for level 14? I keep on getting destroyed because all of their bots stand on the range/damage mutator and completly own me
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I myself only see two bad parts 1) very very hard to micro manage them. 2) evolution... there isnt rly much time to be able to evolve the right unit... like others have said before ... a pause for evolution would be great.
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Not a bad game, good concept, but UI is too difficult - the fact that you have to click and drag on such a small screen makes it difficult to target, especially when one accidental click un-checks all the previously selected units
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(1 good game i like
(2 needs free editor so its more fun
(3 needs a way to select all units and make them lay eggs all together then doing it 1 by 1
(4 make it so that the bees concentrate on the enemys more then get the colonies
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Loved the concept. I see a serious need for a hotkey to select all and it's frustrating when you let go of the mouse button in the wrong place and they just sit there or un-select your units. The drag method for control just doesn't deem to work well and really brings the game to an annoying place in the later levels.
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nice balance of macro and micro. Doing micro is a bit hard though due to several things:
1. you can practically not reproduce in quick succession or only from different starters.
2. click and drag might not be the best idea - how about mouse for choosing units and a key for "attack this (way)
good game 4/5
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Overall this is a good game. It would be nice if there where a select all option. Also the movement ai is a little dumb. My guys keep getting stuck on the edge when I try and make them move long distances.
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this is a great game. The natural selection aspect is great, though I know you're getting a lot of push back. If you keep bredding the surviving unit the will naturally possess the aspect favorable for the environment. So don't worry about trying to breed specific traits.
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Moving units is awkward, and I wish there was a way to delete units i didn't want. It would definitely help encourage building units of the type you want.
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i personally say you need to balence the game. sight does nothing good and range makes you take forever to fire. the a.i. seems to have a damage boost on how fast to destroys my hexes. i mean i get one hex they get 3. and i agree with other people the controls are horrible and their should be a breeding menu and some crappy click me to copy thing