Stealth Master (Game created for college Assignment)
by brewis_dark
Stealth Master (Game created for college Assignment)
Tags for Stealth Master (Game created for college Assignment)
Description
This is my first game that was made for a college assignment so I apologise in advanced if its not the greatest
How to Play
arrow keys to move left right, down arrow to duck, up to jump and space to shoot.
If you duck behind crates enemies will not see you
Comments
Dusk_Army
Mar. 07, 2016
Speaking as a game design student, this is pretty good for a first attempt. I'd recommend putting a maximum range on the pistol though; as it is, I had an easier time standing outside the enemies' line of sight and shooting them while they were off screen than actually trying to sneak past them. Also, it's possible to get to the door in level 4 without being able to open it and have no way to go back and get the key. But overall, you have something that you could develop into a decent game.
Ravin_Raven
May. 26, 2016
This is actually really good for an assignment, but this game is impossible to play without dying. Try adding sensors or line of sight markers so that players can know where guards are before they see you.
LordBaneThePlaye
Aug. 09, 2020
Add just what Dusk Army and Ravin Raven, attatchements, (Thinking mostly Laser Sights here, and flashlight that blinds enemies, maybe? Also, make it so that instead of enemies disappearing when they get killed, and maybe aallssoo add a blood effect, maybe? And the ability to collect enemies guns, not just the ammo, and make it so that they can hear you/your gunshots, and/or add more levvels, and you've got a pretty good game on your hands, and after that is added, you won't even believe that it started out as an assignement for your college class™!