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Comments for Assembler 3

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exdeadman

Mar. 31, 2009

Under rating threshold (show) Volume: unchangeable. Sound Effects: always on. Physics: you can't even CALL that physics! I think he made the contact physics as some random equation (maybe E=MCC, my keyboard can't make the tiny 2).

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(0)

Trupult

Mar. 31, 2009

Under rating threshold (show) Fun, but annoying physics

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(0)

ion5

Mar. 31, 2009

Under rating threshold (show) i like the way i slightly tap a block with another, and said block proceeds to fly across the area with enough force to impale an elephant. funny but annoying.

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(0)

Mulofeca

Mar. 31, 2009

Under rating threshold (show) annoying physics that are unrealistic...

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(0)

Peterpetrall

Mar. 31, 2009

Under rating threshold (show) solution code: eNpVzrERA0EIQ9FuyMwBAgH9N+bdm3HgiOTNR5QK3YeSRU2JckUJUzxGPqRGc7iVyImcA8tHt8Qd2j/YpVV2UGMSEzwOWIWE2X9tjdbW3ad5axz1Ooz3/KSpGRbVFnD4FGPr8RWwzlcYNCSv3r1j4mwJ88k0VgSSDwTTyjuUyjf7puHaHpVRoGcwvmwrMkM=

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(0)

sneakdog

Mar. 31, 2009

Under rating threshold (show) too strong hand???

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(0)

Welce

Mar. 31, 2009

Under rating threshold (show) Finally beat it.. Fun game..

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(0)

Fromonkey2003

Mar. 31, 2009

Under rating threshold (show) Fairly annoying. You get close to getting it in the area and you move just a slight too much and it knocks off the blocks you're putting it on. 2/5 for that and the annoying sound effects.

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(0)

charlie74

Mar. 31, 2009

Under rating threshold (show) I want badges!

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(0)

Vairo

Mar. 31, 2009

Under rating threshold (show) eNp1VltuwzAMu03/5unpx/0vNkl2gSFmgKHOwtoyJYrqr33YqZl/ZGqbH+2N9wf9xruujfzDvbce/62m++NHElXWFqCONm9QBjcOlKitC+Q14nlZ6zfUvY1YhNoAYDzH4j2/c5+qsYfn/L7+fx3ztmKRUcuTic468CxPdIz2vfONecY0S7IXuLlAnsrW7NPjZJC7aXEoJik8ojinZFd6Zr52Qxx5U5+C6nEq2eFGnrGFcbVs7MQx4sFzBEfplEV7q8hYqFzTM9rmc4OrScSEt9WgmZKFKtCImSBOn+pKmW++F0gaN1ozIz/vo5oESyUXFs8pZ2YgZymRs3XYQF8ihELuFJChkCOyFsUk2LO+SiILJcDqPFwu85HnYSdwGnGdoYiHG6U25k3Ch+3cKGDh+/68w9630Xd3sZPz6AMCWzcFXoy2bsWxSxOwlSU0wOSp6gujsE8sO1Mve6ivXOBuAOh3LpqhaIGr+rlqmd6d2rKllwyUirn8/q6WJnPegZ9gFHEQzMxmiG1Qdrudfn96BM3wM2OoxzIXE6jHegvNo2oAu/HMpLLeu4CVTuxk4pWV8uUn1nljAxzK7tkTWBa8KKiLGDLA5enIeD4w9+z+HfhiHxzfKq+nRfHItmMZOOF+RIyni++58rL1WArMwml0xYorHZ85emu15KYvvkMUEQWIKpWh+IeA7XrpS+NU/58Jc4Ff8a8s6vVL4JiqI8NevajDjXsmvcSUrQ/FXn/Ep7goQj2ez0R8maJoOEtkNkchi2QeR/7RH2fy8QE=

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(0)

Necromanus

Mar. 31, 2009

Under rating threshold (show) it's a good game but it needs a mute-button, the sounds get annoying after a while and they are the reason I stopped playing.

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(0)

HateForest

Mar. 31, 2009

Under rating threshold (show) be nice if I could turn the sound off.

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(0)

Knurrlurr

Mar. 31, 2009

Under rating threshold (show) i like the sound the cradles make. good game.

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(0)

sewer123PL

Mar. 31, 2009

Under rating threshold (show) Play my great level eNorBwAAeAB4

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(0)

chemnerd

Mar. 30, 2009

Under rating threshold (show) like it, but i wholeheartedly support the addition of a mute button

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(0)

jitters

Mar. 30, 2009

Under rating threshold (show) Great concept. These assembler games consist of half problem solving and half fiddling around with clunky trick physics. Kind of like jiggling a key in a lock when it doesn't quite fit.

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Zylvin_Bane

Mar. 30, 2009

Under rating threshold (show) simple but fun game, very well done. ADD A MUTE BUTTON!!! the sound effects are the most annoying, loud, and aggravating noises.

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(0)

runeknight

Mar. 30, 2009

Under rating threshold (show) this game should really have a badge just for beating the dam thing which i just did finally

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(0)

jam2go

Mar. 30, 2009

Under rating threshold (show) good game, here's a level eNpdjksOQyEMA2/jXdN8CIST9fo1ZPHUSsiRJoPh83aDO3xOBEdO6EHrHw2kYgfKzrmOq1KqR9qcBrON0C0LUTKz3YxJdz+uKUZEy9c90XjNi4eKd1ycVsT1g73bkpuavO8h0TgWP8KVa8qgJOfNwGJ9olKsg82woLAdbKiOl0t+AS+3NMk=

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(0)

MetaKnight

Mar. 30, 2009

Under rating threshold (show) Easy.. eNpNTskRAzEI60ZPIsA4uLK0H+H97AynkIDfJ4h1iC549HUOllXofGGN3IgKpNspVTVJ3ID7Fx2IpC1E29BdK8+VLlo8QWRHUWJqc5pOcrhqDlK2zZ8gPaqp+Ub2oH1R/dXrfhHkdf4BB/4kZA==

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(0)

SManDMan

Mar. 30, 2009

Under rating threshold (show) eNp9j0sOwCAIRG8zy8pPlPtfrKjpSu2CkMwbYChMECKodLC0J+rXqPCSL8gNHHIc0pQjTmic+kGNbyHcN2Kw6mi5cAbsyzy0S2Ib3tiRwPNLTah1Fr23rTSo I like this one because it's annoying!!

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(0)

yiu113

Mar. 30, 2009

Under rating threshold (show) figgingee...come on!there is no way phisics engine sucks!look at it!gravity.its there isnt it?and anyways,maybe his shapes are not dense enough to sink.

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(0)

Xenko

Mar. 29, 2009

Under rating threshold (show) Great idea. Poor physics engine implementation.

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(-1)

Bubbrubb

Mar. 29, 2009

Under rating threshold (show) rotation system makes this unplayable 2/5

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(0)

Cojesus

Mar. 29, 2009

Under rating threshold (show) This game is just cool! Keep going BryceSummer! Lvl2 in 0.3 sec:D

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(0)

jackolantern1

Mar. 29, 2009

Under rating threshold (show) easy

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(0)

friggingee

Mar. 29, 2009

Under rating threshold (show) i'm sorry dude but your physics engine sucks

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(0)

FarrenCronwing

Mar. 29, 2009

Under rating threshold (show) 15.6 seconds for hippo's, 13.4 for cardgame's.

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(0)

Chaytup

Mar. 29, 2009

Under rating threshold (show) mines pretty sick eNp1kEESwzAIA3/DrQQJQ8zL+v2SujmkTQ+WBy2MhZ8bTWK4+EiBlZ5q2xS4ic9m0AphxHHVIhAP+0eQNyTZZQlCGQJSxwlcOHEDMFOYt6TQM35DuIe4f5EHpq1FrRs6diqW2Db6CQoGLy67RAn7jL3UJU3ZPnp4VO+eRyeXvG1ax0r7tftHiYtNiXkEaXfqR+wF5edKYg==

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amg0D

Mar. 29, 2009

Under rating threshold (show) needs a sound button, 3/5

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(-1)

VDOgamez

Mar. 28, 2009

Under rating threshold (show) If that was too easy, FLOODED BALLPIT RAWR!!! eNp1lDESwjAMBH/jkvh8uiS8jO9jk45sGhc7RCetNHy2tFHNx968v8b19Al3gupIC+lJdGDYwDRjmjHNmFaYVpgWTEs9yTHKMcoxyjHKMcoxyjHKMcoxyjHKMcoxyrn3S3BWHW8yBrSQnkSXMaCYZkzDAsYWjC0UVihsIdhC6pEGKwTTgp0FpwhOHFQW1BtcRXBtwRUHzyF0OaGtIRR9LkwSdiWcQDit0IzQotC4cDvCTQq3LrwQ4TXd6fxn+zs8/+DlVtfTN7XRezvmj84F19O/8V8p7g==

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VDOgamez

Mar. 28, 2009

Under rating threshold (show) Try my ballpit! eNp1lDkSwzAMA3+jMhYEQlb+/7H46OJ1owITE+CCky1tVPM+m+dn3E/f0iaJ6qgWqovUgWYD3YxuRjejW6FboVvQLfUGxwjHCMcIxwjHCMcIxwjHCMcIxwjHCMcI55mXxGPq+BIxUAvVRepJDFR0M7rhAGMEY4TCCYURghFSr2pwQtAtmCy4RXDjILIg3mAVwdqCFQfPIXQ5odZQFH0udBKmEm4g3FZIRkhRSFzYjrBJYevCCxFe01M9/tn+Ds+XeLPV/fRNbfTe9uNH6xTPp/8ADEopdw==

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uzzbuzz

Mar. 28, 2009

Under rating threshold (show) good game 3.8/5

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(0)

Juno89

Mar. 28, 2009

Under rating threshold (show) are you bored? WOW! Amazing! Crazy!, Check out this amazingly fun rpg, build your character, tame pets, fight people, buy or build houses, craft, name your duck, and much more all Free! Check it out and play with me today! Now! lol... ok yeah check it out http://www.forlornonline.com/fhaccount.asp?Ref=69960

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(0)

Juno89

Mar. 28, 2009

Under rating threshold (show) are you bored? WOW! Amazing! Crazy!, Check out this amazingly fun rpg, build your character, tame pets, fight people, buy or build houses, craft, name your duck, and much more all Free! Check it out and play with me today! Now! lol... ok yeah check it out http://www.forlornonline.com/fhaccount.asp?Ref=69960

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(0)

sh1bal

Mar. 28, 2009

Under rating threshold (show) my solution to your's hipho.. eNptj7EVAzEIQ7dRiUEyxt5/seC7dEkhFXzQE+NA8yBSYKadhOK6jw3qgDUb2E7Qy/QFOxrwAl0gixeIvV35e6HS/6hJb1C/IMoRh5jLOlA1rXpOItl1dduFra5iG8tHdCMVIia0jK/5EFZn9z/B/ag3kXG/jE7JR/4BU3UxRg==

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(0)

kahrnage

Mar. 27, 2009

Under rating threshold (show) found it quite addicting, but kinda got old fast, if that makes sense, beat all the levels in like 20 minutes.. shrug not bad though 3.5/5

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(0)

nolimits42

Mar. 27, 2009

Under rating threshold (show) the only thing i have to say, is on normal levels, the key block only has to be there and its immediate win, but on water levels, i would have the block EXACTLY inside the outside, but it would not work and its making me mad lol

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uzzbuzz

Mar. 27, 2009

Under rating threshold (show) card_game i beat your level in 16.8 seconds by putting the circle under the square and triangle

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(0)

card_game

Mar. 27, 2009

Under rating threshold (show) 20 seconds your level hippo :D try mine

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card_game

Mar. 27, 2009

Under rating threshold (show) nearly impossible water level! eNplTkEOwDAI+g3HVbS29WX7/kiTLVl6IEQR8G4kaAZGgj6v+sgaDWld8zikCSbha8Iz/6YOr6W8OqRADBnKtVobOkeqJt4PBHsAUbMcPw==

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(0)

Hiphopponanamos

Mar. 27, 2009

Under rating threshold (show) eNptj7EVAzEIQ7dRiUEyxt5/seC7dEkhFXzQE+NA8yBSYKadhOK6jw3qgDUb2E7Qy/QFOxrwAl0gixeIvV35e6HS/6hJb1C/IMoRh5jLOlA1rXpOItl1dduFra5iG8tHdCMVIia0jK/5EFZn9z/B/ag3kXG/jE7JR/4BU3UxRg==

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(0)

Hiphopponanamos

Mar. 27, 2009

Under rating threshold (show) lvl 43 , 36.3 seconds :D

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(0)

finalfate129

Mar. 27, 2009

Under rating threshold (show) I have an awesome computer, but it still manages to be REALLY laggy... so I won't vote at all

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(0)

chinliangz

Mar. 27, 2009

Under rating threshold (show) not bad

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(0)

Jk_W

Mar. 27, 2009

Under rating threshold (show) Nice game! Currently stuck in level 44, but I really enjoy it.

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(0)

leviathani

Mar. 27, 2009

Under rating threshold (show) I like the game, but I don't like the controls. Sometimes I have all my wooden pieces in place, then hit them slightly with the green box, and everything crashes. This is very annoying, more tolerant controls would be way better.

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Azriell

Mar. 27, 2009

Under rating threshold (show) 3/5. Decent concept, but too rough around the edges. Blocks are too difficult to control. Introducing rotation with the arrow keys, or being able to lock pieces in their current position (until releasing them). Any sort of secondary input would be helpful. The play field is also too cramped. Perhaps this was part of the design, but I found it increasingly frustrating to maneuver my blocks. It got worse towards the end, but was troublesome right from the start. If this was a conscious decision, I would say its a bad one, as the puzzles are difficult enough to stand on their own, without this sort of superficial addition. The UI could also use a bit of an overhaul, as it feels very amateurish, which does the rest of the game a disservice. With all the criticisms listed above, I still enjoyed the game enough to see it through to the end, and look forward to future works.

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Selva

Mar. 27, 2009

Under rating threshold (show) Okay... Other than the fact that getting this stuff to cooperate with the mouse at all... Okay maybe thats just a needs polishing thing. But with the box, or whatever, just needing to have its center relatively over the target for a second or two The real puzzle is why i'm not playing Banjo-Kazooie right now... Cattyness asside I think this will be pretty good when it's pollished up some. PLease don't give this any badges till it is guys.

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(0)

Selva

Mar. 27, 2009

Under rating threshold (show) So the green box doesn't have to be EXACTLY in the square... just sort of in the general vicinity...

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(0)

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