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This game has quite a lot of potential, but just a few things that i noticed, 1. the mining pick buy icon is the same as the fishing rod. 2. the money you make from woodcutting beats all the others so there seems to be no real point in doing the other skills. 3. the fishing speed is way too slow. i noticed in the updates you nerfed the speed but it was too much nerfing. apart from that, im looking forward to the new skills and adventures aswell as hopefully some better graphics/sprites etc
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You probably have all this planned but: since you are going to add a continental traveling system, i am guessing each continent will have diferent harvesting points but also diferent "shops" to sell harvested stuff. if thats so. you probably are allready thinking about "Trading Skill" which makes even more sense if you are going to add crafting (with the corresponding crafting skill, or maybe related to the build skill) i am so excited to see how are you going to pull all this together :3
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Nice game, would love to see some more options in it and deffienetley some kind of combat mode and maby crafting? KEEP UP THE GOOD WORK! - Denmark
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What does BRIT do? It seems I cant sell it. ( maybe this is the stupidest thing anybody ever said, but honoustly I have no idea what it is. )
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add an arena? dont make specific equipment, just make a sword shield and so on, shield blocks 1 dmg, sword deals one, it costs money to upgrade sword and shield, this way there will be no max, and it will make sense to keep earning money and play it, also you could add ranking system in the arena. nice game!
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This game is missing something really important for an Idle Game: AUTOSAVE. I was mining for 2 hours, but my game closed, and I lost all my progress.
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Why can't I upgrade my axe past level 4, or my other tools past level 3? I have like 3.7 million, but can't upgrade them any further.
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firstly: do woodcutting or digging. Woodcutting is better.
Accumulate 100 dollars, buy a shovel and dig to earn faster
fishing to be placed last, you need to collect the baits
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If it was actually inspired by Runescape, then where is the cash shop and why do people actually like the new updates?
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I think you should add patch information to the description, so we know what's new. Otherwise it gets confusing. Especially with the Bait saying NAN.
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You should add different items, not just regular axes for woodcutting. Like axes made from ores you should get from mining. SO introducing smithing. And we should be able to buy string, and make fishing rods with branches from certain trees.
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How do I use my bait for fishing? I have over 2000 bait, have bought the rod, and am vastly inefficient at fishing....
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This has been a nice little idle game, I've really enjoyed how you're getting resources instead of just random money like in so many others; it has given it a great personal touch. However, in its current state, it only takes a few hours to beat, but for an alpha, that's a great amount of time. I'm looking forward to your future updates, for I'm sure this has the potential to become a never-forgotten idle game known throughout the genre!
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I'm enjoying half sleeping half playing this game. It's nice to wake up to a net full of Shrimp. Excited for more. Well done.
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Just a few suggestions
1) Instead of just upgrading items (For gathering) Have a item shop and give the items differnt propertys and benerfits for example
A certain axe could have a 30% base chance of gathering materials and another 1% for each WClevel whilst another could have a 50% base and an extra 0.5% per level
2) Item levels the more you use a certain tool the better you are with it items could have unique bonuses at milestone levels
3) Give gathering tools level ristrictions it might be a good idea to have 1 universal level to make player use more than 1 skill
4) A sell all button so you can sell all your fish/wood etc at once
5) As well as a sell button you could make a place in inventory button materials in the inventory can be used to upgrade your house it would encourage people to use many differnt skills
I hope you continue updating this game :)
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Rather Interesting I've read the top comments about armour and fighting, etc. going with the armour idea might I recommend pets or companions to assist the player in various methods ie. Combat and Gathering. Also if this idea is implemented please do not make both animals and assisting humans one group please separate them.
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You shouldn't have put this up yet, it is just going to ruin the score and then get lost. This isn't even in a beta state. Little content, horrible balance/progression scaling, no useful information on anything at all. I mean really, it is basically just a couple days worth of animation with selector and some near meaningless numbers thrown in. Alpha, beta phase uploading and testing is one thing, but this is just, well, rubbish, frankly.
I don't think I've ever been so harsh, but oh well I guess. Did you upload this like the day after you started on it?
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i'm favoriting it i expect good things to this.. even runescape started off very small and very under colorful and dull, but look what it's turned in to