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I'm enjoying half sleeping half playing this game. It's nice to wake up to a net full of Shrimp. Excited for more. Well done.
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Just a few suggestions
1) Instead of just upgrading items (For gathering) Have a item shop and give the items differnt propertys and benerfits for example
A certain axe could have a 30% base chance of gathering materials and another 1% for each WClevel whilst another could have a 50% base and an extra 0.5% per level
2) Item levels the more you use a certain tool the better you are with it items could have unique bonuses at milestone levels
3) Give gathering tools level ristrictions it might be a good idea to have 1 universal level to make player use more than 1 skill
4) A sell all button so you can sell all your fish/wood etc at once
5) As well as a sell button you could make a place in inventory button materials in the inventory can be used to upgrade your house it would encourage people to use many differnt skills
I hope you continue updating this game :)
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Rather Interesting I've read the top comments about armour and fighting, etc. going with the armour idea might I recommend pets or companions to assist the player in various methods ie. Combat and Gathering. Also if this idea is implemented please do not make both animals and assisting humans one group please separate them.
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You shouldn't have put this up yet, it is just going to ruin the score and then get lost. This isn't even in a beta state. Little content, horrible balance/progression scaling, no useful information on anything at all. I mean really, it is basically just a couple days worth of animation with selector and some near meaningless numbers thrown in. Alpha, beta phase uploading and testing is one thing, but this is just, well, rubbish, frankly.
I don't think I've ever been so harsh, but oh well I guess. Did you upload this like the day after you started on it?
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i'm favoriting it i expect good things to this.. even runescape started off very small and very under colorful and dull, but look what it's turned in to
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Solid mechanics. I'll keep my eye on this as it develops :) Great motivation for me to do schoolwork as I leave it in the background.
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I like idle games and this one is fun and has lots of potential, but I wish you'd choose a smoother, non-pixellated font. The one you have is hard for me to read, especially when it's small, like in the XP names.
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need an soace between Maple Branches and the amount too :D i clicked it like 30 times thinking i was having 50 branches ><
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I was going to tell you if Runescape was your inspiration, then i saw the decription ! Haha pretty cool game tough :D
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Suggestions : Higher tier equipment ( Hatchets, picks etc. ), character customisations ( Armours, clothes with bonuses ) more trees, fish and rocks, more things to do with money, high scores. Can't wait to see what happens with this, has potential.
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I have 60 000$ but can't level fishing up past lvl 3 and can't level mining past lvl 3. It would seem only woodcutting works well. Which is fine with me as it seems to be the best way to make money LOL!
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Hey, i'm really liking this game, put could you perhaps change the font as it it can be quite confusing as to exactly how much of a resource you have.
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i would love to see idle actions while working, for example: sometimes while mining he could arche its back. when woodcuting he could go for a meal, and so on :3 even if for a brief moment. other options is for the background to have some changes that break the monotony like a squirell pops up or bird picking worms. PD: i know is still way in alfa but you may want to consider these while you develop :D i am giving right away 4/5 and fav :3