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Ok so. Big issue. You added power pills... There needs to be a way for us to know when its about to run out. I keep going to eat people and then it runs out and i die... A timer would be nice or something.
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This game was laggy as hell for Me. Plus, there is a map system, but it only tells you where dots are, not ghosts, so you go around a corner and "reaped".
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I'd love to be able to see a top down "instant replay" after each level to see how many close calls and how lost I got!
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omg when i saw those things i jumped! so scary can we plz like kill em with pistols or something plz?
or have a radar "red dots" on the map so u know ur near one
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More different from the actual pac-man than just being an FPS. In this game you can't tell if ghosts are right around the corner or not and where they are on the map. Also just seeing darkness a short distance away is unsettling.
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I had this same idea... except that the player and the ghosts would be 'realistic.' as in, the player is a large, round head with a wide, chesire mouth, and the ghosts were large, bulbous tumors walking on a 360 degree circumference jawless maw
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I can't actually play this due to Unity crashing every time I try to play. I think it's the ghosts doing it. Not sure though. Either way, videos make it look cool. I would suggest letting Power Pills show where the ghosts are on the radar. Also, some form for animation for eating ghosts and for Pacman dying would be great too.
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Ever since I heard that each ghost tracks pac-man using a different algorithm, I always wonder if a spinoff of the game used those algorithms.