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Volume: unchangeable. Sound Effects: always on. Physics: you can't even CALL that physics! I think he made the contact physics as some random equation (maybe E=MCC, my keyboard can't make the tiny 2).
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i like the way i slightly tap a block with another, and said block proceeds to fly across the area with enough force to impale an elephant. funny but annoying.
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Fairly annoying. You get close to getting it in the area and you move just a slight too much and it knocks off the blocks you're putting it on. 2/5 for that and the annoying sound effects.
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eNp1VltuwzAMu03/5unpx/0vNkl2gSFmgKHOwtoyJYrqr33YqZl/ZGqbH+2N9wf9xruujfzDvbce/62m++NHElXWFqCONm9QBjcOlKitC+Q14nlZ6zfUvY1YhNoAYDzH4j2/c5+qsYfn/L7+fx3ztmKRUcuTic468CxPdIz2vfONecY0S7IXuLlAnsrW7NPjZJC7aXEoJik8ojinZFd6Zr52Qxx5U5+C6nEq2eFGnrGFcbVs7MQx4sFzBEfplEV7q8hYqFzTM9rmc4OrScSEt9WgmZKFKtCImSBOn+pKmW++F0gaN1ozIz/vo5oESyUXFs8pZ2YgZymRs3XYQF8ihELuFJChkCOyFsUk2LO+SiILJcDqPFwu85HnYSdwGnGdoYiHG6U25k3Ch+3cKGDh+/68w9630Xd3sZPz6AMCWzcFXoy2bsWxSxOwlSU0wOSp6gujsE8sO1Mve6ivXOBuAOh3LpqhaIGr+rlqmd6d2rKllwyUirn8/q6WJnPegZ9gFHEQzMxmiG1Qdrudfn96BM3wM2OoxzIXE6jHegvNo2oAu/HMpLLeu4CVTuxk4pWV8uUn1nljAxzK7tkTWBa8KKiLGDLA5enIeD4w9+z+HfhiHxzfKq+nRfHItmMZOOF+RIyni++58rL1WArMwml0xYorHZ85emu15KYvvkMUEQWIKpWh+IeA7XrpS+NU/58Jc4Ff8a8s6vVL4JiqI8NevajDjXsmvcSUrQ/FXn/Ep7goQj2ez0R8maJoOEtkNkchi2QeR/7RH2fy8QE=
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it's a good game but it needs a mute-button, the sounds get annoying after a while and they are the reason I stopped playing.
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Great concept. These assembler games consist of half problem solving and half fiddling around with clunky trick physics. Kind of like jiggling a key in a lock when it doesn't quite fit.
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simple but fun game, very well done.
ADD A MUTE BUTTON!!! the sound effects are the most annoying, loud, and aggravating noises.
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good game, here's a level
eNpdjksOQyEMA2/jXdN8CIST9fo1ZPHUSsiRJoPh83aDO3xOBEdO6EHrHw2kYgfKzrmOq1KqR9qcBrON0C0LUTKz3YxJdz+uKUZEy9c90XjNi4eKd1ycVsT1g73bkpuavO8h0TgWP8KVa8qgJOfNwGJ9olKsg82woLAdbKiOl0t+AS+3NMk=
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eNp9j0sOwCAIRG8zy8pPlPtfrKjpSu2CkMwbYChMECKodLC0J+rXqPCSL8gNHHIc0pQjTmic+kGNbyHcN2Kw6mi5cAbsyzy0S2Ib3tiRwPNLTah1Fr23rTSo I like this one because it's annoying!!
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figgingee...come on!there is no way phisics engine sucks!look at it!gravity.its there isnt it?and anyways,maybe his shapes are not dense enough to sink.
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If that was too easy, FLOODED BALLPIT RAWR!!!
eNp1lDESwjAMBH/jkvh8uiS8jO9jk45sGhc7RCetNHy2tFHNx968v8b19Al3gupIC+lJdGDYwDRjmjHNmFaYVpgWTEs9yTHKMcoxyjHKMcoxyjHKMcoxyjHKMcoxyrn3S3BWHW8yBrSQnkSXMaCYZkzDAsYWjC0UVihsIdhC6pEGKwTTgp0FpwhOHFQW1BtcRXBtwRUHzyF0OaGtIRR9LkwSdiWcQDit0IzQotC4cDvCTQq3LrwQ4TXd6fxn+zs8/+DlVtfTN7XRezvmj84F19O/8V8p7g==
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Try my ballpit! eNp1lDkSwzAMA3+jMhYEQlb+/7H46OJ1owITE+CCky1tVPM+m+dn3E/f0iaJ6qgWqovUgWYD3YxuRjejW6FboVvQLfUGxwjHCMcIxwjHCMcIxwjHCMcIxwjHCMcI55mXxGPq+BIxUAvVRepJDFR0M7rhAGMEY4TCCYURghFSr2pwQtAtmCy4RXDjILIg3mAVwdqCFQfPIXQ5odZQFH0udBKmEm4g3FZIRkhRSFzYjrBJYevCCxFe01M9/tn+Ds+XeLPV/fRNbfTe9uNH6xTPp/8ADEopdw==
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are you bored? WOW! Amazing! Crazy!, Check out this amazingly fun rpg, build your character, tame pets, fight people, buy or build houses, craft, name your duck, and much more all Free! Check it out and play with me today! Now! lol... ok yeah check it out
http://www.forlornonline.com/fhaccount.asp?Ref=69960
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are you bored? WOW! Amazing! Crazy!, Check out this amazingly fun rpg, build your character, tame pets, fight people, buy or build houses, craft, name your duck, and much more all Free! Check it out and play with me today! Now! lol... ok yeah check it out
http://www.forlornonline.com/fhaccount.asp?Ref=69960
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my solution to your's hipho..
eNptj7EVAzEIQ7dRiUEyxt5/seC7dEkhFXzQE+NA8yBSYKadhOK6jw3qgDUb2E7Qy/QFOxrwAl0gixeIvV35e6HS/6hJb1C/IMoRh5jLOlA1rXpOItl1dduFra5iG8tHdCMVIia0jK/5EFZn9z/B/ag3kXG/jE7JR/4BU3UxRg==
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found it quite addicting, but kinda got old fast, if that makes sense, beat all the levels in like 20 minutes.. shrug not bad though 3.5/5
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the only thing i have to say, is on normal levels, the key block only has to be there and its immediate win, but on water levels, i would have the block EXACTLY inside the outside, but it would not work and its making me mad lol
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nearly impossible water level!
eNplTkEOwDAI+g3HVbS29WX7/kiTLVl6IEQR8G4kaAZGgj6v+sgaDWld8zikCSbha8Iz/6YOr6W8OqRADBnKtVobOkeqJt4PBHsAUbMcPw==
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eNptj7EVAzEIQ7dRiUEyxt5/seC7dEkhFXzQE+NA8yBSYKadhOK6jw3qgDUb2E7Qy/QFOxrwAl0gixeIvV35e6HS/6hJb1C/IMoRh5jLOlA1rXpOItl1dduFra5iG8tHdCMVIia0jK/5EFZn9z/B/ag3kXG/jE7JR/4BU3UxRg==
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I like the game, but I don't like the controls. Sometimes I have all my wooden pieces in place, then hit them slightly with the green box, and everything crashes. This is very annoying, more tolerant controls would be way better.
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3/5. Decent concept, but too rough around the edges.
Blocks are too difficult to control. Introducing rotation with the arrow keys, or being able to lock pieces in their current position (until releasing them). Any sort of secondary input would be helpful.
The play field is also too cramped. Perhaps this was part of the design, but I found it increasingly frustrating to maneuver my blocks. It got worse towards the end, but was troublesome right from the start. If this was a conscious decision, I would say its a bad one, as the puzzles are difficult enough to stand on their own, without this sort of superficial addition.
The UI could also use a bit of an overhaul, as it feels very amateurish, which does the rest of the game a disservice.
With all the criticisms listed above, I still enjoyed the game enough to see it through to the end, and look forward to future works.
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Okay... Other than the fact that getting this stuff to cooperate with the mouse at all... Okay maybe thats just a needs polishing thing. But with the box, or whatever, just needing to have its center relatively over the target for a second or two The real puzzle is why i'm not playing Banjo-Kazooie right now... Cattyness asside I think this will be pretty good when it's pollished up some. PLease don't give this any badges till it is guys.